This is the tutorial section of The Massassi Temple. Here you will find step by step tutorials, written by Jedi Knight level authors. Most tutorials are supplemented by pictures to more effectively illustrate key points. More tutorials will be added as we receive/create them.
The tutorials can be viewed online, but are also available in zipped format for your convenience. All zip files include the html file and all picture files. If a tutorial does not have a "download" option, it is either because it has no pictures, or it just hasn't been zipped yet.
Jedi Outcast Tutorials
Online Tutorials |
Description |
Zipped |
| JK2Radiant Beginners Tutorial | From downloading to your first room, this tutorial covers all the basics of the JK2Radiant editing. Author: Vincent Valentine Added: 02 May 02 |
Download |
| Basics - Your First Room | Describes the most essential of editing milestones, the first room. Based on GTKRadiant and written for people with a background in JED. Author: JM Added: 22 Sep 02 |
Download |
| Single Player JO Maps, Part 1: General Stuff | Covers some fundamental points for creating single player maps, such as how to launch your SP map as a proper Mod, specifying what character model to spawn your hero as, and controlling what gear they spawn with. Author: Jepman Added: 10 Dec 02 |
No Download |
| Single Player JO Maps, Part 2: Force Powers | Explains what's necessary to custom configure the initial Force Power settings for your hero in an SP map. Author: Jepman Added: 10 Dec 02 |
No Download |
| Arches/Domes | Edited chat transcript descibing the process for creating arch-type architecture in JO. Author: JM Added: 22 Sep 02 |
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| Bot Basics | Lists the very basic steps taken in creating a new bot from an exisiting one using a text editor like Notepad. Author: NakTawii Nuji Added: 21 Sep 02 |
No Download |
| Character Model Importing | An elaborate, comprehensive tutorial on taking models created in 3D Studio Max, and exporting them for use in Jedi Knight 2. Includes information on testing and troubleshooting, creating .SKIN, and .SURF files, accomodating custom sound packs, handling shaders, packing up your PK3 for distribution, and much much more. Author: Michael Frost Added: 17 Aug 03 |
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| Clipping Basics in Radiant | Provides the fundamental technique for clipping brushes through the Radiant editor. Author: gammasts Added: 01 Mar 03 |
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| Connecting Rooms Using Corridors | A basic but essential technique for using the clipper tool to connect rooms. Author: DeTRiTiC-iQ Added: 14 Sep 02 |
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| Creating Custom Shaders | This tutorial covers basic light emitting shaders, and how to bring them into Radiant. Author: Sine Nomen Added: 01 Mar 03 |
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| Curved Pipes | This tutorial shows how to make a pipe curve at a 90
degree angle using Radiant and some vertex moving. Author: Stormtrooper Added: 21 Sep 02 |
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| Custom Skinning | Explains how to make new multiplayer skins without replacing current ones. Includes FAQ. Author: Michael Chang Gummelt Added: 22 Apr 02 |
No Download |
| Doors | Provides comprehensive information related to creating doors of all kinds, covering various activation schemes, properties, sound sets and general troubleshooting. Download includes example map. Author: Craig "UGG" Urquhart Added: 21 Sep 02 |
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| Doors (Switch Doors) | Teaches you about entity scripting, how to make those nice animated switches, and, of course, how to build a door powered by a switch! Author: JM Added: 22 Sep 02 |
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| Elevator Script (Simple) | A script implementation tutorial for creating lifts in your maps. Download includes sample map. Author: JM Added: 22 Sep 02 |
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| Preparing Your Jedi Outcast Map for Release | Covers the key wrap-up points like creating a levelshot, the .arena file and the .pk3 file. Download includes MS Word formatted doc. Author: Pommy Added: 21 Sep 02 |
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| Spiral Staircase | Edited chat transcript descibing the process for creating sprial staircases in JO. Author: JM Added: 22 Sep 02 |
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| Scaling | Demonstrates how to modify NPCs in Jedi Outcast, specifically how their scale can be altered. Author: DeTRiTiC-iQ Added: 22 Apr 02 |
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| UV Mapping | Describes an effective technique for UV mapping various model pieces using 3D Studio Max. Author: Michael Frost Added: 17 Aug 03 |
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Jedi Knight Tutorials
Online Tutorials |
Description |
Zipped |
| Complete JK Editing Manual | This is a complete JK editing manual in Microsoft Compiled HTML Help (CHM) format. It includes all of Massassi's tutorials as of early September, 2002, the Basics, the JK specs, and the FAQ. Thanks to UGG_BOOT of the Code-Alliance for putting this together! Author: UGG_BOOT for compiling, tutorial authors for tutorials Added: September 17, 2002 Size: 11.2 MB |
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| 3do Construction in JED | Learn how to create a custom 3do, texture it, then implement it into your level. Author: Brian Lozier Added: 20 Mar 98 |
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| 3DO Crafting in JED | Learn how to create custom 3dos in JED. The author uses a complex looking weapon for an example. Author: Ventrue_Vanula/Andrew Added: 18 Dec 98 |
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| 3do's: Adding Sections to Characters | Learn how to add custom pieces onto 3do's.
