| Value | Description |
| lower_adjoin0 (surface) | This will define one of the surfaces the player must walk over to activate the elevator. |
| lower_adjoin1 (surface) | This is the same thing as "lower_adjoin1 (surface)," except you can add another surface. |
| elevator (thing) | This is the Thing Number. When the Thing is selected, this number is displayed at the top of the Item Editor. |
| start_wait (flex) | This is the amount of time the elevator waits before it starts to go up or down. You can experiment with this later, I'm not going to mess with it. |
| sleeptime (flex) | This is the amount of time the elevator stays at its destination. Again, I'm not going to mess with it. |
| speed (flex) | This is how fast the elevator travels. I am going to leave this alone also. |