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StS Duel
Author: [Joshua] Reviewer: [darkjedi86]
- Aesthetics:
- The aesthetics could definitely be better, to put it a bit nicely. The architecture was bland in some parts, with very boxy rooms and little detail added, but some rooms had some decent architecture. The texturing here was pretty bad, too. A lot of misaligned textures, and the textures were a bit repetitive. Lighting is probably the best thing this level has going for it; it was done fairly well. Couple of dynamics here, such as the particle stream in the dome area, and how the lava kills you; these were done fairly well, too.
- Gameplay:
- Item placement in this level was done very well. The items were spread out pretty well for a saber level - spacing out the heath and force items. The flow in this level, on the other hand, is not very good. This level would be great for many people, but it’s just so big! The level is set in a huge dome, with some passageways leading out of it, and everything is just gigantic. The areas just had too much open space. Playability is pretty good, other than the fact that in some areas you’re stuck unless you have Force Jump. Also, the size spoils the fun of the level, in my opinion.
- Final Comments:
- It’s a pretty decent saber level; you might want to download it if you don’t mind huge open areas.
- Scores:
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Aesthetics:
- Architecture » 65
- Texturing » 60
- Lighting » 75
- Dynamics » 70
Gameplay:
- Item Placement » 75
- Flow » 60
- Playability » 60
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Total Score: 66
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