This is useful for adding stuff like ponytails, shoulder pads, and other misc. addon pieces. Author: Darth DarKal Added: 2 Mar 99 |
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| Adding Character to Your Levels | Demonstrates methods for cleaving that will drastically improve the visual design of your levels with three practical examples. Author: Daft_Vader Added: 19 Jul 03 |
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| Adding Hotkeys | Learn how to add hotkeyable items/force powers/weapons to JK/MotS. Author: Hell Raiser Added: 10 May 99 |
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| Adding Player Models | Adding Multiplayer
Models. Author: Dylan Added: 16 Nov 98 |
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| Adding Sabers | Adding Multiplayer
Sabers. Author: Dylan Added: 16 Nov 98 |
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| Adjoining | Creating two rooms,
connected by a small hallway. Author: Brian Lozier Added: 20 Mar 98 Updated: 10 May 99 |
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| Adjoining: Part 2 | Creating two rooms,
one taller than the other, connected together. Author: Brian Lozier Added: 20 Mar 98 |
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| Advanced Architecture: Part 1 | Learn how to create
an advanced pipe junction. This tutorial focuses on using advanced techniques such
as snap-to vertex, perfect polygons, and advanced cleaving techniques. Author: Brian Lozier Added: 3 May 99 |
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| Advanced Lighting 1 | Become familiar with linear gradients, 'X' cleaves, and ridding your maps of lighting skews. Author: Freelancer Added: 09 Jul 01 |
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| Advanced Lighting: Part 1 | Learn how to create coronas and beams of light
shining from lamps or windows. Author: Jon`C Added: 11 Dec 99 |
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| Advanced Lighting: Part 2 | Creating tunnel lights. Author: Jepman Added: 00 Jun 18 |
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| Angled Cleaving | Add some character to your sectors with a few cornered slopes. Author: PedHead Added: 7 May 00 |
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| Animating Mats | Learn how to animate
mats. Author: PC_McCloud Added: 21 Jan 99 |
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| Anti-Gravity Tubes | Learn how to make
anti-gravity tubes. Author: Myrddraal Added: 5 Sept 98 |
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| Basic Doors | Learn how to create
doors that open and close automatically when you go near them. Author: Pot-Head Added: 21 Mar 98 |
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| Basic Doors 2 | Another basic doors tutorial - Worded differently and done
slightly differently, may be easier to understand for some people. Author: Tim "Slug" Hayes Added: 02 Aug 99 |
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| Basic Elevators | Learn how to create
simple elevators that move up or down when a player walks over them. Author: Brian Lozier Added: 21 Mar 98 |
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| Beams | Beams for detail. Author: Brian Lozier Added: 28 Mar 98 |
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| BM Files | A small text file
explaining how to edit BM files. Author: Shakahn Added: 27 Jun 98 |
No Download |
| Breaking Glass | Learn how to make
glass that breaks when you shoot it. Author: Executor Added: 21 Mar 98 |
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| Broken TV Effect | Use Paint Shop Pro to create custom MATs with video signal interefence. Author: Patrick "EL3CTRO" Grant Added: 16 July 01 |
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| Cameras In Jedi Knight | Learn how to create
cameras in Jedi Knight. They function much like (but not exactly) the ones in MotS. Author: Booto Added: 7 Apr 98 |
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| Catwalks | Learn how to create catwalks - A good tutorial for learning
negative space editing. Author: SL_Ric_Olie Added: 16 Aug 99 | Revised: 20 Feb 00 |
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| Catwalks 2 | Learn how to create more advanced catwalks. Author: Bulworth Added: 17 Aug 99 |
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| Complex Cave Passages | Jepman teaches you how to make complex cave passages. This is a link to the tutorial on his Web site. Author: Jepman Added: July 7, 2000 |
Download N/A |
| Changing MotS Player Actions | How to interperet and
