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James Bond 007 v2.0 Beta

The Massassi Temple » Levels/Mods » Jedi Knight Mod » James Bond 007 v2.0 Beta

Description

This is an updated, albeit incomplete, version of my original James Bond Mod. I tried to address some of the feedback I received for v1.0. Now Bond wears a tux, and almost all of the weapons are new 3dos. Please note that this is just a Beta release, and please treat it as a work-in-progress. I just wanted to share what I had so far.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
408.2 KiB
Date:
2001-05-05
Author:
Ben Allen
Downloads:
802

Ratings:

Score (0-10):
6
# of Ratings:
10
Rate:

User Comments:

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Posted by
Comment
StanTencza
Posted: 2001-05-05 8:50 a.m.   Report Abuse
Ben,
Not a bad mod at all-- but there are several bugs and errors to work out (some of the guns didn't remain on the screen after I fired them, etc.) Maybe you can work on some animations for the reloads, or assign a button for reloads. (Make the mod like SS3 and it will rock)!
I gave your mod a 5 because it isn't finished and has some errors.

-Stan
MTBrain85
Posted: 2001-05-05 11:35 a.m.   Report Abuse
Ben don't take these next comments the wrong way but this is the plain truth.

Many gun mods and tc's have come out in the years of JK. Mods like SS3 and GAS have blown away every other gun mod... and I don't think there is anyway mods can be that good. Good try though
scaramanga
Posted: 2001-05-05 1:51 p.m.   Report Abuse
Hi, the is Ben. I know this Mod isn't finsihed, and I know it has some major issues. However, many of these can be solved simply by re-installing Jedi Knight. You don't need to un-install, just re-install. I had some of the same issues decribed by you two before I did that, but I figured it was worth a try. I know this Mod is unstable at best, and it doesn't work for everyone. I totally plan to improve upon it, I just wanted to offer a glimpse of things to come.
RA_JWhizz
Posted: 2001-05-05 3:23 p.m.   Report Abuse
I think that you maybe should have waited and finished it(get rid of the flaws)Before releasing it. Minus the flaws, this mod might be better. I gave you a 6, for effort
ID_Junkguy
Posted: 2001-05-05 4:01 p.m.   Report Abuse
This is even worse than the first one.
The 3dos are terrible, bad texturing. It looks like he is holding a rectangular piece of metal. The skin looks ok.
Anyways, I'm making a cool GoldenEye mod :)
James Bond
Posted: 2001-05-05 4:55 p.m.   Report Abuse
getting better and its nice to see the changes in the mod.....

However you need to get rid of the bug that makes the game crash......its the only mod i have that does that and i have quite a few.

Skin needs improvement....mostly more detail but is better than the last one....

Guns again need bit more work but there is difinate improvement from the last mod.....golden gun needs work and one gun hardly shows up.....(think its no. 4) but all guns mostly need bits doing to then.

Also try to make the pick-ups look like the guns you're holding.

Anyways nice to see the mod coming along and i look forward to the updates.
SV_SoD_Majin1
Posted: 2001-05-05 6:34 p.m.   Report Abuse
Beat ya to it Junky - I started one last week and only finished the golden gun 3do :(, But due to tha fact no more internet i wont be able to finish it, good luck

And if this is worse then first one...eww!
SV_SoD_Majin1
Posted: 2001-05-06 9:04 a.m.   Report Abuse
Is it just me or do you have stolen 3dos and sounds in this mod?

Anyway i played it, Its pretty cool - I like the goldengun 3do and the bullets that go flying on the other guns
Overmind
Posted: 2001-05-06 11:43 a.m.   Report Abuse
Good work. But I said it once I will say it again real guns and JK don't mixs!

-Live for the swarm-
scaramanga
Posted: 2001-05-06 7:20 p.m.   Report Abuse
Hi, me again. Thank you all for your comments. I have recently begun work on an Alpha release of 2.0. I will attempt to add detail to the 3dos (the reason they curretnly look so blocky is that I'm using an unregistered version of JK3do) and I will attempt to fix this "crashing" bug you all seem to talk about. I have not experienced it, but since enough of you have been kind enough to tell me about it, it must be a problem. Making the powerups look like the actual guns is what I'm working on right now. I'm aware that gun #3 doesn't show up very well; I'm at the point where I think I will just dump it and make a new 3do. Anyway, thank you to all of you who gave me their constructive criticism. Look for V2.0 Alpha in a month or so (probably in the middle of June).
MeNTaL
Posted: 2001-05-06 8:13 p.m.   Report Abuse
Try comming up with some cool futureistic weapons thatll be cool make a mod about 007 in 3001 that'll be cool
weyounthecheese
Posted: 2001-05-17 2:11 p.m.   Report Abuse
this is cool. my favorite james bond movie is moonraker, though, so maybe you could make a mod wih roger moore as james bond and make new levels like moonraker because that is my favorite.
scaramanga
Posted: 2001-05-21 10:57 a.m.   Report Abuse
Hello, Ben here again. I have begun work in earnest on James Bond V2.0. For this one, I have changed James Bond to the likeness of Roger Moore, and I am using scanned images of a tuxedo to make his suit more realistic than the last one. Also, I have begun creating new 3dos for his weapons. Power-ups will look like the gun James is holding. Also, I have corrected issues faced by some users who say that the PPK doesn't show up on screen. It is now quite visible. Also, new exterior models for the guns, with the PPK having more detail and better texturing (the one I'm using now is an actual photograph of a PPK). One thing that comes to mind is how some people have been complaining on this one and v1.1 that the guns are not realistic, or even ones that Bond uses. While I could fill up every slot with weapons Bond has actually used, they would basically be a bunch of pistols with minimal differences in damage. Really, I could do that. The other thing I was thinking of doing was reducing the number of weapons in the game. Hear me out. Instead of having assault rifles and three or four pistols, I was thinking of making the game consist of only a few weapons that Bond would be most likely to use in this day and age: PPK, P-99, Grenades, a sniper rifle of some sort (I don't know which one yet; the Hampton carbine is a bit dated) and replacing the saber a "signature weapon" (for multiplayer, you choose the color of your gun, instead of your lightsaber). In single player this would default to the Golden Gun. Anyway, e-mail me to let me know what you think about that. Suggestions would be great. At the speed I'm going, I may very well have this Mod done by mid June like I said I would. For multiplayer, I will be creating a bunch of skins; which ones I don't know at the moment but there'll be a few. As for making a Moonraker level, I don't think so. I'm still a novice when it comes to level editing, and besides, Moonraker? Ugh. Whatever, man, but I can't say I agree with your choice in movies.

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