# Jedi Knight Skinners Cog Script # # WATERFALL.COG # # This script simply creates sparks at a random interval. # # [YB] # # Runs Server|Client for Multi-Player # For up to 4 sparklers (ghosts), great for waterfalls (hence the name :-)) # # [Red] flags=0x40 symbols template sparkTemplate=+whitecloud thing ghost1 thing ghost2 thing ghost3 thing ghost4 flex minimumDelay=0.5 flex maximumDelay=1.0 sound sparksound=00electrexplo3.wav message startup message timer end # ======================================================================================== code startup: SetTimer(minimumDelay + Rand() * (maximumDelay - minimumDelay)); Return; # ........................................................................................ timer: PlaySoundThing(sparksound, ghost1, 1, -1, -1, 0); if (ghost1 != -1)CreateThing(sparkTemplate, ghost1); if (ghost2 != -1)CreateThing(sparkTemplate, ghost2); if (ghost3 != -1)CreateThing(sparkTemplate, ghost3); if (ghost4 != -1)CreateThing(sparkTemplate, ghost4); SetTimer(minimumDelay + Rand() * (maximumDelay - minimumDelay)); Return; end