These are used to specify certain physics aspects of things in templates.
AIRDRAG ANGVEL BUOYANCY HEIGHT MASS MAXROTVEL MAXVEL ORIENTSPEED PHYSFLAGS STATICDRAG SURFDRAG VEL |
Specifies the amount of air resistance
Use: airdrag=flex
Angular velocity
Use: angvel=vector
Bouyancy in water.
Use: bouyancy=flex
Specifies thing height
Use: height=flex
Specifies the mass of thing
Use: mass=flex
Maximum rotation velocity
Use: maxrotvel=flex
Maximum velocity
Use: maxvel=flex
Speed to orient thing
Use: orientspeed=flex
Specifies the physics flags Physics Flags
Use: physflags=int
Specifies the amount of drag added to surface drag (for players)
Use: staticdrag=flex
Specifies the amount of surface drag (traction).
Use: surfdrag=flex
Velocity
Use: vel=vector