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Ninja Kage 7.0

The Massassi Temple » Levels/Mods » Jedi Knight Mod » Ninja Kage 7.0

Description

My Ninja Kage skin with my voice acting replaces Kyle Katarn:

  • Many of the normal characters are now zombies -- SP and MP
  • Five new ninja besides Kage (kah-gay; shadow) for MP games: Hayashi (ha-yah-she; forest/nature), Gouka (goh-ka; hell fire), Denkou (den-koh; lightning), Hyougen (he-yoh-gen; ice/snow field), and Shiro (she-row; white)
  • Authentic Ninja To (nin-ja toe; ninja sword) with custom moves and bloody slashes
  • The sword is much more realistic -- all moves do greater damage and can be swung faster
  • When armed with the sword, you go into "stealth mode" which makes all of your footsteps silent
  • An unused stab animation for the sword has been added and adjusted
  • Once you swing the sword for the first time, it is able to inflict damage to anything and anyone with a mere touch -- a feature that SHOULD have been in JK in the first place!
  • Authentic Kunai (koo-n'eye; ninja throwing knives) replace the Thermal Detonators, and are able to chop off limbs and heads in SP games
  • You can decapitate Stormtroopers sometimes in SP games with the sword or kunai
  • Instead of smoke trails appearing when you chop off an arm or head, blood flies about
  • Authentic Shuriken (shoo-ree-ken; ninja throwing stars) replace the Bryar Pistol
  • Sharp, spiked caltrops for injuring pursuers replace the Stormtrooper Rifle
  • Kick while holding any weapon. It isn't just one single hit like a punch -- it's six hit points in an arc!
  • Escape danger by doing an evasive back handspring
  • Use the Grappling Hook to reach far-off places
  • Force Blind is replaced with Force Push (pushes everyone in sight)
  • Force Seeing and Persuasion have less annoying/stealthier noises
  • Force Lightning is now ninja lightning magic that rains from the sky, surrounding you, as well as lancing forward from your hands
  • Force Destruction is now Crimson Rain, falling from directly above you and scattering anyone and anything all around you
  • Start the game equipped with shuriken, caltrops, kunai, ninja to, IR goggles, field light, grappling hook, and full shields
  • You can stick to and jump up walls as long as they're not vertical or leaning in your direction
  • Many character animations are improved or totally redone

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
976.4 KiB
Date:
2001-01-07
Author:
ShadowX
Downloads:
15967

Ratings:

Score (0-10):
8
# of Ratings:
56
Rate:

User Comments:

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Posted by
Comment
Jedi Master Jay
Posted: 2001-01-07 6:00 p.m.   Report Abuse
Gave it an 8 nice work, good eye candy, nice new animations, always thought stelth mode was kinda annoying, a hotkey might do better but overall thought it was pretty cool, look for my mod coming out soon 2!
Radice
Posted: 2001-01-07 6:14 p.m.   Report Abuse
The mod is overall good, but looking from Ninja Kage 6.0 it seems very little was changed. This mod looks more like a Ninja Kage 6.3 to me.
ID_Junkguy
Posted: 2001-01-07 6:37 p.m.   Report Abuse
This mod is quite good, but its almost the same as Ninja Kage 6 except for 2 new weapons. There are only 3 weapons other than the sword, and they're very similar.
Xaem
Posted: 2001-01-07 8:57 p.m.   Report Abuse
I have to say, I loved Ninja Kage 6, 7 is EVEN better. Theres LOTS new - new force powers, better grappling hook, better high jump, more skins, etc... I especially liked the new weapons and the LIGHTNING! The mines are cool but they hurt! I give it a 10 because it KICKS SO MUCH @$$!
Saber_Scorpion
Posted: 2001-01-08 2:14 p.m.   Report Abuse
NOO!!! I looked at this and said "PLEASE let the zombies be gone!" between gasps. Same old stupid bloody zombies . . . great otherwise *yawn*

