Templates


Actor Reference


These adjectives are specific to type=actor templates.Actors also use adjectives from general and physics types.

CHANCE
ERROR
EYEOFFSET
EXPLODE
FIREOFFSET
FOV
HEALTH
JUMPSPEED
LIGHTINTENSITY
LIGHTOFFSET
MAXHEADPITCH
MAXHEALTH
MAXROTTHRUST
MAXTHRUST
MINHEADPITCH
TYPEFLAGS
WEAPON
WEAPON2


CHANCE Actor

Chance of saber blocking

Use: chance=flex


ERROR Actor

Amount of saber blocking errors

Use: error=flex


EYEOFFSET Actor

Offsets the view the eyes see

Use: eyeoffset=vector


EXPLODE Actor

Actor explode template

Use: explode=template name


FIREOFFSET Actor

Offset shot is fired from

Use: fireoffset=vector


FOV Actor

Field of view in degrees

Use: fov=flex


HEALTH Actor

Specifies starting health

Use: health=flex


JUMPSPEED Actor

Jumping speed

Use: jumpspeed=flex


LIGHTINTENSITY Actor

Headlight intensity

Use: lightintensity=flex


LIGHTOFFSET Actor

Offsets the headlight

Use: lghtintensity=flex


MAXHEADPITCH Actor

Maximum amount actors head will pitch up and down

Use: maxheadpitch=flex


MAXHEALTH Actor

Specifies maximum health

Use: maxhealth=flex


MAXROTTHRUST Actor

Actors maximum rotational thrust

Use: maxrotthrust=flex


MAXTHRUST Actor

Specifies max thrust for actor

Use: maxthrust=flex


MINHEADPITCH

Minimum amount that the actors head will pitch up and down

Use: minheadpitch=flex


TYPEFLAGS

Specifies the actor flags Actor Flags

Use: typeflags=int


WEAPON Actor

Specifies primary weapon template for actor

Use: weapon=template name


WEAPON2 Actor

Specifies secondary weapon template for actor

Use: weapon2=template name