The JK Depot has updated and opened our latest mailbag! Thanks to all who sent in mail! Our current topic is, "What do you think of the MPG?" You can send all mail to firstname.lastname@example.org. We have also recently added a guide to the JK MP level, Starbase Training.
Outpost Finger is here! It's been 10 days since I started revamping the finger script by Glazed. It's done. Finito. And it's available to anyone that wants one. There are a few new features, including a UBB style token system, a new sorting system, a swank .plan request form, and more. For those of you that had Outpost Finger .plan accounts before Y2K, please sign up again. I'll be sending out a mass email reminding you to do so. Head on over to Outpost Finger and get your .plan today.Sounds cool, and remember the Outpost Finger is open to anybody, so go check it out!
Gordon over at Star Wars Gamer just sent word regarding that they have just completed their walkthrough for The Phantom Menace. This walkthrough has complete instructions for completing every level.Thanks, JediKnight.Net!
Just posted a preview (a section, not a demo) of Leeza's Destiny 2.0 where you can scope out the latest look of Leeza and her new grapple hook. This new grapple has a cable now so it "looks" like a hook, not a floating spike =). Just go to preview section in Leeza's project section to see. Leeza now wears a blue coat and pants, not the ugly purple she had before.I must admit that I found this over at OutpostD-34. Thanks OD-34!
I have opened a new web site called KnightSpider's Den. One of the pages in my site is dedicated to Jedi Knight. My files consist of single player skins for Jedi Knight such as Cyberknights, Robocop, Cyborg Alpha, Cyborg, and the Prototype. Come check it all out at KnightSpider's Den!
Note: The Jedi Knight page is the only page up right now, the others will be up soon.
SpriteBuilder version 1.00 beta has been released on the Jedi Dreams Web page. SpriteBuilder is a utility for Jedi Knight add-on creators. Sprites in JK are just simple text files that tell the game what texture to display and also has information such as type, width, height, geo, light, tex, etc. SpriteBuilder will help you correctly set the width and height setting for the sprite with a visual display along with options to set all information needed for your new sprite. Other features include: saving mats as bitmaps and JPEGs; a template creator; and a tutorial in the help file.