Not logged in. Log In or Register
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Wednesday, January 17, 2024

The Massassi Forums are Dead - Brian @ 11:21 PM
I just wanted to post a note here letting everyone know that I know the forums are down. I announced last week that the forums would be taken down intentionally on February 10, 2024, to be replaced with a static, searchable (online via google), and downloadable archive. Unfortunately the forum software started to misbehave today, crashing with various database errors. I knew this could happen but I was hoping we could eek out that final month of notice. As I have previously mentioned, the software itself (vbulletin 4.x) has been out of support since 2017. The PHP version it requires has been out of support since 2019. The operating system the forums server is using has been out of support since 2020. Forum traffic has been super low and it's not worth the effort and cost to try to keep them up anymore. I expect I will be able to replace the forum server with the archives sometime this weekend. Feel free to join us on the Massassi Discord if you would like to chat.

Friday, January 5, 2024

New Enemy Pack for Level Authors: Early Dev Enemy Pack - Brian @ 6:33 PM
Shimstock has submitted a new enemy pack that can be downloaded from the Miscellaneous section.

Enemy 5-pack, using unreleased early JK development weapons!

screenshot 1 screenshot 2 screenshot 3 screenshot 4 screenshot 5

The Tusken prod and stormtrooper rifle repeater, as seen in early JK advertisements, were ultimately scrapped before the final release. However, related files were left behind in both JK and MotS original game assets. The weapons and their functions were recreated as faithfully as possible to the available source material. The AI for repeater rifle enemies gives them a long-range preference.

The following enemies use these weapons:

  • 1/2: Brown/Black Tusken with Tusken Prod
  • 3: Imperial Commando with Repeater Rifle
  • 4: Stormtrooper with Repeater Rifle

In addition, a fifth early development enemy is included: 8t88's Beast/Dog Grendel. The enemy, as seen in cutscenes, was intended for use in JK. Unused files were left in MotS assets. It was discarded possibly because it needed the "leap" ai instinct, which was not ready until MotS. I suspect this because the key animations correlate with the Vornskyr leap attack. Interestingly, the upper and lower jaw textures were renamed and reused for the Vornskyr. Another iteration of this enemy was found in "The Continuing Adventures of Mara Jade" in which the model was used as a _flyactor; whereas accurately the enemy was designed to primarily walk. I would like to emphasize the enemy is a boss and is designed to be a challenge. While it functions in both JK and MotS, the leaping instinct in MotS gives it the more authentic experience. Lastly, original and upscaled sounds for the dog are included, for your preference.

Monday, January 1, 2024

New Jedi Knight Mod: Repeater Rifle Mod - Brian @ 8:54 PM
File: Repeater Rifle Mod
Author: KnightCop, Shimstock
Description: Replaces the player repeater and pickups with the stormtrooper rifle repeater/DLT-19 as seen in advertisements, that was removed during early development of JK. Original files survived in both JK and MotS. Models for 1st person view, pickups, and original repeater bolt were found in JK assets; while animations were found in MotS assets. Textures were apparently shared with the E-11 stormtrooper rifle. New external model, external animation, corrected original animations, sound, and weapon cog were made for completion. Special thanks to KnightCop for all related research and excellent image! Place the GOB in your mods folder. Enjoy!
New MotS Mod: MotS Upscaled Sounds - Brian @ 12:29 AM
File: MotS Upscaled Sounds
Author: Shimstock
Description: Replacement for JKMsndLO.goo with all high quality sounds!

Includes:
  • high quality JK sound effects replace low quality MotS where possible
  • upsampled 204 MotS sound effects from 16-bit, 11025Hz, 176kbps to 16-bit, 48000Hz, 768kbps

Voices (496 total) will be included in v2.0. For now, the rebel intercom voices for level 1 are included.

Wednesday, December 27, 2023

New Holiday Logo by Phantom-Seraph! - Brian @ 11:27 AM
Phantom-Seraph has submitted this logo for the Holiday Logo Contest, thank you!

New Holiday Logo by Phantom-Seraph! - Brian @ 11:27 AM
Phantom-Seraph has submitted this logo for the Holiday Logo Contest, thank you!

New Holiday Logo by Phantom-Seraph! - Brian @ 11:27 AM
Phantom-Seraph has submitted this logo for the Holiday Logo Contest, thank you!

New Holiday Logo by Phantom-Seraph! - Brian @ 11:27 AM
Phantom-Seraph has submitted this logo for the Holiday Logo Contest, thank you!

Tuesday, December 26, 2023

New Holiday Logo by zanardi! - Brian @ 11:25 PM
zanardi has submitted this logo for the Holiday Logo Contest, thank you!

Monday, December 18, 2023

New Holiday Logo by NKM_DeViL! - Brian @ 5:04 PM
NKM_DeViL has submitted this logo for the Holiday Logo Contest, thank you!

Saturday, December 16, 2023

New Holiday Logo by Nikumubeki! - Brian @ 2:13 PM
Nikumubeki has submitted this logo for the Holiday Logo Contest, thank you!

Tuesday, December 12, 2023

New Jedi Knight Mod: Dune Paul Muad'Dib - Brian @ 10:21 PM
File: Dune Paul Muad'Dib
Author: Jesse Middleton
Description: This is a skin that I made of Paul Muad'Dib from the 1984 movie Dune. He has a black stillsuit, custom "sand/spice" lightsaber, and custom sounds! It has custom sounds for the Crossbow, when you use it, it sounds like the Weirding Module! When you first play, make sure you "jump" to hear a special vocal from the movie! :)

Friday, December 8, 2023

New Holiday Logo by Shred! - Brian @ 5:42 PM
Shred has submitted this logo for the Holiday Logo Contest, thank you!

