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Jedi Knight » Single Player » Multiplayer » CTF » Mods MotS » Single Player » Multiplayer » KFY » Mods |
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General » Ratings Info » Help Wanted » Credits |
| Posted By: | Comment: |
| Pio FC | Ort, You are the best of the most genuine level developers! Greetings from Force Crusaders! |
| Mr Biffo | I played this earlier with SJD_Rydeman and jt, and it was very good indeed. Ortheza, you da man! Apart from the fact that you missed a few adjoins, meaning you could get into the rest of the forest... Plays very nicely.. |
| jturcio | Well I agree with the asthetics and all, but the gameplay in a ff game is still a bit lacking. A few more weapons (different) would have been a nice addition that would have improved the overall gameplay for the better. |
| Lightside | Can I say something?? THIS LEVEL ROCKS!! Man, I haven't seen that realistic looking natural wonders in all of my JK days. Nice job Ortheza :) |
| howlrunner22 | I would have to say that Ortheza has bumped up to claim my 'My Favourite Level Designer' title. The entire level rocked!
No complaints here except maybe a gripe on why this genius doesn't work 24/7 on JK level design..... ;-) |
| XynJian | NEATO!!!!
By the way I discovered a bug in the level that you can work to your advantage: Swim under the big waterfall and then force jump to the ledge.... Now you're protected by an invisible force field! :) You can shoot at people in the forest but they can't shoot you 'cause the waterfall stops the shots from outside. Arm you sniper rifle and have fun shootin' :) |
| Moonraker | That's cool, I'll have to try that. |
| HothRebel | The good points were in abundance in this level- the trees, the perspective, the lighting and fake lights coming through the trees. It was a lot of fun to play and gave the feeling of a 'cool' forest. The only real complaints I had were minor ones- the yellowish dirt mat would have looked much better replaced with a real sand texture(to blend with the rest of the level), the 'island' with the sniper tree was way too square, and all pickups were placed in abundant 'piles'. Otherwise it had a lot to be recognized for- it's about time a good working tree design was implemented. |
| im_better_an_u | This level was pretty neat, but I had a lot of frame rate problems around the island with the tree. The Archatecture is great though! I love It. There are also many secrets, The top of the water falls and the opening at the top of the giant cave room that leads to the concussion rifle. You need a grappling hook to get to it though, so I still don't see why Ortheza put it up so stinkin' high! U can't reach it even with force jump. Theer's also a wall you can walk through, and then snipe. Overall, It's kinda good. On a scale from 1 to 100 I'd give it a 75. |
| Tomtrek | I thought that it was a very well designed level, but I found that finding your opponent without fourse sight was very trickey, apart from that, its a good level, well done! |
| Tomtrek | I thought that it was a very well designed level, but I found that finding your opponent without fourse sight was very trickey, apart from that, its a good level, well done! |
| Mini-me_X | I think I'll DL it. :D |
| Superdog | This level rocks, just so much detail. It is astounding. |
| the AT clan | Wow. This is like the best level I have ever seen You can totaly tell he took time just to add the little lighting textures and real life looking ferns and WOW this is a AWSOME level all you who haven't DL this I highly suggest this level. DOWNLOAD IT! Good Bye I'm going to go play it! |
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