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Randsaber Beta 8

The Massassi Temple » Levels/Mods » Jedi Knight Mod » Randsaber Beta 8

Description

Well guys, I'm here to bother you with RandSaber again.

For you guys who haven't been here since the last one, I'll start from the very beginning.

The Lightsaber:
1. Light motion trails/new graphics - every last saber mod these days has these two things, so why shouldn't I?
2. Swing - Fire 1 swings your saber. You randomly do one of 55 swings.
Each swing does LEC heavy fire damage. During a swing you will automatically deflect all deflectable bullets coming at you from any angle.
This only works with deflectable bullets. Concs and detenators (thermal/rail) can't be blocked.
Lightsabers, however, can only be blocked from the front, like regular JK.
While swinging, you are slowed down dramatically.
3. Color change - Fire 2 changes your saber color. That's all I should have to say about it.
Observer Mode/Fists
While testing, a certain st00p n00b kept killing me with fists out.
I invented observer mode.
1. Fists = peace.
You hold your inactive saber, or you put away your gun. You have god mode and you run faster, but you can't fire or use force powers.
2. Boxing toggle.
In the last release, a lot of people said they missed fists.
Well, press fire 2 to toggle between observer mode and fists. You now punch hella fast.
I AM AWARE that a bunch of you will try to get cheap with this. If you do, I'll set it up to fade you when you abuse it.

Lockon/Fieldlight
This is a JK Aimbot. You're always facing directly at your opponent. It's really cool during duels, but it lags a lot sometimes.
It uses fieldlight.

Agility/Bacta
1. Ground manuevers
Press Bacta on the ground. While running forward, you will do what is referred to as "a really freakin' high jump."
Press backwards and you do a back handspring.

2. Aerial Acrobatics
Press Bacta in midair and, depending on direction, you'll do a front, back, left, or right flip.
If you hit the wall feet-first while flipping, you'll do a wallrun.

New Force Powers
I decided that most of the force powers were really unecessary, so I decided to trim them down to only those I've seen in the movies.
I actually saw one more, but they weren't of real consequence, so I didn't bother.
Most of these powers don't use much mana at all.

Neutral Powers
Telekinesis/Force Pull
This power, by default, merely by selecting, will target an object with a white target reticle. If you activate the power, it will lock on to that particular item. It will hold you in place, and as you press backward, it will pull the object to you. Forward will push it. Left and right make it go left and right. Crouch makes it rise, and letting it go makes it go down. Targetting is pretty darned accurate.
Force Speed
This power is cool - when you hold down the button, you have constant acceleration. It's kinda hard to explain, but it means that there's no drag while you hold down the button. You will maintain a constant pace if you keep this force on but let go of 'forward,' and will accelerate if you press forward again. You can go infinitely fast with this, but I suggest you exercise caution, because if you hit a wall too hard with this, you are DEFINITELY dying.

Light Powers
Force Persuasion
No more assuming you're weak of mind. Force Persuasion tries to 'persuade' you to stay in place. You can counter this easily, provided you're of the strong of mind. There is a way, it's simple, just figure it out.
Force Absorb
I did NOT make this cog. It's ShadowX's cog. It's just the regular force absorb, but toggleable on/off. I'm sorry for using someone else's cog, but I'm not very good with activated/deactivated messages, and when the finished product is staring you in the face, it's hard to resist.

Dark Powers
Force Lightning
Now you get some bang for your buck with this power. It shoots twice as fast, with four bolts of lightning.
Force Grip
This is just regular grip.

Physics
You jump higher. You get hangtime. You fall slower. You can wallrun up to the ship in bgj, jump off, and land without a scratch.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
893.4 KiB
Date:
2002-07-16
Author:
XxCHAoSxX
Downloads:
1076

Ratings:

Score (0-10):
8
# of Ratings:
14
Rate:

User Comments:

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Posted by
Comment
Jedi_Plo_Koon
Posted: 2002-07-16 10:57 a.m.   Report Abuse
WOW!!! this looks really great, im gonna get it right now. rate=9 yay first post
TFN Jango
Posted: 2002-07-16 11:06 a.m.   Report Abuse
I commend you on fixing your sabers! I'll rate after I play it.
TFN Jango
Posted: 2002-07-16 11:28 a.m.   Report Abuse
10. The sabers are ok, but what really makes this great, is force pull. I love levitating enemy's ank keep them in my sites, but in the air, its real fun at Nar Shadaa, pushing enemie off ledges, SIDEWAYS! I love this mod.
OoCHAoSoO
Posted: 2002-07-16 11:38 a.m.   Report Abuse
Thank you. I coded it myself from scratch.

That doesn't work on other players though, just AI.

Reason: The movement equations are based on the player's position and the victim's position.

JK suxbad, so it is never quite sure where another player is.

Therefore, when a player tries to target another player and move him, it turns into a slideshow, and the victim warps around to anywhere within about twelve feet of where he's supposed to be.

I think I have a fix though, but it's a little late.. 9_9
Xak
Posted: 2002-07-16 12:40 p.m.   Report Abuse
It was pretty good. I think the best thing was definitely the whole Force Pull thing. Man thats cool. Its hard to get to work sometimes, but when it does... Its awesome. I believe that if you could work all the bugs out of it, you could just make a whole new type of force system. I love the way you have total control of the elements around you, like you really would did you have the force. I did not like the flips and wall runs. And the slowing down of the falls made it seem very unrealistic. (Not true to the movies etc.) But overall this mod kicks. I would download it if not just to check out all the new features for yourself, but to also utilize the new force pull system. 12 out of 10 there! Oh yeah, and the sabers were awesome too. You've really done a good job here, and I for one, can't wait for the full version to come out. Keep up the good work!
-Xak
Vann
Posted: 2002-07-16 12:55 p.m.   Report Abuse
how do I run up walls?

