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No Sound Persuasion

The Massassi Temple » Levels/Mods » Jedi Knight Mod » No Sound Persuasion

Description

In this patch Force Persuasion no longer emits a sound while in use. Now force persuasion is actually useful! It works in singelplayer and multiplayer.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
3.3 KiB
Date:
2002-04-07
Author:
Boomer Bomb
Downloads:
200

Ratings:

Score (0-10):
1
# of Ratings:
6
Rate:

User Comments:

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Posted by
Comment
JL_Qui_Gon_Jinn
Posted: 2002-04-07 3:16 p.m.   Report Abuse
yeah. that always annoyed me when i was near some1 and i activated it then they immediately put on seeing.
felix
Posted: 2002-04-07 3:52 p.m.   Report Abuse
ha, nice pics, i guess they should make different submission rules for sound mods
BlackKnight
Posted: 2002-04-07 8:23 p.m.   Report Abuse
a question; does this mod pass the cheksum test ? (if I ran it and the host didn't would it say "cheksum faliure" ?)

and IMO if it does pass the checksum the it should not have been postedby massassi. if not then it was probably kinda pointless anyhow
SS Gogeta
Posted: 2002-04-08 10:11 a.m.   Report Abuse
All this is is a hack...
The_Mega_ZZTer
Posted: 2002-04-08 10:56 a.m.   Report Abuse
First thing the popped into my mind:
It's already been done before.

This doesn't deserve to be classified as a mod (sorry author) but as a HACK. In fact, all you need to do is remove ONE character from any force cog and the sound is gone.

My recommendations for all mod makers:
Do something ORIGINAL, something no one else is done... and even maybe try something people say is impossible (many people told Edison it was impossible to make an electric lightbulb).

If a mod takes less than a day to make, it's almost guaranteed to fail. Good mods are worked on constantly and even so take weeks and even months to be completed.

Even newbies can tell good mods from bad ones. My suggestion is use this skill and only post mods that make the gameplay of JK/JO radically different/better.

Although I admit I have made some little horrible mods/levels to practice mod/level-making, I (and here is the key) NEVER RELEASED ANY.

Please respect the JK community and place all garbage in the PROPER RESEPTACLES. We don't need to throw it out the windows any more (yes people used to have to do that before plumbing).

I am usually not this harsh, but I have no other way to say it.
Trainer_Patrick
Posted: 2002-04-08 2:46 p.m.   Report Abuse
Um... I could make this myself. In fact, I could make an invisible soundless force heal. I could do it in 2 minits max. Come to think of it, how long did it take you to make this, anyway?
BAH_Seraph
Posted: 2002-04-09 1:32 p.m.   Report Abuse
Zero

Too easy to do
I have a hack that I made before any of this stuff that not only removes the sound, but removes the particles AND the ability for seeing to see me.

'Tis only a cheesy hack, and a bad one at that...
Boomer Bomb
Posted: 2002-04-23 2:04 p.m.   Report Abuse
To; BlackKnight: No my mode will not pass the
cheksum test.

To; Trainer_Patrick: It took me about 1min.

To; All: Go easy on me. This is my first mode, and it is only ment for use with friends.
Lord Rugen
Posted: 2002-08-06 11:13 a.m.   Report Abuse
I think I speak for all when I say this is a hack and a lousy one too. No offense(well...) but if a "mod" is this bad DON'T release it. If it's for your friend's put that in the description so peple don't waste time d'ling it(not that it takes that long it's 3.3k.) Oh...another thing if it's your first "patch" I doubt it took you 1min.
Lord Rugen Has Spoken.
Lord Rugen
Posted: 2002-08-06 11:16 a.m.   Report Abuse
I think I speak for all when I say this is a hack and a lousy one too. No offense(well...) but if a "mod" is this bad DON'T release it. If it's for your friend's put that in the description so peple don't waste time d'ling it(not that it takes that long it's 3.3k.) Oh...another thing if it's your first "patch" I doubt it took you 1min.
Lord Rugen Has Spoken.
P.S. It's mod not mode. Mod is short for modification.
Lord Rugen Has Spoken.

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