These are specific to Type=explosion templates.
BLASTTIME DAMAGE DAMAGECLASS DEBRIS FLASHRGB FORCE MAXLIGHT RANGE TYPEFLAGS |
Delay time from blast to physics blast
Use: blasttime=flex
Amount of damage to inflict.
Use: damage=flex
Specifies the Type of damage .Damage Flags
Use: damageclass=int.
Links a debris template for use with the explosion.
Use: debris=templatename May be used upto 4 times in a template. If the explosion flag "randdebris 0x80" is set
A tint for the explosion
Use: flashrgb=(r/g/b) (vector for red,green,blue)
Amount of force the blast has
Use: force=flex
Amount of maximum light given off by explosion
Use: maxlight=flex
Specifies the blast radius
Use: range=flex
Sets specific typeflags. Explosion Flags
Use: typeflags=int Note a child template can reset the flags of a parent. Ie: the flags are not cumlative.