change player actions. Author: MastaJedi Added: 5 Sept 98 |
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| Character Sounds | Learn how to make new
character sounds. Author: EvanC Added: 28 Jul 98 |
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| Checking Skins For Colormap Problems | Learn how to make
sure your skins will look the same in any level, regardless of what colormap is used. Author: Red Added: 6 Jul 98 |
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| Circular Pillars | Learn how to make
circular pillars in your rooms. Author: EvanC Added: 4 Oct 98 |
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| Cleaving | Learn to cleave.
Covers sectors, surfaces, and edges. Author: Brian Lozier Added: 17 Oct 98 |
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| Client/Server Cogs | Learn how to make client/server cogs, special types of cogs
that produce a minimum of lag in multiplayer. Author: Obsidian Added: 12 Dec 99 |
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| Cogs for Beginners | A very newbie-friendly
cog guide explaining the essentials. Author: Rishka Added: 28 Apr 99 |
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| Colored Lighting in MotS | Learn to create
colored lighting in Mysteries of the Sith. Author: Antony Espindola Added: 12 Apr 98 |
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| Conveyor Belts | This is a tutorial on conveyor belts. It covers the cog, mats, basic cleaving and adding sound. Many pictures included. Author: REZ Added: 22 Jul 99 |
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| Creating Buildings "Outdoors" Part 1 | Basic tutorial on
creating the "sector in sector" illusion. Author: Brian Lozier Added: 19 Mar 98 |
Download |
| Creating Buildings "Outdoors" Part 2 | This tutorial teaches
you how to create the "insides" of buildings built using the technique outlined
in the previous Outdoor Tutorial. Author: Brian Lozier Added: 25 Mar 98 |
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| Creating Internal Gun Models | The steps involved in incorporating a new internal gun model. Author: Z@NARDI Added: 31 Jan 00 |
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| Creating New Weapons | This tutorial helps you make an external, internal, and a powerup of a gun. Author: SavageX Added: 13 Jun 99 |
Download |
| CTF | Learn how to create a
Capture the Flag level. This tutorial is not geared towards novice editors. Please be
familiar with adding and using cogs before attempting to create a CTF level. Author: Pot-Head Added: 14 Apr 98 |
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| CTF Cog Help | More information on setting up the CTF cogs. Author: SavageX Added: 11 Jan 01 |
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| Curving Pipes | Lean how to create
pipes that curve at a 90 degree angle. Author: Brian Lozier Added: 6 Jul 98 |
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| Custom Crosshair | This tutorial teaches you how to make the proper modifications to add your own customized crosshair image. Author: Rjmig88 Added: 23 Jul 00 |
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| Cutscenes: Making an Actor from a Skin | Straightforward method to make an actor for a cutscene out of a skin in MotS. Author: Violata Added: 12 Jan 00 |
No Download |
| Cutscenes: MotS-Style | Learn to use cog to
control cameras and actors in a MotS-style cutscene. Author: Antony Espindola Added: 9 Jul 98 |
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| Cutscenes: MotS-Style Revisited | Another tutorial on
creating MotS cutscenes. Author says to read Antony Espindola's tutorial before this one. Author: Jay "Jarrod Li" Leno Added: 9 Jul 98 |
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| Domes | Learn how to create
domed sectors in Jed using multiselect. Same technique can be used to create sphere's. Author: Mangore Kiramin Added: 13 Sep 98 |
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| Domes: Alternative Method | A faster way to make
a similar dome by rescaling sectors. Author: IRN_Razor_CORE Added: 26 Sep 98 |
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| Domes: By Hand | How to make domes in JED by hand (without using plugins). Author: SavageX Added: 11 Oct 99 |
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| Domes: Advanced with Beams | How to create domes with support beams. Author: ThreeDee Added: 1 Sep 2001 |
No Download |
| Easy Particles | How to add particle fields to a level using easy_particle.cog. All the files needed for the tutorial are included in the zip. Author: Dustino Added: 18 Jul 00 |