*dons torn up, bloody Mandalorian Battle Armor and heads out to kick more ninja butt*
MrGrim
Posted: 2001-01-08 7:34 p.m.   Report Abuse
Dang man, this is a great mod! The zombies are ok, but maybe add a slice sprite in AFTER you kill them?? just a suggestion...or is that not possible? Anyways, I really like everything else about the mod, good going!
DarkMaster676
Posted: 2001-01-08 8:11 p.m.   Report Abuse
This is still the same great MoD it always has been, but as the others say, this is a very minor change. I still think it's pretty cool, but next time, try and save a lot of new things for a complete update. I gave you a six overall for this.
Dan Lucore
Posted: 2001-01-09 2:15 p.m.   Report Abuse
This is a great mod, but it could have used a better array of weapons, you should also be able to see what weapon you are holding.
Stone Cold
Posted: 2001-01-13 10:36 a.m.   Report Abuse
This is a ok mod I gave it a 6. Fix the throwing stars, when you hit a wall they bounce back.
rilian4
Posted: 2001-01-14 12:14 a.m.   Report Abuse
This mod is great but I have a few minor issues.

1. Add more weapons.
2. Let the user see what weapon is armed.
3. My footsteps still made noise with the sword armed. Am I missing something?
4. I love the ability to inflict damage w/ the sword w/o swinging but is it possible to do so with hitting only players and not walls? It is annoying to hear that clack clack sword sound when you face a wall from close range.

I love the skin and someone should make a saber patch that can do damage and swing like this. I also like that you left the reflective property of the lightsaber in your sword. The stick to walls is also nice as are the other features.

Keep up the good work and I look forward to more patches from you. I gave your patch an 8.

Tsc_danny85331
Posted: 2001-01-14 6:43 p.m.   Report Abuse
DUDE!!! I have been waiting for this to come out forever. But I bet when you gave the definition of caltrops, you got that off of the awesome game Tenchu. AWESOME THOUGH!!!
ENA_Akuma
Posted: 2001-01-15 12:34 p.m.   Report Abuse
Well i loved 6, and i love seven, shadow u might remember me. I beta tested a bit for 7. E-mail me or something, cuz i can make 8.0 the greatest yet.
Tsc_danny85331
Posted: 2001-01-16 1:13 p.m.   Report Abuse
by the way, I gave it a 10. And oh ya, do you think I can beta test the next ninja kage, or your next mod for that? I love ninja kage so very very much. I got grounded cause I would play JK so much when ever I got ninja kage, hehe.
PHANTOM
Posted: 2001-01-17 6:50 a.m.   Report Abuse
Cool mod and asome force powers. However, I've allways hated the way zombies look. and also wish sword didn't ring on walls. still very cool.
Emon
Posted: 2001-01-18 2:17 p.m.   Report Abuse
I give it an 8. Very nice. A few things missing, however. I've never heard of that sword being called a To before, only a bo ken. Should have a short sword, which swings faster, less range and damage. Also should have a bo staff, which should allow blocking of swords and long reach hits. Also a jo staff, faster than a bo, but shorter. Just some suggestions 'cause I cant figure out how to get my darn anims to work for my own mod, hehe.
Wran Drad
Posted: 2001-01-26 5:04 a.m.   Report Abuse
I've always liked the Ninja Kage mods, but this one has to be te best!
Lore seeker
Posted: 2001-02-16 11:28 a.m.   Report Abuse
This is really cool, but I hate the thing where you hear the clanging on walls and shit. It gets really annoying, and I would appreciate it if it were not included in the next mod.
Cheese_Messiah
Posted: 2001-03-03 1:21 p.m.   Report Abuse
GREAT MOD! This is defeantly the best mod I've ever downloaded, the only problem was that the sword just wont stop clinking, also every time i get near a civilian they die(I really like to slauter them in my own way). Other then that the weapons were sweet! Especialy the ninja stars and throwing knives. Can you make a Ninja Kage mod for MotS, and possibly give him some kick ass nun-chucks. Download this now and play it on Planet Sith!
Oberfeldwebel
Posted: 2001-03-13 10:43 p.m.   Report Abuse
Look I Like it But Iam Not geting it Cus I hate Zombies I hate blood the body coppings ok i guss But I want the weaps i dont care about skins Everything else would be fine I think With ID Junkguys Help Iam gonna make a Vertion With No Head Choping No Blood And No Zombies and maybe a few more weapons

