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Zella
Author: [Jaime Muscatelli] Reviewer: [Home_Sliced]
Aesthetics:
Perfectly rectangular rooms, extremely repetitive texturing, and no lighting all describe this level. This was not a good looking level and is obviously one of the author’s first attempts at editing. Every aesthetic aspect of the level needed major improvement.
Gameplay:
The gameplay is very straightforward and unimaginative. You kill a bunch of stormtroopers in lots of large square rooms. The author did include a bare-bones plot and there are actually working mission objectives, which is more than I can say for some levels. While not as bad as the aesthetics, the gameplay needed a lot more thought put into it.
Final Comments:
As much as I want to encourage people to make single player levels, this is a level that should not have been released. You really have no reason to download it.
Scores:
Aesthetics:
  • Architecture » 10
  • Texturing » 15
  • Lighting » 5
  • Dynamics » 20
Gameplay:
  • Item Placement » 10
  • Flow » 10
  • Playability » 20
 

Total Score: 12


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