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Shadows of the Sith

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Shadows of the Sith

Description

A small level primarily for saber fighting, but gunners will find plenty of guns and ammo.This level takes place in a giant multi-level docking platform, and has a dark atmosphere.Due to some secrets, and its size this level should provide for some fast, furious, fun, action. Intended for 2-5 players.This is an ancient Sith Lord testing facility where sith apprentices would duel until death... Only a few would survive such a brutal challenge. Which will your fate be?

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
347.4 KiB
Date:
2001-08-14
Author:
Jedi Red 2
Downloads:
515

Ratings:

Score (0-10):
9
# of Ratings:
3
Rate:

User Comments:

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Posted by
Comment
NagaSadow
Posted: 2001-08-14 8:49 p.m.   Report Abuse
Looks great, but whats with the Imperial textures if this is a Sith training facility? The Sith had nothing to do with Imperial stuff till Palpatine :) I give it an 8, though cause it looks kewl
Jedi Red 2
Posted: 2001-08-15 10:32 a.m.   Report Abuse
What Imperial textures? Hope you guys enjoy. I worked on making textures, and archetecture better than my first two levels. Thanks for the advice! Thanks for the comments & downloads!
-Jedi Red 2
Chris
Posted: 2001-08-15 2:32 p.m.   Report Abuse
Its alright. Little dark in places. I think that you shouldn't have had so many teleporters leading to the same area though. For example you could have expanded the circle into a larger area for saber fighting. Also those droids got a little annoying is there anyway to turn them off other than destroying them.
Jedi Red 2
Posted: 2001-08-16 11:19 a.m.   Report Abuse
Yes this level is based on Duality. And each telaporter sends you to a DIFFERENT side of the big platform on top, NOT the same SIDE. Expand the platform for saber fighting??? I thought it was big enough for saber fighting. And I would not have realesed the level if I did not believe it was worth downloading... =)
- Jedi Red 2
Strike
Posted: 2001-08-16 3:38 p.m.   Report Abuse
Looks really good but I highly doubt it deserves a 9 judging from the screenshots. Good use on the dynamic lighting (does a number on shading 3dos muahaha) and the corona effect from the tutorial, and some nice 16-bit mats i see, but once again judging from screenshots, doesn't look like too much advanced architecture , and the 2nd pic... the hallway's floor looks a little strange not aligned with the curve of the hallway. Just a tip if you are a perfectionist. If you aren't, then disregard my advice.

Theres my sack of potatoes
Jedi Red 2
Posted: 2001-08-20 11:08 a.m.   Report Abuse
I agree that there isn't much in the way of architecture, but there isn't much area to put architecture, as for the 2nd screen shot of the hallway, well i think what you see is lighing effects, not non-aligned textures. But I still hope you like playing it as much as I do, I enjoyed working on it anyway! =)
-Jedi Red 2
Jedi Red 2
Posted: 2001-08-21 7:56 a.m.   Report Abuse
Hello everybody! In case you haven't noticed the description has an error in it, here is the correct one-
Description:
Small level primarily for saber fighting, but gunners will find plenty of guns & ammo, takes place in on a giant multi-level docking platform, has a dark atmosphere. Due to some secrets, and its size, this level should provide for some fast, furious, fun, action. Intended for 2-5 players. This is an ancient Sith Lord testing, facility, where sith apprentices would duel until death... only a few would survive such, a brutal challenge, which will your fate be?
-Jedi Red 2 =)
Jedi Red 2
Posted: 2001-08-30 1:40 p.m.   Report Abuse
Good, they changed the description, this is my personal favorite of all the levels I have made, enjoy!!!

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