Liberating Cloud City

The Massassi Temple » Files » MotS Single Player Level

Description:

It has been five years since the Imperials have taken over Cloud City on Bespin. The New Republic realizes that the time to strike has come and sends Operative Len Hakor to go into the city, disable to city's main sensor array, and assassinate Imperial Governor Moff Treece.

Screenshots:

Level Info:

Download: Liberating Cloud City
File Size: 4.8 MB
Date: 12/08/02
Author: Donny Versiga (BSR)
Downloads: 2256

Ratings:

Score (0-10): 9
# of Ratings: 29
Rate: Click Here

Logo By Rieekan [http://www.outpostd34.com/]

User Comments:

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Posted By:Comment:
GBKPosted: 12/08/02 12:39   Report Abuse
Having had the chance to play a beta of this level, I must say, it is one of the BEST levels I have ever played. Textures, archi, lighting item/enemy placement, all are superb. Great job BSR, and keep up the good work. :)

 

Chibi MuroPosted: 12/08/02 13:49   Report Abuse
geez, when i looked at the pics i thought it was a JO level, than i see MotS and my jaw dropped, brillient work with the level. 10/10

 

Snake-EyesPosted: 12/08/02 15:23   Report Abuse
Ditto Chibi, keep up the great work...

 

Lord_GrismathPosted: 12/08/02 15:47   Report Abuse
Incredible work, Bombshellrapture. Incredible.

I've been following your work for sometime, and am glad that you're finally getting around to releasing this stuff. :]

 

funnierbonePosted: 12/08/02 15:59   Report Abuse
I can't believe this is MOTS! It looks just like JO. I can't believe how good of a job you did. Good job.

 

EmonPosted: 12/08/02 16:17   Report Abuse
Wow, very, very awesome! The installer is a nice touch, although it would have been nice if it read from the registry to detect my MotS folder. ;) I'm only partially through it, but it rocks so far...

 

FastGamerrPosted: 12/08/02 16:19   Report Abuse
Finally something very good for MotS...wow...

10/10

 

EmonPosted: 12/08/02 17:37   Report Abuse
Now that I've played all the way though it, here's a better review...

Good things:
-Outdoor architecture was really awesome.
-Indoor architecture was just as cool.
-Mission had good objectives and puzzles and was nice and long.
-New E-11 model with that muzzle flash was excellent.
-The city was white and blue, like it should be for daytime cloud city.
-Decent voice actor(s).

Not so good things:
-One or two unflagged sky textures here or there.
-One or two unflagged floor surfaces.
(No big deal)

Bad things:
-No music, I had to play the music manually by hitting the play button on my CD drive. If there was music and it just didn't work for me, then nevermind.
-Voices sometimes didn't play correctly

Would have been nice:
-New models for other weapons
-Be able to go outside in some part.

 

SITH__r2D2MattPosted: 12/08/02 17:38   Report Abuse
i gave it a 10, i would give it a 100000000 if it was possible a true classic this lvl will be for mots !!!

 

livingdeadjediPosted: 12/08/02 18:19   Report Abuse
YAY ive been waiting for this level for ages =]]]]]]]]]]
Runs off to play =]

 

BSRPosted: 12/08/02 19:05   Report Abuse
Emon, I don't know why music didn't play for you. It worked for me and all the beta testers. Strange. Sorry, Emon.

And Matt Surman, maker of Rebel Agent for MotS, deserves credit for the E-11. We kinda trade some bit and pieces of our work.

 

Corran2015Posted: 12/08/02 19:26   Report Abuse
I retired my manowars 3 jetpack about a year ago, but I always kept all my mods and downloaded levels, looks like that was a good choice.

P.S. Manowars is great, unfortunately the JediKnight.net guys dropped it, I'll see about submitting it here, with them as the authors, I got the original zip file.

 

Jodo_Kast_BHGPosted: 12/08/02 20:21   Report Abuse
Wow, I thought this was JO, the only thing that gave it away was the gun and the AI in the screenshots! Nice work!!!

 

DSettahrPosted: 12/08/02 21:00   Report Abuse
How long have you been working on this? I seem to recall having seen similar screenshots for a "Liberating Cloud City" level almost 2-3 years ago.

