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Infernal DM
Author: [HothRebel] Reviewer: [Brian]
Aesthetics:
What can I say? The architecture, texturing and lighting were all superb in this level. They really capture that "Indiana Jones" feel. The custom 3dos are very good as well. There were a few long square hallways that I think the author could have spiced up a bit, but other than that, everything was excellent.
Gameplay:
I had an extremely fun time playing this level. The heavy weapons are all pretty difficult to get to, so weaker weapons and sabers were used more often. Moving walls and platforms really spiced up the gameplay as well. The one complaint I have is that the concussion rifle spawns randomly in a set of coffins. That means you have to open them one by one looking for it. This pretty much kills flow if you're after it, but this is how the author intended it (making you more likely to forget about it and use a different weapon).
Final Comments:
Overall, a great level. Despite the two things I mentioned above, this is a top-notch level. I strongly recommend downloading it. Oh yeah, and watch out for the "bad mojo."
Scores:
Aesthetics:
  • Architecture » 90
  • Texturing » 95
  • Lighting » 95
  • Dynamics » 95
Gameplay:
  • Item Placement » 85
  • Flow » 85
  • Playability » 95
  The Official Seal of Approval

Total Score: 91


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