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| Easy Sprites | An easy way to add sprites to a level implementing the easysprites.cog. Author: Dustino Added: 15 Jul 00 |
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| Enemies | Learn how to make
your own basic enemy models and animate them. Author: EvanC Added: 4 Jul 98 |
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| Fast Sloped Walls | Learn how to make sloped walls, fast. Includes a mantra! Author: Farrax Added: 5 May 99 |
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| Filtering Sounds | Learn how to filter
voices to make them sound like Storm Troopers. Author: Tobbi Dala Added: 6 Aug 98 |
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| Fixing Skin Textures | Learn how to fix textures that are screwed up during
3do editing. Author: GuNbOY Added: 17 Nov 99 |
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| Flying Ships | Learn how to make
ships fly by using keyframes. Author: EvanC Added: 5 Jul 98 |
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| Fog | Learn how to make
fog. Author: fourwood and EvanC Added: 20 Nov 98 |
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| Super Fog | This tutorial is about adding fog to JK MP/SP levels using a special cog, allowing the user to create very individual fog (even colorchanging). Author: Zagibu Added: 7 Apr 02 |
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| Force Fields | Learn to create a
switched force field. Author: GMS_Slug Added: 20 Mar 98 |
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| Friendly Actors | Learn how to make any
enemy turn into a friendly player and help you rather than hurt you. Author: Fourwood Added: 9 Aug 98 |
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| Glow | Use this tutorial to help you create a glow effect on items in your level/mod. Author: Mark "Deathbane27" Allred Added: 22 Aug 00 |
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| Goals | Learn how to create
goals (mission objectives) in Single Player JK and MotS levels. Author: Antony Espindola Added: 30 Jun 98 |
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| Holograms | Everything you need to know to create 2D holograms in JK. Author: Sam Coulson Added: 16 Jun 00 |
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| Keys | A beginner's guide to .KEY animation files in Jedi Knight. Author: PJB Added: 02 Mar 03 |
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| Layered Lightbeams | How to create good looking lightbeams in JK. Author: halucid Added: 02 Mar 03 |
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| Level Helper | A tutorial explaining the basics of JED Author: Ped_Head Added: 13 Jun 99 |
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| Lighting | Learn about the 3 different
types of lighting in JK. Author: Jake Troxell Contributor - Farrax Added: 24 April 99 |
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| Locked Doors | Create locked doors. Author: REZ Added: 12 Oct 99 |
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| Making Detailed MATs | All you need to know to make great-looking MATs from scratch. Author: PedHead Added: 2 Feb 00 |
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| MATs | Learn how to make new MATs. Author: Antony E. Added: 22 Dec 98 |
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| Merging Unadjoined Sectors | Learn how to merge
unadjoined sectors for 3do purposes (not for level architecture) Author: Red Added: 16 Nov 98 |
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| Multi-Celled MATs | Learn how to make
MATs with more than one cell (like switches). Author: Evan C Added: 17 Oct 98 |
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| New Player Characters | Learn how to use
other skins for the main player character (replaces Kyle Katarn or Mara Jade). Author: CrazedUp Added: 13 Sep 98 |
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| New Player Characters 2 | A different approach to creating player characters than from above, with some suggestions on the options you have. Author: Dark Phoenix Added: 21 Mar 00 |
No Download |
| New Player Models | Learn how to make
new player models. Author: LikWid Added: 28 March 99 |
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| Outdoor Buildings | This is awesome. It
describes an ingenious way of creating outdoor buildings. Author: Dino Delucchi Added: 20 Sep 98 |