Friday, November 24, 2023

New Holiday Logo by Nikumubeki! - Brian @ 10:15 PM
Nikumubeki has submitted this logo for the Holiday Logo Contest, thank you!

2023 Holiday Logo Contest! - Brian @ 10:09 PM
Welcome to another year of the Massassi Holiday Logo Contest! This year things will be a bit different. The main change is that I would like you to try to submit your logos using this form:

https://www.massassi.net/holiday/enter/

You need to be logged into Massassi in order to use it. That's a separate account from the forums. If you have trouble with that, please let me know and I will try to help.

If you can't or won't use the form, I will still accept logos attached to this forum thread, and also logos posted in the #showcase section of our Discord.

Updated Rules:

  • Images must be Star Wars or gaming related, and Holiday related (any holiday!)
  • Max 1000 pixels wide and 500 pixels tall (original logo is 384x154)
  • File size limit is 2MB
  • Animations are allowed (nothing too flashy, please!)
  • Valid file formats are jpg, gif, and png

Thank you!

Tuesday, November 21, 2023

New Screenshot of the Day - Brian @ 8:03 PM
The Screenshot of the Day hadn't been updated since August of 2018. I wouldn't normally remark on a new SotD but please check out the Jedi Knight Ray Tracing (JKRT) thread by LadyEebs on the forums! The project looks fantastic!
Password Reset Fixed - Brian @ 8:01 PM
If you've had problems resetting your Massassi (not forums!) password or registering for a new account, please give it another try. Shred notified me that it wasn't working and I believe I've fixed it.

Wednesday, November 1, 2023

New Jedi Knight Mod: Batjet - Brian @ 2:22 PM
File: Batjet
Author: Jesse Middleton
Description: I made a Batjet based on the 1989 Batjet. This contains a playable skin as well as an object 3do for your levels. This should work for singleplayer/multiplayer games! When using the skin, I suggest using the flying cheat code ERIAMJH so that you can get a real feel for the batjet. Hit F1 to see the Batjet from 2nd/3rd person view instead of the First person view. The jet comes complete with sounds too, when it gets hurt, jumps [flys], and when it gets destroyed! I tried to find a way to give it a sound when it's flying with the flying cheat code but could not find a way to do it, so instead just Jump after enabling the fly mode and then start moving around and enjoy a special flight audio compilation that I made from the Batman 1989 movie! Enjoy!! :)

Wednesday, October 11, 2023

New Jedi Knight Mod: Batman Beyond - Brian @ 7:30 PM
File: Batman Beyond
Author: Jesse Middleton
Description: This is a skin that I made of Batman Beyond [Terry McGinnis] based on Batman Beyond the Animated Series. He has Bat Ears that I custom made. He also has a Batman color themed lightsaber, my own design, both hilt and blade. He has some vocals that I took straight out of Batman Beyond The Animated Series TV Show. When you first play, make sure you "jump" to hear a special vocal from the show! :)

Friday, October 6, 2023

Level List Bug Fixed - Brian @ 11:44 PM
Thanks to shimstock for reporting that the level list paging buttons sometimes resulted in server 500 error. I believe that is fixed now.

Tuesday, October 3, 2023

New Jedi Knight Mod: Tusken Prod - Brian @ 8:11 PM
File: Tusken Prod
Author: KnightCop, Shimstock
Description: Replaces the player crossbow and pickups with the long lost Tusken Prod in the original game assets. Place the GOB in the "mods" folder within your JK main directory, and you're good to go! Should also be compatible with Max Manager.
Level/Mod Sorting Fixed - Brian @ 8:06 PM
I realized there was a rather severe bug with the Levels/Mods list pages. If you used the form to select an alternate sort, it would work on the first page, but when you clicked any of the other pages, it would lose the sort. I'm pretty sure that's fixed, now.
New Jedi Knight Mod: Flashpoint Batman TAS - Brian @ 8:06 PM
File: Flashpoint Batman TAS
Author: Jesse Middleton
Description: This is a skin that I made of Flashpoint Batman [Thomas Wayne] from the Animated Movie "Justice League: The Flashpoint Paradox" based on Batman The Animated Series. He has a cape and of course Bat Ears that I custom made. He also has a Batman color themed lightsaber, my own design, both hilt and blade. He has some vocals that I took straight out of the Animated Movie "Justice League: The Flashpoint Paradox." When you first play, make sure you "jump" to hear a special vocal from the movie. Also, you might want to let Batman get hurt and die after, lol, for more vocals. Enjoy! :)

Monday, October 2, 2023

New Jedi Knight Mod: Batman of Zur-En-Arrh TAS - Brian @ 8:04 PM
File: Batman of Zur-En-Arrh TAS
Author: Jesse Middleton
Description: This is a skin that I made of Batman of Zur-En-Arrh based on Batman The Animated Series. He has a cape and of course Bat Ears that I custom made. He also has a Batman color themed lightsaber, my own design, both hilt and blade. He has some vocals that I took straight out of Batman The Animated Series TV Show and Batman The Brave and The Bold TV Show. When you first play, make sure you "jump" to hear a special vocal from Kevin Conroy himself! :)
New Jedi Knight Mod: Joker TAS - Brian @ 8:00 PM
File: Joker TAS
Author: Jesse Middleton
Description: This is a skin that I made of the Joker based on the Joker from The Animated Series. He comes with his own custom lightsaber and Joker Bombs! [replaces thermal detonators [new mat files]]. He has some vocals that I took straight out of Batman The Animated Series TV Show. Enjoy!!