I know this is rather soon, but this update fixes that annoying display problem users know all too well! It seems that the hints on the toolbar buttons were causing it, so I've removed them. Now that this major bug has been fixed, I doubt there will be any more releases of Puppet Jedi in future.You can download it by visiting them... We will have a local download as soon as Kiramin gets off his...
The Mordor Temple has recently got its Finger Server up and running. If you would like a .plan service account please email me to request an account. In other news, The Mordor Temple also recently passed 29K, and a new poll topic has been added asking, "What port do you use to play most of your games?" I have also just added a Screen of the Day, which will be updated nearly every day if possible, so I would head on over and check these updates out.
As an intense but enlightened 3D action game, Lucas Arts’ Jedi Knight was one of the first titles to emphasize plot and character along with its light saber slinging action in 1997. In late 2000, gamers will be marching across an immense futuristic China created at the hand of Jedi Knight’s tranquil designer, Justin Chin, who uttered magnificent things in a quiet voice during an exclusive Adrenaline Vault interview regarding his new title. Articulating the upcoming third-person action game, titled New Legends: Sun Soo’s Vengeance, from his California office, Chin mentioned all the right ingredients, including a strong narrative, powerful character development, taut action, all wrapped up in the confident visuals of Epic Games’ Unreal engine.Sounds pretty cool, hit this Avault news page for the full story.
Monolithic Illusions has scored an exclusive screenshot from The Phantom Menace Total Conversion, for the Jedi Knight engine. You can pick up the shot over HERE.Thanks for the heads up Uke..
Modification TutorialsI'm very glad to see Hideki up and running again. Be sure also to check out the rest of Millennium as well, he's got some great resources.
- How to create a Lightstaff
- How to make projectiles appear in multi player games
- How to create new hotkeys for custom items
- How to give enemies secondary fire shots
- How to give effects on projectiles. (Stunning, blinding...)
- Explains the use of "For" and "While"
- Tells in what format the JK flags are written in
There is a new version of JkEdit 3.02/2.62/1.62 available at http://www.magicforce.com.Sounds great, glad to see he's still working as diligently as ever..
This new version of JkEdit contain some new features:
The new version also contains a few bug fixes:
- Improved Create Dome command (for creating semi circular sectors)
- Sometimes a freeze (lockup) could happened upon rendering
- Sometimes a crash could happen pressing the Undo button
- The Create Rectangle command now works with four selected nodes
- The fist would not always work on walls
I've added a new Chat room which, unlike typical text-based chat like everywhere else, allows you to talk to other people using your computer's built-in microphone. Now you can really talk to other Jedi Knighters!A word of warning: this voice-based chat runs like molasses on slower machines, and at the time there wasn't anyone in the room to test this with, so I can't vouch for the audio quality you'll get. That said, have fun.