Templates


Physics Reference


These are used to specify certain physics aspects of things in templates.

AIRDRAG
ANGVEL
BUOYANCY
HEIGHT
MASS
MAXROTVEL
MAXVEL
ORIENTSPEED
PHYSFLAGS
STATICDRAG
SURFDRAG
VEL


AIRDRAG

Specifies the amount of air resistance

Use: airdrag=flex


ANGVEL

Angular velocity

Use: angvel=vector


BUOYANCY

Bouyancy in water.

Use: bouyancy=flex


HEIGHT

Specifies thing height

Use: height=flex


MASS

Specifies the mass of thing

Use: mass=flex


MAXROTVEL

Maximum rotation velocity

Use: maxrotvel=flex


MAXVEL

Maximum velocity

Use: maxvel=flex


ORIENTSPEED

Speed to orient thing

Use: orientspeed=flex


PHYSFLAGS

Specifies the physics flags Physics Flags

Use: physflags=int


STATICDRAG

Specifies the amount of drag added to surface drag (for players)

Use: staticdrag=flex


SURFDRAG

Specifies the amount of surface drag (traction).

Use: surfdrag=flex


VEL

Velocity

Use: vel=vector