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Ord Trasi
Author: [Delta_Razor_L] Reviewer: []
- Aesthetics:
- Overall this level looked pretty darn good. A little boxy in some areas, and some of the texturing was a little bland, and no real special effects, but the lighting was good, and everything looked pretty aligned. It gave a Nar Shaddaa and Canyon Oasis feel, with an original flavor.
- Gameplay:
- Framerate was really good throughout the whole level. The one thing that disappointed me was how none of the consoles did anything when activated, and some of the traps did not work well/fast enough, but that did not degrade the quality of this level whatsoever. There is a small area with a strange yellow transparent wall, pass through it into a no gravity area. This area is very small, and seems pointless.
- Final Comments:
- My personal thought is that if this level were to be expanded, and turned into an imperial base, this level would be nothing short of incredibly fun. You will still have a great time blasting the guts out of your friends, and I highly recommend this level.
- Scores:
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Aesthetics:
- Architecture » 85
- Texturing » 84
- Lighting » 80
- Dynamics » 78
Gameplay:
- Item Placement » 94
- Flow » 92
- Playability » 90
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Total Score: 86
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