I Hope This is Ok
DemonicMurray
Posted: 2001-03-21 9:17 p.m.   Report Abuse
I give it a 7, though I haven't tried it. It sounded way cool, but then it said, "Bloody" This mod sounds awesome, so PLEASE make one without blood.
SV_SoD_Majin1
Posted: 2001-03-22 11:59 a.m.   Report Abuse
Very cool mod!, but not much diff from 6.0
THEFORCELORD
Posted: 2001-04-01 4:39 a.m.   Report Abuse
I just thought I would let everyone in on a few things. First I have been testing this mod from its start with the author and have come up with many of the ideas that have made it up to this point. I think this is a great mod. Yes there is not much changed from 6.0 but thats because somethings came up in the authors life and he couldn't add anything else so he had to cut it short. Sadly the last time I talked to him it sounded as though he is done with Jedi Knight editing. Also as a fun little thing to let you guys in on. When this mod first started he had only a lightsaber which is why he has the damage all the time thing on. I told him since it was a ninja mod he should have a sword. So he added the sword and liked the damage all the time so much ke kept it anyway. It can be annoying at times but its cool overall. We had some other cool ideas to work with but alas they were not to be. Still though this has to be in the top 5 Jedi Knight Mods of all time as you can see by the number of downloads. I hope you all enjoy the hard work that the author, myself and a few others put into this. Thanks very much for the feed back.
postHuman
Posted: 2001-04-16 4:16 p.m.   Report Abuse
im glad to see that someone took the time to do a proper weapons conversion, utilising honourable combat rather than sub-atomic genocide guns ;P. im currently working on an assassins skin pack, and id like to talk to you sometime. maybe i could show you some of my work if you decide to do a kage 8.0. keep up the good work!
Dark_Brakiss
Posted: 2001-04-21 10:56 p.m.   Report Abuse
This is one of the most AMAZING MODs I've ever seen in my life. Are there any SP and MP levels for this MOD?
Darth Vader
Posted: 2001-05-11 9:36 a.m.   Report Abuse
This mod is GRRRRRRREAAAAAAAAAAAAT!
I love the ninja and the sword.(The sword is my fav part) The things that bother me are the sword always clnks when you go neer a wall, and I don't like the zombie thing. Other than that, this mod is excelant!
Luke Skywalker
Posted: 2001-05-20 8:18 p.m.   Report Abuse
this mod is my favorite mod ever!!!
it would be great if you added a MotS ver. though (plz do if u can)
Ninja Killer
Posted: 2001-05-30 12:37 p.m.   Report Abuse
It rules.Combined with JHS it can be one the best mods ever,besides Glowsaber.SP isn't very good with it but MP Deathmatches and Duels are very good with the mod.I give it a 9.5
moldy_hair
Posted: 2001-06-15 9:09 a.m.   Report Abuse
Great mod, this was the first mod I ever downloaded but it's probibly one of the best mods I have. I think the grapling hook is the best of all of the other mods grapples, the thing that i didn't like though was the sword kept clanging on walls and stuff, (I'm probibly the 10th person that said that already, oh well) Anyway, great mod,
D_B_Z_Diamond
Posted: 2001-06-20 2:05 p.m.   Report Abuse
I give this sucker a big ole 10. If you grapple someone its almost like Crouching Tiger, Hidden Dragon.

What if they were grappled to each other...humm...targeted grappling with the force targeting circles, same sword, and a bunch of partially bald guys...SOMEONE CASH IN!!!

(Update) I tried it...the idea sucked. We just orbited around each other in mid air.
Drummer_Guy
Posted: 2001-06-27 10:59 p.m.   Report Abuse
This mod rocks!! I found a bug, but i wouldn't call it a problem. It's actually quite funny to be able to cut 2 heads off of one stormtrooper! LOL This is a definate must have!!
Dark_Knight
Posted: 2001-06-28 6:44 p.m.   Report Abuse
I have to agree with rilian4. The sword hitting the walls is very annoying, and the sword inflicting damage with out even swinging takes away the challenge of Jedi Knight. If you release a Ninja Kage v.8.0, change the sword so you have to swing to inflict damage. Who else agrees with me?
Xanatos_753
Posted: 2001-07-16 8:51 a.m.   Report Abuse
I do, Dark_Knight. Just touching someone with a gun isn't gonna kill'em, and the same with the sword.
Aranastaer
Posted: 2001-07-18 5:35 a.m.   Report Abuse
THIS MOD ROCKS!!!!!!!!!!!!!when are you gonna start on kage8.0
phR3nz0
Posted: 2001-07-24 12:59 p.m.   Report Abuse
xanatos - i'm not sure if you are aware but people do not SHARPEN their firearms enough for them to have a cutting edge and therefore be able to run up to someone and stab them inadvertantly. sheesh man get some common sense.