 

BSRPosted: 12/08/02 21:07   Report Abuse
I started on this project 2 and a half years ago (on June 18, 2000 to be exact). I worked on it for about eight months and kinda left it alone. I started on those other projects (Star Trek, Tantive IV) and kinda forgot about LCC. Then about a month ago, I got LCC off an old backup disc and finished the level in 3 days. Of course I didn't put everything in I'd hoped to, but I still felt it was ready for release. So I released it. Plans to get some of my other projects released exist as well.

 

zizzy34Posted: 12/08/02 22:29   Report Abuse
wow...dude, i mean, wow

 

Mister_SinisterPosted: 12/09/02 02:06   Report Abuse
Two words:

deos gracias!

 

LeHahPosted: 12/09/02 03:14   Report Abuse
You mean Deo Gratias

 

Jd_YnPosted: 12/09/02 06:08   Report Abuse
I don't have MotS on my PC, but I allways have a look at the screenshots for MotS levels. Judging by the screenshots, it looks like JO, maybe better, one word...WOW!!! You have GOT to make a JK version!

 

yam manPosted: 12/10/02 15:35   Report Abuse
Great Architecture here. The bespin theme always turns out nice. I agree with what was said above, thought I was looking at outcast from the first pic. Gj.

 

Daft_VaderPosted: 12/11/02 00:50   Report Abuse
HEY! Help Me! This is a great level, but I don't get the part about sabotaging Moff's duzyface's door. Which door is it? How do I know I've blown it up? Will there be a cutscene to let me know? If someone knows (which they undoubtedly do), whee the door to his office is plz tell me. I got to the part when you have the first key, and you enter into the room where you shoot the couple of stormies and an officer/commando.


Help would be greatly appreciated, so I can get the most out of this fabulous level! Thanks!

 

GIJEDI_JonPosted: 12/11/02 16:45   Report Abuse
the levels looks good, but the gun in the screenshot is a dead giveaway it's not from MOTS

 

Daft_VaderPosted: 12/11/02 21:32   Report Abuse
HEY CAN Someone PLZ HELP ME! Read the comment a couple of comments above!

 

Keith MarshallPosted: 12/12/02 01:37   Report Abuse
Great work man! It's true about what they say, the longer it takes the better it is. This level is better than my level "The Liberation of Bespin" by alot of things. The only thing I don't like aboout it is that you could have shown the rebels in their final attack taking cloud city. (I should have done that in my level). Besides that I give it a ten for great textures, gameplay, architexture, puzzles, and pretty good voice actors!

 

JK2k_GStarfieldPosted: 12/13/02 22:26   Report Abuse
Awesome looking screenshots....

I need to talk to you. Check out my project at:
agalaxyfarfaraway.20m.com

please?

 

QuiltyPosted: 02/09/03 21:51   Report Abuse
An amazing level. The architectual details are astonishing. It never looks boring.

 

Force master2Posted: 09/07/03 16:00   Report Abuse
whoa! that's 1 real DF-looking stormtrooper rifle!

 

cbPosted: 12/07/04 16:19   Report Abuse
10/10!!!! One question, how do you beat the level?

 

reaperman45Posted: 11/03/05 00:15   Report Abuse
Im in Daft_Vader's situation ; _ ;
PLZ PLZ PLZ PLZ help me

 

BSRPosted: 11/07/05 05:44   Report Abuse
Reaperman: e-mail me at the_hives_are_law@hotmail.com and tell me exactly where you are stuck and I'll help you out.

 

Bubba Fett2Posted: 05/23/06 23:47   Report Abuse
I love this level and have played it several times since I downloaded it. I do have one question to the last part of the level. In the room where you battle the stormtroopers and make your way to the exit the top of the screen pops up with the message: " Mission Objectives Completed" then a cutscene appears with Len flying a Corellian ship much similar in appearance to Han Solo's ship the Falcon and then you enter a hangar where there are stormtroopers and Imperial officers by the score what is the objective there?

Other wise a great level :) a 10 out of 10

 

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