DAT Files General
There are 3 DAT files in JK which contain special information. They are located in the misc subdirectory of the res2.GOB
Contains information about all the items in JK - weapons, ammo, force stars, force powers, inventory items, etc.
# ======================================================================================== # name id min max flags args # ======================================================================================== ########### # Weapons # ########### # ======================================================================================== none 0 0 0 0x004 fists 1 0 1 0x024 cog=weap_fists.cog bryar_pistol 2 0 1 0x0a4 cog=weap_bryar.cog stormtrooper_rifle 3 0 1 0x0a4 cog=weap_strifle.cog thermal_detonator 4 0 30 0x0a4 cog=weap_thermdet.cog tusken_prod 5 0 1 0x0a4 cog=weap_crossbow.cog repeater 6 0 1 0x0a4 cog=weap_repeater.cog rail_detonator 7 0 1 0x0a4 cog=weap_raildet.cog sequencer_charge 8 0 30 0x0a4 cog=weap_seqcharge.cog concussion_rifle 9 0 1 0x0a4 cog=weap_concrifle.cog lightsaber 10 0 1 0x0a4 cog=weap_saber.cog # ======================================================================================== ################### # Ammo and Energy # ################### # ======================================================================================== #energy is used for bryar pistol and stormtrooper rifle. energy 11 0 500 0x080 #power is used for the the bowcaster, repeater and concussion rifle. power 12 0 500 0x080 #battery is used for other inventory items. battery 13 0 200 0x020 |
models.dat
Contains information about the various models (characters) you can select for multiplayer.
numModels: 28 # total number of models in file # Model name 0: ky.3do ky.snd #"Katarn" 1: kyB3.3do kyMP4.snd #"Cyborg" 2: kyC5.3do kyMP1.snd #"Red1Eye" 3: kyD0.3do kyMP3.snd #"Trainer" . . . |
For each model definition, there is the name of the model 3DO, followed by the SND file to use with the model.
sabers.dat
Contains information about the MATs to use for different lightsaber colors, and the BMs to use in the player configuration screen.
numSabers: 7 # total number of sabers in file # BM sideMat tipMat 0: sabB2.BM saberblue1.mat saberblue0.mat 1: sabDR2.BM saberdred1.mat saberdred0.mat 2: sabG2.BM sabergreen1.mat sabergreen0.mat . . . |