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Admiral's Command Chamber
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SotD for Aug. 27, 2018
Is that JK?
Definitely not.
Level of the Week
LotW for 2007-07-21
Jedi Knight Enhanced

BTW: Massassi is the best web site in the history of the universe! - Otterbine

May 17, 2022

Smith Website Move & v2.22 Released - Brian @ 10:36 PM
The Smith website has moved to:

Smith is a modern re-implementation of the Jedi Knight Engine. It includes numerous enhancements over the original such as direct integration with Ned, an enhanced version of Jed. I've previously posted about the 3d Screenshot functionality but there have been quite a few updates since then. Version 2.22 can be downloaded from the new site above.

If you have previously downloaded Smith you will need to download it again if you want auto-updates to work.

March 27, 2022

Massassi Turns 24! - Brian @ 9:53 AM
Happy Birthday, Massassi!

I would like to thank everyone who has visited over the years, all the people who have submitted tutorials, files, and levels, all those who have helped out the site in various ways like moderators, former staff members, and artists. Thank you!

Thanks to Shred for the image!

Feb. 24, 2022

New Jedi Knight Multiplayer Level: APG_Deathmatch_Castle - Brian @ 7:58 PM
File: APG_Deathmatch_Castle
Author: Alfred Potter Guitar
Description: Deathmatch map set in a castle and its surrounding grounds, featuring multiple areas of combat. Includes secrets, traps, and defensible bunkers. Best suited for 4 to 6 players. Intended as a guns map, but the center is perfect for saber battles.

Feb. 13, 2022

Massassi's Official First Soul Contract is Hereby Cancelled - Brian @ 8:25 PM
This post serves as public notice that after over 20 years, The Massassi Temple's very first official soul transfer, dated April 13, 2001, has been cancelled. Any other written contracts are still in place. Return of -ian souls is handled on a case-by-case basis. Please direct any questions or concerns to me directly.

JK Arena Site Restored - Brian @ 12:03 AM
The JK Arena site has been restored. It is now hosted on a subdomain but all the original content is there. This is probably only useful for nostalgia or on the off chance anyone else wants to make a JK Arena level (it includes the dev kit and instructions). If you can't see it right away, don't worry, your DNS just needs time to update.

Feb. 12, 2022

TACC and Rbots Moved to New Server - Brian @ 7:19 PM
Both The Admiral's Command Chamber and Rbots have been moved to our new server. If you notice any new problems, please let me know.

Many of the internal links on the Rbots site were broken, those have been fixed.

Many of the downloads on the Rbots site have been broken for years, but thanks to JKDF2.NET (JKLE_Cougar) and rezer, most of them have been restored. I am still missing the following files, so if you happen to have them on a backup drive or something, please contact me!

Update: darthslaw has provided and They will be uploaded to the rbots site soon. Thanks!

Feb. 6, 2022

3d Preview Addition - Brian @ 6:06 PM
3d Preview is back up, on its new host. It may take a day or so for your DNS servers to be updated. When it does come back, you might notice that I enabled 3d Preview for the JK Arena levels. As always, huge thanks to Stephan Reiter for creating the 3d Preview. You can get the source here if you're interested:
3d Preview Downtime - Brian @ 5:23 PM
I'm moving the 3d Preview to a new host. It may be down for a little while, don't panic, it will be back!
Levels Per Page - Brian @ 11:41 AM
JKLE_Cougar reminded me on our discord that the new levels section doesn't allow changing how many levels to show per page. That has now been fixed. Check it out.

Feb. 5, 2022

Levels Can Once Again Be Sorted - Brian @ 8:44 PM
A bunch of people noticed that the files in our Levels/Maps/Mods section could no longer be sorted. This has been fixed. Please let me know if you find any other issues on the site. Thanks!

Jan. 1, 2022

How to get Jedi Knight running on Linux - Brian @ 7:47 PM
I wrote up some instructions on getting Jedi Knight running on Linux computers. The instructions are based on Ubuntu 20.04 but will likely work with most distributions with some minor changes. Please let me know if you have problems. This is also now linked on the Jedi Knight Information page.

Dec. 22, 2021

Smith 2.15 released; adds "3D Screenshot" button - Brian @ 8:09 PM
Smith is a modern re-implementation of the Jedi Knight Engine. It includes numerous enhancements over the original such as direct integration with Ned, an enhanced version of Jed.

BAH_Strike announced the release of Smith 2.15 this afternoon. This version adds a "3D Screenshot" button. While you are playing, just click it to export an OBJ/MTL/TGAs dump of the world in its current state.

BAH_Strike showed off an incredible demo of this in our Discord earlier. It captures the entire state of the scene at the time you take the "screenshot." This state is exported as a 3d model that can be loaded into various 3d modeling tools.

(If you join the #massassi channel on our Discord server you can see screenshots and a video.)

If you already have Smith, it will ask if you want to auto-update.

