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Steal the Bottle
Author: [Petri Sepanmaki] Reviewer: [SL_Ric_Olie]
Aesthetics:
This level was absolutely horrible. Architecture was almost all boxes, except for the little structure in the screenshot. Texturing was repetitive, with some stitching errors. Lighting was better, with some variation between areas. Dynamics were standard: a couple doors, but a new and very annoying .wav for the officers.
Gameplay:
This level played as badly as it looked. You were on a hunt for a bottle with Death Star 3 plans in it. All the enemies sang that horrible song, and some occasionally took a pot-shot at you. All in all, this level deserves little recognition in the gameplay area.
Final Comments:
This level is worse than Planet Sith. There are less enemies, but almost none of them shoot at you, making the entire level pointless and boring. Don't play it.
Scores:
Aesthetics:
  • Architecture » 19
  • Texturing » 20
  • Lighting » 30
  • Dynamics » 23
Gameplay:
  • Item Placement » 16
  • Flow » 13
  • Playability » 11
 

Total Score: 18


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