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Planet Sith
Author: [Looweegee] Reviewer: [SL_Ric_Olie]
- Aesthetics:
- This level seemed to have only two purposes: to torture the reviewer and to build large boxes and stick as many enemies as would fit into them. The architecture was boxes connected to boxes by more, you guessed it, boxes. Texturing was plain, with all walls, floor, and ceiling the same texture; not to mention the poor stitching. In lighting, there was only one place which was significantly darkened (see the screenshot). Dynamically, this level had one extra, a new mat which HOMed terribly.
- Gameplay:
- This level had large numbers of enemies stacked in boxes, good for blasting with Gunboy's GaS mod. Items were everywhere including revives and ammo at each corner. And the final level contained all the Dark Jedi, again. And “Darthy Boy” seems to be a retexturred Pic. Also, some of the doors took around ten minutes to open, not fun at all.
- Final Comments:
- I wouldn’t touch this level with a ten-foot pole.
- Scores:
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Aesthetics:
- Architecture » 5
- Texturing » 10
- Lighting » 15
- Dynamics » 5
Gameplay:
- Item Placement » 20
- Flow » 10
- Playability » 10
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Total Score: 11
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