Warning: include(/home/brian/www/serious/ssi/ad_code.ssi) [function.include]: failed to open stream: No such file or directory in /home/massassi/public_html/serious/ssi/display.phtml on line 169
Warning: include() [function.include]: Failed opening '/home/brian/www/serious/ssi/ad_code.ssi' for inclusion (include_path='.:/usr/lib/php:/usr/local/lib/php') in /home/massassi/public_html/serious/ssi/display.phtml on line 169
Setting up Random Teleporters
I've heard a couple of threads on the forum talking about setting up random
teleporters, so the player doesn't know where he'll end up next. I think
this is a lovely idea, especially for mad deathmatch maps, so here's a way
to implement it on the Serious Editor. Coding free, of course :)
Geometry: This is mostly about demonstrating the concept, so just build
three rooms, each sized 8x8x8, and add them to the world base at positions
0x0x-5, -5x0x4, and 5x0x4. Click 'h' to turn off lighting.
Now we're going to set the moving brush that will be our 'randomizer'. Drag
a moving brush into your world, and drop markers for it on locations -8x4x7,
8x4x7 and 0x4x8. Set its speed to 0, and tell it to auto start. The next
step is placing the teleporters themselves- drag three teleporters, each on
the default size, and position them at -3x0x0, 1x0x0 and -1x0x-3. The target
of all of them should be the moving brush itself (not the markers!!).
That's about it. Place a player start in one of the rooms and test your
level- whenever you enter a teleporter, you'll end up in a random room.
- Iirion Claus
|