# Jedi Knight Cog Script # # LEVELSTART.COG # # Level Introduction Script. It shows 3 lines of text (from yer COGSTRINGS.UNI), # with a small pause between each line. # # [Red] # # (c) 1998 Skinners (Red) # # ======================================================================================== flags=0x240 symbols int player local flex string0 flex string1 flex string2 sound dialogue message startup end # ======================================================================================== code startup: player = GetSourceRef(); Sleep(2.0); jkPrintUNIString(player, string0); Sleep(1.5); jkPrintUNIString(player, string1); Sleep(1.5); jkPrintUNIString(player, string2); Sleep(2.0); playsoundlocal(dialogue, 1, 0, 132); Return; end