about 85 - 90 percent of the people who have the ninja kage mod like the 'touch damage' property on the sword (which humourously enough DOES get sharpened to the point which you can stab someone DUH) so i dont think there is much of a chance it will be taken out of next version. right?

as for the guy who wants a ninja kage version without blood LOL *Coughs*
i think that goes without saying =) maybe you should go play tetris or pacman, or maybe online chess or something that doesn't involve graphical violence because i hate to break it to you, but jedi knight alone endorses violence through hacking your enemies' limbs off with a lightsaber, making a lightshow of a bunch of storm troopers with a concussion rifle or what not - things of the like. your a big boy now, i'm sure you can handle a bit of blood without throwing up, wetting your pants or running to momsey :P
Trooper_SN
Posted: 2001-08-27 12:23 p.m.   Report Abuse
this is a sweet mod,but please,can you stop the sword clinking stuff,and can you make the zombie stuff go away like mabey after you kill them,they get the cuts and stuff,looking at the grosses me out.otherwise,great mod
Trooper_SN
Posted: 2001-08-27 12:25 p.m.   Report Abuse
opps,i forgot,can you please stop the thing when you touch the enemy they automaticly die,i dont like that part
Trooper_SN
Posted: 2001-08-27 12:27 p.m.   Report Abuse
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I would give this otherwise great mod at least 8/9 if it were not for one thing.......THE SWORD HITS EVERYTHING WHILE U ARENT ATTACKING!!! STOP IT STOP IT STOP IT!!!! This must be changed in a later version! Running around with the constant 'ching ching cling' of the 'Ninja To' grates upon the nerves as does every passer-by keeling over as soon as u approach. It takes out the challange and makes going 'Light-side' difficult when u need to keep the civies alive. Please change this soon ShadowX. And add some models for the knives and stuff in 1st person. Air turning into blades is a little naff.i agree
Pic
Posted: 2001-09-11 11:14 a.m.   Report Abuse
How can you people say this is good? there are like 3 weapons in it, all very much the same, and they all really suck. btw, i agve it a 3
gunboat1
Posted: 2001-09-17 10:30 a.m.   Report Abuse
This is a cool mod and the catrops are so much fun "Come closer little stormy"
Xanatos_753
Posted: 2001-09-29 5:26 p.m.   Report Abuse
to: phR3nz0

I did not say the next version. I said an alternate version- just a simple modification.
The Digimon Emperor
Posted: 2001-09-29 5:30 p.m.   Report Abuse
I, too, agree with you, Dark_Knight. An alternate version of 7.0 would be nice. I like swinging at my opponent rather than just touching them.


This is the Digimon Emperor signing off once again.
RedClaw
Posted: 2001-10-01 1:34 a.m.   Report Abuse
Hey SavageX, I have a couple of sugestions for the next 'Kage mod. 1.NO MORE ZOMBIES!
2.NO MORE ZOMBIES! 3.It won't be called ninja kage, it will be called the "Crouching Tiger, Hidden Dragon" mod for JK. 4. Replace all weapons with weapons from CT,HD (crouching tiger hidden dragon). Instead of caltrops, a wrist dart launcher, instead of bowcaster, an actual crossbow. Instead of repeaterrepeaterrepeater, that cool dart gun thing Jade Fox used in the films climax, instead of rail det. , a bow and arrow, instead of sequencer charges, caltrops (yay), instead of conc rifle, umm... I'm sure you'd think of some cool ninja weapon. Ooh! Ooh! Instead of Ninja To, (da dada daaah!) THE GREEN DESTINY SWORD!! (multiple oohs and aahs from crowd). So waddya say? A good idea? SavageX? X? Hey where is every body?!? HEY ANYBODY?!? HELLOOOOOOOOOO?!?!?!?!?!?!?
ShadowX
Posted: 2001-10-16 12:19 p.m.   Report Abuse
LOL! Why do people keep calling me SavageX?! Also, I'm done with Ninja Kage; no more versions.
The Digimon Emperor
Posted: 2001-12-22 7:49 p.m.   Report Abuse
Darn, no more versions? Oh well, we all have to move on, I would like to congragulate ShadowX on a fantastic Jedi Knight Modification Series( except for the sword, I'm still dissapointed about that). Very nicely done.