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| Patrolling Enemies | Learn how to make your enemies
patrol around a specified path.. Author: Dino Delucchi Added: 12 Mar 99 |
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| Perfect Pipes & Polygons | An alternative to the original Perfect Polygons
tutorial (below), as well as how to make perfect curving pipes (any angle). Author: aDames Lombardi (JM) Added: 2 Mar 99 |
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| Perfect Polygons | This is what I
(Mangore) like to call the pinwheel process. It describes how to make perfect 8 and 16
sided polygons. Author: Brian, Josh, and Dave Added: 20 Sep 98 |
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| Perfect Spheres And Domes | Another way of making spheres and domes. Author: Matt The Hutt Added: 17 Nov 99 |
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| Pipes | A tutorial on pipe architechture. Author: EvanC Added: 10 Jul 99 |
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| Pivot Points | Learn how to fix pivot points on 3dos so that they can
be properly animated. Author: Lilguy Added: 12 Oct 99 |
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| Player Action | The complete tutorial to SetActionCog() and PlayerAction Author: Obsidian Added: 17 Nov 99 |
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| Pong Tutorial | Shows how to create your own Pong arena, COGs and templates included. Author: Mike "LikWid" Watson Added: 5 Feb 00 |
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| Rain and Snow | This simple tutorial will teach you how to add good-looking rain or snow to your level. Author: Zagibu Added: 12 Mar 02 |
Download |
| Ramps: Part 1 | Two rooms, one higher
than the other, connected by a sloped floor. Author: Brian Lozier Added: 20 Mar 98 |
Download |
| Ramps: Part 2 | A more complicated
ramp tutorial. The same purpose as the original one, just more complex, and therefore
prettier. It builds off of the first ramp tutorial. Author: Brian Lozier Added: 21 Mar 98 |
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| Rbots Tutorial 1 | How to add Rbots to a multiplayer level. (Tutorial on the Rbots site.) Author: Raynar Added: October 29, 2000 |
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| Realistic Canyons | Learn how to create very realistic looking canyons in JED Author: Justin Stocks Added: 4 July 99 |
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| Regenerating Glass | Explains how to use
the regenerating glass cog available in the cog section of the site.. Also touches upon
client/server cog usage in general Author: PC_McCloud Added: 2 Jan 99 |
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| Regional Damage | Shows how to give regional damage to your enemies. Ie. Making
a shot to the head hurt more than a shot to the torso. Includes necessary cog. Author: Captain Ramen Added: 17 Nov 99 |
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| Ribbed Domes | An elegant touch to add to the domes ceilings in your levels. Author: JEDMaster Added: 04 Jun 00 |
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| Rivers Tutorial | Learn how to make rivers
using the cog. Author: EvanC Added: 27 Feb 99 |
Download |
| Rotating Doors: 1st Edition | Learn to create
swinging, true to life, doors. This version only address doing so in Jedi Knight (not
MotS). Author: Heinz Hogel Added: 27 Jun 98 |
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| Rotating Doors: 2nd Edition | A revised version of
the above Rotating Doors tutorial. This one includes MotS support. Author: Heinz Hogel Added: 27 Jun 98 |
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| Round Rooms | Learn to create round
(circular) sectors for rooms in Jed. Author: Gary MacDonald Added: 14 Sep 98 |
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| Rugged Terrain | Learn to create
realistic, random looking ground for your outdoor type levels. Author: Brian Lozier Added: 18 Oct 98 |
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| Rugged Terrain: Advanced Terrain | A different method for creating rugged terrain. Author: Darth J Added: 1 Sep 2001 |
No Download |
| Saber Handles | This tutorial teaches
you how to change your saber handle. Author: (V)eRLiN Added: 3 Oct 98 |
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| Sabers | Learn to modify how
Light Sabers look. Author: Zev Added: 27 Jun 98 |
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| Sabers Editing Guide, Pt 1 | Jepman teaches you how to make some changes to the saber. This is a link to the tutorial on his Web site. Author: Jepman Added: July 7, 2000 |
