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DM-ALeRt

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » DM-ALeRt

Description

A small level with a floating in space deathmatch level theme :P

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
436.3 KiB
Date:
2001-10-21
Author:
JKDude
Downloads:
216

Ratings:

Score (0-10):
5
# of Ratings:
5
Rate:

User Comments:

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Posted by
Comment
DashMaster
Posted: 2001-10-21 11:55 a.m.   Report Abuse
What does DM mean?
JKdude
Posted: 2001-10-21 1:11 p.m.   Report Abuse
DM, stands for DeathMatch.

So, what does everyone think of my level? :)
Bad_Bud
Posted: 2001-10-21 2:01 p.m.   Report Abuse
is that supposed to be based on unreal tournament?
Emon
Posted: 2001-10-21 2:45 p.m.   Report Abuse
Actually, doom had deatchmatch before either of these games existed.
halucid
Posted: 2001-10-21 3:09 p.m.   Report Abuse
Wow, that looks horribly FUN! I'll d/l it.
Cave_Demon
Posted: 2001-10-22 9:59 a.m.   Report Abuse
Aren't those textures ripped from Juztyn's level whatever it's name was? Did zully give you permission to use 'em?
JKdude
Posted: 2001-10-22 12:18 p.m.   Report Abuse
Well, good Q, I found them in a mat pack @ Massassi. So, if I should not be using them, you should ask Massassi, to remove them mat pack, and I'll remake the level ,if I should not be using them.
JKdude
Posted: 2001-10-22 5:32 p.m.   Report Abuse
Could someone plz rate my level, I've worked on it for a long time, and I want to know if its good or not before it goes off the main page thx!

P.S Sorry if I sound a little naggy, its just everyday since I released the level, I check Massassi to see if I got a good rating, but its always N/A.
-MaDaVentor-
Posted: 2001-10-23 1:57 p.m.   Report Abuse
Well... It looks better than it plays... It doesn't really lend itself to great gameplay in my opinion, because to simply get around the level requires lots of jumping and climbing... Most areas, if not all in a level, should have easy access to keep gameplay moving. I also noticed boat-loads of HOM if you stand in the corners of the center room, from the sheer amount of adjoins. In other words, try to use more 3do's to replace complex architecture. Besides the HOM, the main room also suffers from a massive framerate drop. This can also be cured by replacing complex archi with 3do's. Overall, a fairly nice level, but it's got too many flaws to be near perfect. Keep practicing though, and maybe your next level will recieve a perfect 10! :)
JKdude
Posted: 2001-10-23 3:20 p.m.   Report Abuse
:D thanks alot MaDaVentor! I'm working on a good new level now, with a little more complex and a little bit bigger design to ad a little more challenge to win matches!

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