If you don't have Smith, download the latest build directly here:

Dec. 18, 2021

2021 Holiday Logo Contest - Brian @ 6:59 PM
It's time! Well, a bit late. But please submit your holiday logo contest entries for 2021! It's not really a contest -- every logo that gets submitted and abides by the rules will be in rotation every December from now on! You can either post on the Holiday Logo Contest 2021 thread on the forums or just email it directly to me.

Logo Contest Rules:
  • Please put in some effort!
  • Please make it tasteful
  • Holiday themed. Any holiday this month.
  • Minimum width in pixels: 384
  • Minimum height in pixels: 154
  • Maximum width in pixels: 800
  • Maximum height in pixels: 400

I will be taking entries until the end of the month. Thanks everyone who has contributed over the years!
Welcome to the new Massassi! - Brian @ 3:11 PM
Welcome to the new version of The Massassi Temple! Almost every section of the site was updated so if you encounter any errors please report them on the forums.

I am aware that some levels aren't rendering properly in the 3dpreview. I will try to fix that this evening or tomorrow.

Improvements include:

  • levels/files pages updated with bigger thumbnails, more detailed 3d preview
  • levels/files list updated with bigger thumbnails, rating highlights, and improved paging
  • tutorials pages updated to match current massassi style (old versions available on tutorials that originally had non-standard formatting)
  • SotD/LotW archive pages have bigger thumbnails and improved paging
  • holiday logos are now rotating and will until January
  • all php and perl is gone
  • the site is now open source! more details to follow

User Account Information:

All the level comment/rating user accounts were imported, however, all passwords have been reset. If you still have access to the original email address you registered with, you can reset your password. If you don't have access to that address anymore, you can either register a new account or you can contact me and we can see if there's another way I can verify you.

Dec. 17, 2021

Massassi Server Migration - Brian @ 4:35 PM
I'm going to be moving Massassi to a new server this weekend. Don't be alarmed if you try to access the site and it doesn't work, it should be up again within 48 hours.

Dec. 4, 2021

End of the forums? - Brian @ 10:58 PM
Even before we started the Discord, the forums were getting essentially no activity. I'm considering shutting them down because they require really old/insecure server software to run and I'm not inclined to spend a bunch of time and money upgrading something that nobody uses. Please see this thread on the forums for more information. If the forums are important to you and you have some programming experience, read the thread for ways you could possibly help keep them open.

Oct. 9, 2021

Happy JK Day! - Brian @ 11:16 AM
Kir Kanos reminds us that today is the 24th anniversary of the release of Dark Forces II: Jedi Knight. Thanks LEC for a fantastic game!

Thanks Kir Kanos for the artwork!

Oct. 6, 2021

BAH_Strike releases Matt 0.1 - Brian @ 8:30 PM
BAH_Strike released Matt 0.1, "a modern utility for converting 8-bit/16-bit .MAT files to & from typical image files." Be sure to click the previous link and read through the documentation, and check out the releases page for the download.
Amazing Unreal Engine Remake of Nar Shaddaa - Brian @ 8:27 PM
Karjala shared a link in our discord to this video of an Unreal Engine remake of the JK Nar Shaddaa level by author Ruppertle. It looks completely amazing and please be sure to check out the channel for more videos, including this one about converting 2d textures into 3d models.

Sept. 17, 2021

New Dark Forces Editor WDFUSE 2.6 Beta - Brian @ 11:32 AM
karjala on DF-21 announces that WDFUSE 2.6 Beta is now available. This is a level editor for Dark Forces 1 and now works on modern systems and sports a 3d preview, among a myriad of other improvements. The post has a lot of background information so please take some time to read through it!

Sept. 15, 2021

How to get Jedi Knight / Mysteries of the Sith running on Windows 10 - Brian @ 8:19 AM
Andrew L made some youtube videos showing how to get Jedi Knight and Mysteries of the Sith running on Windows 10:

Thanks Andrew L!

Sept. 1, 2021

Massassi Madness Downloads Fixed - Brian @ 10:50 PM
Kir Kanos notified me in discord that both download links in the Massassi Madness category were broken. They are now fixed so you can watch A Killing in the Woods and the Burning Sticks Trailer if you're so inclined.

Aug. 27, 2021

Official Massassi Discord - Brian @ 10:25 PM
Massassi now has an "official" Discord server. Come say hi! Official Massassi Discord forum thread.

March 23, 2021

June 8, 2019

Announcing Jedi Knight & MotS 3D Preview - Brian @ 2:34 PM
Thanks to a very generous contribution to Massassi by Stephan Reiter, all our Jedi Knight and Mysteries of the Sith level pages now feature a 3D Preview! This lets you poke around the levels in 3D without having to load the game. In fact, you don't even have to have the game installed.

Stephan has made the code open source so anyone can contribute and/or use it on their own. The code can be found here: jkview on Github.

Here's an example of the 3d preview in action: MLP3.