These are the world controling verbs
GetGravity GetCeilingSkyOffset GetHorizonSkyOffset GetSectorCount GetSurfaceCount GetThingCount GetThingTemplateCount SetCeilingSkyOffset SetGravity SetHorizonSkyOffset |
Gets the world Gravity
Use: gravity = GetGravity(); returns a flex
Gets the world CeilingSky offset
Use: (flex u,flex v ,0.0) = GetCeilingSkyOffset(); returns u,v offsets in vector form
Gets the world HorizonSky offset
Use: (flex u,flex v ,0.0) = GetHorizonSkyOffset(); returns u,v offsets in vector form
Get the world sector count
Use: count = GetSectorCount(); returns int
Get the world surface count.
Use: count = GetSurfaceCount(); returns int
Get world thing count
Use: count = GetThingCount(); returns int
Gets thing template count.
Use: count = GetThingTemplateCount(thing); returns int
Sets world CeingSkyOffset
Use: SetCeilingSkyOffset(flex u,flex v, 0.0); send as vector x,y
Sets the world gravity
Use: SetGravity(flex);
Sets world HorizonSkyOffset
Use: SetHorizonSkyOffset(flex u, flex v, 0.0); send as vector x,y