Rating: 9(because of the sword)
Snake_Eyes
Posted: 2002-01-24 8:49 a.m.   Report Abuse
Great Stuff!

The skins are good, the weapons are... okay, the enemies are weird, and the klinkklinkklink as you walk down a hall with the sword drawn is driving me INSANE!!!!!!
Ralkahn
Posted: 2002-02-03 6:13 a.m.   Report Abuse
Well what can I say? Ok, a lot, I guess, heh. But anyways. I'm glad to see more weapons aside from the kunai and ninja to making appearances. Would have liked to have more, but hey, after 7 versions, I don't exactly blame you. The zombies, too. They're... well... out of place, seemingly. They don't precisely fit in with ninja and feudal Japan. Other ninja and samurai (*snickers, picturing the so-called 'honourable' samurai in fear of the ninja, the shadows capable of and willing to sneak up on the Japanese knights to kill them*), and perhaps some strictly Japanese mythological creatures wouldn't have gone astray, but oh well. Like many of the people that comment on it either way, though, the sword attacking without swinging bugs me. Yes, it IS sharpened to the point where it can cut (obviously), but it wouldn't cut when, say, swung flatways against someone lightly. I think it takes away much of the challenge of swordplay, but that's just me, one of apparently 10-15 percent of people who play Kage. I can't quite remember the name of who said it, but the shuriken need no fixing. Shuriken were DESIGNED to bounce off hard surfaces. Ostensibly bone. Throw one, say it strikes an enemy's arm, it bounces off their bone (I forget the name of that one - like the arm equivalent of the leg's femur) in a different direction, so as not to give away the location of the ninja through directional deduction. Anyway, here's to the best ninja mod for JK ever released - long live Ninja Kage.
Kurt Plummer
Posted: 2002-02-16 10:23 a.m.   Report Abuse
Ginsu Steak Knives cum Benihana Advertisement sound of the 'Ninja To' (Shinobigatana) frankly /sucks/.

As does running around with it drawn when the 'classical pose' (Hollyweird) is one hand stabilizing the sheath by your hip and the other ready to quick draw over your shoulder.
This especially applies to the 'monkey runners' who enterred like catburglars by jumping roof to roof through the otherwise nearly impregnable Japanese medieval fortresses.

I can't count the number of times I hit 'ctrl=sabreoff' trying to get rid of that damn noise but unfortunately, it's either 0-out or 2-3-4 useless handmissilery, no quickdraw at all.

It should also be remembered that the /original/ Ninja koryu clans had no high quality sword steel and indeed to have such a weapon in one's possession would be an instant death penalty offense for both owner and registered swordsmith.

Hence when the early groups DID have swords (instead of farm implements, staves and knives) they were more tools than katana like symbologic weapons and very crude.

Later groups were little more than 'my other suit' assassins operating sotto voc under the glory of the 'believable denial' that was the honorable Samurai houses.

That this could be reflected in the pursuit of more competent (longer reaching) blades: Katana, Dai Katana, Yari, Naginata as the player 'moved up in the world' is ignored.

Shaiken (plural of Shuriken IIRR) should be deployable as Fire-2 WITH the sword out. It only makes sense IMO since the game sword is so /very/ lethal that it doesn't really need a second employment mode.

Even as many of the movement-to-contact areas are so HUGELY 'open' and you are absolutely exposed that to cripple or blind (shock equivalent) while you ran up to slice and dice an opponent makes more sense for the throwing knives.

Throw, Throw, shields down, DIE!

Vs.

Throw-Blind-BlasterBlock and /kill to live/ with the Ninja To.