Download N/A |
| Saber Editing : Single Player Saber Color and Saber 2 Sword Tutorials | A method to change the color of the saber in single-player without overwriting MAT files like most do, and also a method on creating a good sword-mod-thing. Author: Jepman Added: 16 Jul 00 |
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| Sector Thrust and Vectors | This tutorial will
show you how to create sector thrust, which is used in many levels, a good example of
which would be Bespin Mining Station. It involves doing a little bit of math, but it's
nothing too hard. Author: Mangore Kiramin Added: 8 Apr 98 |
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| Single Player Force Powers | Goes through the process of adding Force powers to a single player level in JK Author: MikeC Added: 28 Jan 00 |
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| Skins | Learn how to make a
new skin, including some great artistic tips. Author: CosmoDNA Added: 23 Jul 98 |
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| Skin Making | Teaches you how to use
the various programs involved in skin making. Author: Admiral Thrawn Added: 27 March 99 |
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| Slashable Grates | Learn how to create
slashable grates. Author: 8t88 Added: 7 May 98 |
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| Sloped Corners | An alternate technique to sloping the cornered edges of your rooms. Author: JEDMaster Added: 04 Jun 00 |
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| Smacker FAQ | Learn how to use the smacker tools (for creating cutscenes). Author: Ugg_Boot Added: 9 Jan 00 |
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| Spiral Stairs | Learn how to create
spiraling stairs. Author: GMS_Slug & Brian Lozier Added: 19 Sep 98 |
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| Stairs: Basic | Learn how to create
very basic stairs. Author: Brian Lozier Added: 18 Apr 98 |
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| Stairs | This tutorial will
show you how to create smooth Stairs. Author: Mark Jones Added: 12 Apr 98 |
Download |
| Stairs: Intermediate | Learn to make the
stairs presented in the last couple of tutorials more effecient and better looking. Author: Brian Lozier Added: 12 Nov 98 |
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| Stairs: Shellfish | Learn to create stairs that spiral up in a shellfish pattern. Author: GrndAdmThrawn Added: 1 Sep 2001 |
No Download |
| Switches | This tutorial will
show you add switches to almost any COG, such as doors, elevators, and traps. Author: Mangore Kiramin Added: 6 Apr 98 |
Download |
| Targeting Reticule | Close-up look at the COG implemented in the targeting reticule used in certain Force powers. Authors: Obsidian Added: 16 November 99 |
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| Templates | Add custom 3do's to
your level. Authors: Brian Lozier Added: 2 November 98 |
Download |
| Template Reference | Explains all the
things you see in templates. Author: GMS_Slug Added: 8 October 98 |
No Download |
| Text Messages/Basic Cog | A bit of basic cog
and how to make text messages appear on the screen. Authors: EvanC Added: 1 August 98 |
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| Texture FAQ | Basic information regarding the creation of textures. Authors: Rosebud Added: 25 June 01 |
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| Traps | Learn the
interworkings of a template trap cog. If you are interested in learning COG, this is a
tutorial you must read. Author: Rishka Added: 30 March 98 |
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| Water | Learn how to create
water, including sector tints, .wav files, and tranclucency. Author: Brian Lozier Added: 22 Mar 98 |
Download |
| Weapons: Part 1 | This tutorial teaches
you how to make new weapon models(3dos) Author: EvanC Added: 7 Aug 98 |
Download |
| Weapons: Part 2 | This tutorial teaches
you how to make simple modifications in weapon cogs. Author: EvanC Added: 11 Aug 98 |
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| Weapons Templates | Unravels the mysteries behind weapons templates, and tips on making your own. Author: GunBoy Added: 21 Mar 00 |
Download |
Offline Tutorials |
Description |
Zipped |
| Jed Tutor | A self-contained Jed Tutorial program. Great for newbie editors. Author: Andy Raposo Added: 25 Jul 99 |
Download |
All Tutorials © Copyright 1998-2000 Respective Authors & The Massassi Temple