Rating:10
OoCHAoSoO
Posted: 2002-07-16 1:18 p.m.   Report Abuse
I would just like to thank everybody for their support, and for all the nice comments I've gotten so far.

And Vann, to run up walls - flip at a wall and land feet-first.
Vann
Posted: 2002-07-16 1:37 p.m.   Report Abuse
nevermind
Rod-Wan Deattrod
Posted: 2002-07-16 1:39 p.m.   Report Abuse
Uhhh. Yea I think that it's pretty obvious those are my trails. Why might I ask didn't you get my premission befor you used them?
OoCHAoSoO
Posted: 2002-07-16 2:05 p.m.   Report Abuse
I asked L0rD Arch0n.

I was asking about sounds, and he's like, "Sure. Take whatever you want."

I think saber 3dos qualify as 'whatever.'

I'm pretty sure the twelve or so keys I used also fall under the 'whatever' category.
TFN Jango
Posted: 2002-07-16 2:49 p.m.   Report Abuse
Chaos, if you want to make a TC, I can do the skins. ;)

Does it work with Rbots? Can you push them? Let me try...
TFN Jango
Posted: 2002-07-16 3:02 p.m.   Report Abuse
You can kill RBots by levitating them all the way up. You get credit for the kill if you levitate them, then push them into a wall.
OoCHAoSoO
Posted: 2002-07-16 3:11 p.m.   Report Abuse
Thanks for your offer, but I have to decline for two reasons:

1) I can make skins
2) I want the finished product to be under a megabyte.

Thanks anyway.
OoCHAoSoO
Posted: 2002-07-16 3:30 p.m.   Report Abuse
Rod-Wan, here's a little bit of knowledge:

You are not forced to rate a level every time you see the level's page.

I had a perfect 10 untill you decided that, because I used your saber trails WITH permission, that my mod couldn't possibly have any gameplay quality or innovation whatsoever, and you rated it a 0.

I know it was you, because it said "Score (0-10): 10, # of ratings: 3" before you came. It now says "Score(0-10): 7, # of ratings: 4," which mysteriously coincides with your arrival.

That's a dumbass thing to do.

If you'd deliberately STOLEN, let alone borrowed with permission, something from me and used it in a mod of yours, I wouldn't care as long as you used it well and gave credit where due, and I SURE AS HELL wouldn't condemn the mod to a 0 rating.

You dumbass, this is CUMULATIVE! Unless I get like, 200 ratings, all of them a perfect 10, I'll NEVER get my 10/10 rating back!

You need to go DIE.
OoCHAoSoO
Posted: 2002-07-16 6:23 p.m.   Report Abuse
[deleted]
MNM
Posted: 2002-07-17 6:32 p.m.   Report Abuse
Great mod! Ill have to repeat the force pull thing. That is really good! Apparently control over force power is really good. I see future greatness to this mod. BTW, why are you so interested in the ratings, Chaos? I mean, I have seen great mods that have been voted only a 6 or 7 just because of...like one or two people voting it a zero...yet their downloads are lots. So I feel that the ratings dont affect the level much. Just a thought. :)
Sef_Halfman
Posted: 2002-07-17 9:10 p.m.   Report Abuse
AT LAST! A reason to play JK again! Muahahahahahahahahhahahahahahahahahah!!!!!!!

(10)
JL_Qui_Gon_Jinn
Posted: 2002-07-18 12:43 a.m.   Report Abuse
...wait till DBZ4.0 TDIR comes out complete and finished...unless you don't like flying around the arena mauling and throwing ki beams... http://tdir.hellraiser64.com if you don't know... 10
Rod-Wan Deattrod
Posted: 2002-07-22 12:56 a.m.   Report Abuse
Ok well first off. I am THE creator of STUN so why you asked him is beond me. Second he doesn't have the authority to give you premission. Third we are no longer working together. Don't get me wrong. I don't care I would just like to know your going to use that stuff and get credit for my work. ;)
OoCHAoSoO
Posted: 2002-07-23 6:39 p.m.   Report Abuse
Whoops, too late. Already implimented, glad you don't mind, because it would be a major pain.

I think I'd probably just change the hilt and call it my own if you said any more about it.
Rod-Wan Deattrod
Posted: 2002-11-21 12:28 a.m.   Report Abuse
Wow, nice post up there. Now let me see. I never rated you mod ;) If I had a problem with you using my stuff I wouldn't waist my time giving you a zero. I would get it removed. Now I was going to give you a 10 but because you acted like such an ass you only get a nine. The saddest part is that I'm having to go into the old news to find this. That means you've had 3+ months to change your post and have chosen to leave the offensive material. -9
NeoGen85
Posted: 2002-12-14 8:16 a.m.   Report Abuse
I like this mod, espically when I play in single player. It brings the golden age of the Jedi to JK a little. Im just waiting for the Beta 9, if it comes back out. Though you should keep the Force powers, we need Force Jump.
Darth Spiv
Posted: 2004-03-23 10:25 p.m.   Report Abuse
Oh man! This mod rocks! It's so close to becoming like the movies graphics! If you could maybe make the FX look a lot more like the movies or at least add double-bladed lightsabers, it'd be perfect! I give it an 8.

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