After all, the use of Shuriken and Katana haft knives was originally a /Samurai/ trick for hitting eyes, throat and vulnerable joints (or distract him thru worry about such a potential attack) thru the opponent's heavy armor in battle.

The difference between Kunai and Senban shuriken is hard to tell other than '3 do scatter more' effect of the latter.

With the excellent functioning of the grapnel, I would prefer something more like a Kusari Gama whip-scythe or even a true (assymetric) bow with variable throat cutter halfmoon or heavy swordsteel (armor piercing) arrow capabilities.

Anything to let me hit multiple enemy around me at median lengths without having to 'walk right up to him'.

I agree that the zombie effect is distasteful. There are a LOT of /really good/ Shinto and Buddhist myth-monsters, not least the crow-demons (Tengu IIRR) that are themselves part of the legend of 'where the Ninja got their powers' origin.

Climbing up walls is something best done with shuko or related 'hand (and foot) claw' systems and are in fact little conceptually different from what a lineman uses to service wooden telephone and power poles.

Given how weak the character is (and how little room to jump and flip in most hallway-levels) it would certainly make sense _and be more interesting_ if you had or could find them but they are a function of auxilliary /equipment/, not spiderman abilities.

Crawling up the wall of a building to bypass a floor full of nasty bodyguards is more like what a (smart) assassin does, trying to reach his target.

'Ninja Magic' is disappointing. You get none of the funky interlocking hand symbols or chi-intensive isometric limb opposition movements to 'enhance the feel' and even good audio options like the ghoul-moan from MOTS are missed out in in the sound-adds-drama department.

Lastly, ninpo. It's not magic, it is simply the combination of own-sensory enhancement discipline and Hara Gi (literally 'from the belly' sense) to detect the enemies emotive presence and, with training, to flow /around/ their equivalent peripheral detection zone (hi or low, fast or slow).

I frankly don't know if JK will support a detection cone but if so it should be implemented this way.

OTOH, since Samurai are taught to be death-at-any-moment at peace with as well as apart from the normal worries of mortality, it is a question of what's-there-to-sense vs. hyeer-kitty-kitty and this also should be reflective of 'some you can't sneak around'...

Unfortunately, 'no footfalls with sword drawn' doesn't even come close (some of the half-visible shadow outlines of other mods are better) and I get very little effective feeling for being the first man to get 'sight' of an enemy as a function of choosing whether I engage him.

Certainly standing 20-40ft away, 'sword in hand' from bad guys shooting blaster bolts at me in multiple is a great way to look foolish as hell.

Lot's of Potential Here. I only hope the guy get's his head out of the Halloween-III fun house and does a fullup TC to a more appropriate 1400-1700 period Japan piece.


Kurt Plummer


LINKS-
Ninja as _Function_, not class (spying not spy)
http://www.koryu.com/library/ninjutsu.html

The Many Names and Faces: A Historical Ninja
http://www.ninpo.org/ninpohistory/ninpohistory3terms.htm
Maxim Duo
Posted: 2002-03-09 4:24 p.m.   Report Abuse
WHOA!!! some of u people's messages are WAY too long. Well, they're good critisism and stuff like that, so i won't complain anymore. anyway, this mod is...now what's the word?...AMAZING!!! I love it. the Ninja-To is probably me fav. weapon in JK now. ok, i'm hyper, so i'll calm down a bit. ::goes into a trance:: ok, i'm better now. i still love this mod. One of the best on here. 10/10

Maxi sign'n out
Totaly_Suicidal
Posted: 2002-08-21 1:47 p.m.   Report Abuse
Only one word is needed two sum up what i think of this mod:BRILLIANT!!!:)
LordoftheSith
Posted: 2002-10-10 6:27 a.m.   Report Abuse
this is the best mod ive ever seen 4 jk1!
Darth_Parker
Posted: 2003-04-19 12:06 p.m.   Report Abuse
Could someone please email this mod to me? I want to try it, it looks great, but I can't download it, because the download server is down. The address is darthparker2001@yahoo.com.
Lord Dark Helmet
Posted: 2003-07-27 5:49 p.m.   Report Abuse
one word... SWEET!!!!

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