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The Sarlacc Investigation Outpost
Author: [NightGoatXL ] Reviewer: [Moonraker]
Aesthetics:
When I downloaded this level I was expecting something different. This has got to be one of the most annoying levels I've played in a while. Normally I like some AI in levels but it was horrible in this level. If you don't have force protection your gone in a matter of seconds. The only place the level looks good (or partially) is the sarlacc pit itself. The strange thing is that the sarlacc is in a canyon, not out in the middle of the desert. This is your basic first level. The architecture isn't the greatest either, the only place it was remotely done well was the sarlacc pit itself. The lighting in this level was a little strange but it wasn't too noticeable. The texturing was very repetitive and boring. I got to much of a cramped feeling in the level, then I'd walk out to the sarlacc pit and was overwhelmed by the space. This level was just jumbled all together.
Gameplay:
I didn't like the gameplay of this level at all. It had to many narrow hallways and AI. You would end up fighting the AI instead of your opponent. The framerate was pretty good but it drops with multiple opponents. This level just had things added that didn't need to be there. The only feature I really liked was the ability to push your opponent into the sarlacc.
Final Comments:
I wouldn't download this level, it's to much of a mixture of ideas and parts. You don't get to play a multiplayer level, you get to play a sad attempt at a co-op level. This goes to show that first levels are best left unreleased, this was a good attempt.
Scores:
Aesthetics:
  • Architecture » 57
  • Texturing » 40
  • Lighting » 35
  • Dynamics » 62
Gameplay:
  • Item Placement » 20
  • Flow » 36
  • Playability » 30
 

Total Score: 38


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