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Jedi Knight » Single Player » Multiplayer » CTF » Mods MotS » Single Player » Multiplayer » KFY » Mods |
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General » Ratings Info » Help Wanted » Credits |
| Posted By: | Comment: |
| GoC_GOTH | Woha this blew me away, Slug you have done it again man. another level from you to stay in my JK folder |
| zanardi | Who made the massassi seal of approval picture? |
| SL_Ki-Adi-Mundi | A nice level, and a nice review.
BTW, Brian, check your mail. |
| Brian | Beezle, formerly of Saberworks, did the approval logo a *long* time ago. BTW: it's in the credits as well. |
| Intimacy | Okay heres my two bits.
Me and a few friends get togeither every saturday and Roleplay well this friday everyone brought their computers and hubs and we had a lan party. Needless to say we played all night all different games/levels and so forth. One of the levels we played was crust, Well we didn't like it at all. To few weapons and to compact. Its a greate level concept I just think it could have been brought up to par by making it a little more sized out. He could have added more walksways spliting off down other canyon ways and such. The quality of the level is supurb but the gameplay was jammed and stuffed down our throughts. I feel the gameplay should factor more into a level than you guys make it. Cuase I have played levels with not quite as consistant greate archy and kick ass gameplay but the level gets a 70. These are just my opinions. *Growls at slug cuase he used the same method of making in air bridges though mine are better =P* |
| Slug | How large a lan party was it? None of my levels are intended to handle more than 3 or 4 people, for the simple reason that very few JK games ever have more than that amount because of JK's piss-poor netcode :) I never really noticed a lack of gameplay area during the beta tests with 2 other guys.. Never *did* get a 4 player beta game in though.. Anyways, thanks for the comments - Should help in future levels.. |
| Wolfy | I thought that there weren't nearly enough guns (2-3 people) for a game I played, plus it was just too large for a game that size. The shaft thingy was neat, but it soon got old.
I think this deserved less on gameplay. |
| Mechmark | Well, great archi, but gameplay... Yuck... This level got overated. That is a fact. |
| korn_boy36 | Instant classic... sheesh. Ya I agree, great architecture, but it's kinda boring after a while. Like Canyon Oasis |
| Posse | *goes to his level, aedm, starts making large changes thanks to these comments*
heh, i didn't even know you released this level, as i only check massassi main every so often now. i'm downloading now... |
| Adun | I also played this map and I must say it's very nice. Especially without the concussion rifles. |
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