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Deep Space Depot
Author: [Mike Kennedy (Vermifax)] Reviewer: [SkimpyG]
- Aesthetics:
- This level's architecture is average, and didn't have any flaws. The textures, even though there wasn't any problems in alignment, were not that great. The level in some places was just ugly. The 3dos in the level were placed very well, and gave a feel of a space depot even though it didn't look like it. The level was not laid out like a Space depot. The only areas that looked like a space depot were the cargo area and the hanger. The level's lighting was fine. The level's aesthetics were very average.
- Gameplay:
- The gameplay wasn't that great. The weapon placement was a little to spread out, and the level was a little hard to play in. The anti-gravity tubes, that the author used in place of elevators in many places, caused damage because it made you hit the ceiling, and many halls were to hard to play in, making the cargo area the only suitable place to play in. The level just wasn't that great in this area.
- Final Comments:
- I don't really recommend downloading this level, unless you just really like spaceport levels because it was just a little to hard to play in.
- Scores:
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Aesthetics:
- Architecture » 65
- Texturing » 60
- Lighting » 70
- Dynamics » 65
Gameplay:
- Item Placement » 60
- Flow » 60
- Playability » 53
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Total Score: 61
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