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Imperial Navy Base

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Imperial Navy Base

Description

This level is a Imperial Navy Base with Stormtroopers, Navy Officers, an Interdictor Cruiser, and a new item that I created called 'Troop Armor' which acts like a permanent super-shield. It is quite large with a few secrets/traps and lots of room to fight.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
297.5 KiB
Date:
2001-04-03
Author:
Lord_Kueller
Downloads:
638

Ratings:

Score (0-10):
5
# of Ratings:
7
Rate:

User Comments:

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Posted by
Comment
Kieranical
Posted: 2001-04-04 12:48 p.m.   Report Abuse
Looks nice, but the size of it just doesn't go well with all the matting, if you did any, the level's too big to see any of it! Nice job on the interdictor though...
THE_NEMESIS
Posted: 2001-04-04 4:28 p.m.   Report Abuse
Not a good MP level at all, weapons were sparse and only found in certain areas, level had too many large impassible areas causing a lot of lag. When I MPed this level with someone, it took us bloody near 20 minutes to find eachother, and the lag caused the game to freeze. Try again, and do a better job, be more creative.
JSauter
Posted: 2001-04-27 1:14 p.m.   Report Abuse
Sweet Level!.....AI works well, but some texturing problems.....oh yeah....is there any way inside the interdictor class star destroyer???? 7/10
Mor5ives
Posted: 2001-10-02 2:03 a.m.   Report Abuse
Nice level. Just to big. You might wanna concider this the next time. The Interdictor was wery nice but next time make Something in it. Bridge, hangar etc.


P.S The interdictor has only two engiens. D.S
WhiteNight
Posted: 2001-11-23 12:45 p.m.   Report Abuse
Too much space, too dark, but a good beginning.
Lord_Kueller
Posted: 2002-07-10 2:04 p.m.   Report Abuse
This is my first multiplayer J/K level, however I added things to it that I know my friends and I would like. If you have trouble finding other players try using Force Sight (vision, whatever) and activaing the map... This level was designed to be big, for more then 2 players. I'm sick of just tiny levels where you appear and are instantly killed or jump straight into mindless killing. This level requires you to hunt down your victims, maybe set up some surprises like troops or a TIE. There are an ample amount of weapons in this level, but you must know where they are. This game never lagged on myself or the dozen other people i tested it with, so that it your problem, not mine. The one thing I will admit is i could have been more creative with the texturing, but this texturing is sufficient. I will 'try again' since this is my first level. If you don't like the size well try playing with 4 players with FF.

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