BTW: Massassi is the best web site in the history of the universe! - Otterbine
Aug. 29, 2022
Max Manager is a game manager and launcher for the game Jedi Knight: Dark Forces 2, and it's expansion Mysteries of the Sith. Made because I couldn't get older programs to work on Windows 10. It has a number of features to make running the game easier in 2022.
Max Manager can be downloaded from our Programs section or directly: Max Manager 1.0.1. It's now also referenced in our Level/Mod Installation instructions.
This looks like a great replacement for the defunct Patch Commander. Please give it a try!
Update: there's also a 32-bit version that has been added to the programs section. This can be used if for some reason you have a 32-bit version of Windows, or, like in my case, you chose the 32-bit version of wine for Linux.
May 25, 2022
The blender-sith addon is fully fledged Blender 2.79 addon for importing/exporting 3DO models, KEY animations and importing mat textures into Blender for games: JKDF2, MOTS, DroidWorks and Indiana Jones & Infernal Machine. Initially addon was created for modding IJIM and now expanded to all games based on Sith engine.
Addon allows you to edit all 3DO & KEY specific properties in Blender e.g. type flags of mesh polygon face, extra face light, geo & light mode, KEY flags, vertex colors etc... and export them back to file. The pivot point is baked into mesh (for now) and won't be exported in node entry.
The addon was better tested with IJIM game assets then other games. I ran batch script to import all 3do models from JKDF2 & MOTS to make sure they load up properly in blender. Haven't tested much of the KEY & 3DO exporting, thou @Shred helped me testing few models in the game. There might still be some edge cases where this addon won't work correctly (e.g. some unknown key flags, type flags etc... that the addon can't digest). That's why addon is currently in beta to find any bugs before final 1.0 release.
There is also a separate repository of blender scripts (which require the sith plugin to be installed). One interesting one is "obj_to_ndy.py" which exports the selected object and it's hierarchy to NDY/JKL file format.
May 17, 2022
Smith is a modern re-implementation of the Jedi Knight Engine. It includes numerous enhancements over the original such as direct integration with Ned, an enhanced version of Jed. I've previously posted about the 3d Screenshot functionality but there have been quite a few updates since then. Version 2.22 can be downloaded from the new site above.
If you have previously downloaded Smith you will need to download it again if you want auto-updates to work.
March 27, 2022
I would like to thank everyone who has visited over the years, all the people who have submitted tutorials, files, and levels, all those who have helped out the site in various ways like moderators, former staff members, and artists. Thank you!
Thanks to Shred for the image!
Feb. 24, 2022
Author: Alfred Potter Guitar
Description: Deathmatch map set in a castle and its surrounding grounds, featuring multiple areas of combat. Includes secrets, traps, and defensible bunkers. Best suited for 4 to 6 players. Intended as a guns map, but the center is perfect for saber battles.
Feb. 13, 2022
Feb. 12, 2022
Many of the internal links on the Rbots site were broken, those have been fixed.
Many of the downloads on the Rbots site have been broken for years, but thanks to JKDF2.NET (JKLE_Cougar) and rezer, most of them have been restored. I am still missing the following files, so if you happen to have them on a backup drive or something, please contact me!
rbots-jk-example1.zip rbots-jk-example2.zip rbots-mots-devel.zip
Update: darthslaw has provided rbotstutorials.zip and rbots-mots-sdk.zip. They will be uploaded to the rbots site soon. Thanks!
Feb. 6, 2022
Feb. 5, 2022
Jan. 1, 2022
Dec. 22, 2021
BAH_Strike announced the release of Smith 2.15 this afternoon. This version adds a "3D Screenshot" button. While you are playing, just click it to export an OBJ/MTL/TGAs dump of the world in its current state.
BAH_Strike showed off an incredible demo of this in our Discord earlier. It captures the entire state of the scene at the time you take the "screenshot." This state is exported as a 3d model that can be loaded into various 3d modeling tools.
(If you join the #massassi channel on our Discord server you can see screenshots and a video.)
If you already have Smith, it will ask if you want to auto-update.
If you don't have Smith, download the latest build directly here: https://smith.bah.wtf/Smith.exe
Dec. 18, 2021
Logo Contest Rules:
- Please put in some effort!
- Please make it tasteful
- Holiday themed. Any holiday this month.
- Minimum width in pixels: 384
- Minimum height in pixels: 154
- Maximum width in pixels: 800
- Maximum height in pixels: 400
I will be taking entries until the end of the month. Thanks everyone who has contributed over the years!
I am aware that some levels aren't rendering properly in the 3dpreview. I will try to fix that this evening or tomorrow.
- levels/files pages updated with bigger thumbnails, more detailed 3d preview
- levels/files list updated with bigger thumbnails, rating highlights, and improved paging
- tutorials pages updated to match current massassi style (old versions available on tutorials that originally had non-standard formatting)
- SotD/LotW archive pages have bigger thumbnails and improved paging
- holiday logos are now rotating and will until January
- all php and perl is gone
- the site is now open source! more details to follow
User Account Information:
All the level comment/rating user accounts were imported, however, all passwords have been reset. If you still have access to the original email address you registered with, you can reset your password. If you don't have access to that address anymore, you can either register a new account or you can contact me and we can see if there's another way I can verify you.