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The Empire's Revenge

The Massassi Temple » Levels/Mods » Jedi Knight Single Player Level » The Empire's Revenge

Description

This is my first SP level! It is about Kyle being  woken in the year 2560 (Earth year) and shall fight a new Emperor that  wants REVENGE! Why? He wants to avenge all the Dark Jedi before him. Maul, Dooku, Vader, Sidious, Jerec,  Dessan, etc.

Screenshots

screenshot 1 screenshot 2

Level Info:

Download:
File Size:
5.2 MiB
Date:
2003-03-15
Author:
Edward
Downloads:
1630

Ratings:

Score (0-10):
3
# of Ratings:
10
Rate:

User Comments:

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Posted by
Comment
DisembodiedLung
Posted: 2003-03-16 7:24 a.m.   Report Abuse
Well, I suppose I should reinstall JK and MotS and get to crackin on some crits. So, I'm off to install the games, then I'll DL and review the level.
That said, just from the screenshots, it looks like very bright, stormtrooper infested boxes. But, we'll see if I'm wrong.
Darth Vedder
Posted: 2003-03-16 9:39 a.m.   Report Abuse
hmmm, not too good of a level...

Let's sum up:

The Bad:
- The layout, it's horrible
- The architecture, boxy boxy.
- The texturing, all walls have one texture, even when it's a button...
- Enemy placement. En mass.
- Powerup placement. None (but with every new level all your weapons/health would be full again...)
- a dozen of very small levels which had easily could have been 1 or 2
- The jedi-boss didn't fight back... And even if he would've, you are assured to have 30 rail charges at that moment, enough to instantly kill him.

Also there was a really horrible skyflag in the first room.

The Good:
+ A couple of nice cutscenes
+ Some origional ideas and cogs
+ Funny ending
+ The lift made no sense but was pretty funny

The only reason for playing this level would be for the few funny things. The fights are just lame, in most cases you had to stand behind a door, open it shoot some rails, take cover, door closes, repeat.
Or in most cases the stormies would kill each other because they all stood in the way trying to shoot at Kyle who sits behind a door...
Chris Swan
Posted: 2003-03-16 11:45 a.m.   Report Abuse
This sounds scarily like Planet Sith 3...
9mm
Posted: 2003-03-16 7:52 p.m.   Report Abuse
Well you accomplished on thing... you gave Yoda's House a run for its money.
Darth Vedder
Posted: 2003-03-17 5:20 a.m.   Report Abuse
It's alot better then the Planet Sith series though. In my opinion
obi-groo
Posted: 2003-03-17 6:01 a.m.   Report Abuse
Why....WHY do people insist on telling us they are going to download the level and will comment on it when the have played it....why do we care? I'm refering to the comment made by disembodiedlung up there. Why not just play the thing first and then give a real comment....shesh....
Edward
Posted: 2003-03-17 6:13 a.m.   Report Abuse
BOXY: OK... So it's boxy... I don't know why I didn't carve here and there. I guess I was afraid of getting errors like "Sector/Surface not convex" or "Incorrect normals" or "Thing is between 2 sectors that are overlapping each other in 3 different dimentions :p".
Enemies: OK... So I went overboard with the enemies.
Dozen levels: Yeah... Try to think of the loading as intermitions.
Jedi-Boss: Sorry, I didn't include the Level21 COG because there were so many ghosts that had to do with re-heal, search every corner of the room, and so on. But you know, after a few slices with your saber and he'll fight back.
Sky flag: Yes... I used Sky (different type). JKEdit calls it Sky Wall. I know, next time use SKY only for all skies. Wall or cielling.

Hay! Who wants part 2? You will find the address in the TXT.

/Edward
RazielNok
Posted: 2003-03-17 5:58 p.m.   Report Abuse
I'm only here to say one thing..JACK UP YOUR SCREEN RES! On my monitor, your SSs are 3x2 inches, and it looks liek a white blur on both shots because its so mall and pixelated...er..well , just small
Edward
Posted: 2003-03-18 12:05 a.m.   Report Abuse
Sorry about the low res...
You try playing this with a res of 640x480 and up on a 200mhz LapTop!

/Edward
Edward
Posted: 2003-03-18 12:18 a.m.   Report Abuse
By the way! Would you like screen shots of part 2?
http://edward.leuf.org/JK/GOBs/Empiresc0.jpg
http://edward.leuf.org/JK/GOBs/Empiresc1.jpg
http://edward.leuf.org/JK/GOBs/Empiresc2.jpg
http://edward.leuf.org/JK/GOBs/Empiresc3.jpg
http://edward.leuf.org/JK/GOBs/Empiresc4.jpg
http://edward.leuf.org/JK/GOBs/Empiresc5.jpg
http://edward.leuf.org/JK/GOBs/Empiresc6.jpg

And some other screenshots of part 1...
http://edward.leuf.org/JK/GOBs/Empires1.jpg
http://edward.leuf.org/JK/GOBs/Empires2.jpg
http://edward.leuf.org/JK/GOBs/Empires3.jpg
http://edward.leuf.org/JK/GOBs/Empires4.jpg
http://edward.leuf.org/JK/GOBs/Empires5.jpg
http://edward.leuf.org/JK/GOBs/Empires6.jpg
WhiteLightsaber
Posted: 2003-03-18 11:58 a.m.   Report Abuse
Don't use JKEdit, its bad for your health. Seriously, the program is not powerful enough for everything you can do in JK. Install Jed, you'll never go back. I know I haven't. Plus its free! my favorite price!
Edward
Posted: 2003-03-18 12:33 p.m.   Report Abuse
Tell me something, WhiteLightsaber... How do you know it is JKEdit, hm? It could be that I'm bad at architecture or that I'm just too lazy to carve 300 surfaces...
What makes you think it was made in JKEdit?
I used JED! I used to use JKEdit, but all those files disappeared when I heard of JED!
Looweegee
Posted: 2003-03-19 8:08 a.m.   Report Abuse
Hey, u nciked my ideas. planet sith came first!
AKPiggott
Posted: 2003-03-19 11:20 a.m.   Report Abuse
"Ideas?" That's a nice way of putting it...
Edward
Posted: 2003-03-19 12:46 p.m.   Report Abuse
Looweegee: Actually, this level was made before I tried your level!

PS.
I'm now sending Part 2 to your door step!
thegrumpyfrog
Posted: 2003-03-23 1:33 p.m.   Report Abuse
I think it's really, really good. I'm serious. It wasn't a major challenge, but it was enough to keep me entertained.

The Good:

~ I loved the Random Stormtrooper Chatter cutscene. I opened it up and played with it a little bit, and now instead of dying/fainting, he smokes for a little while ("Hey, what's that smell? AAAH! Aaargghh, arrgh argh, ow ow, somethings burning"), and then his helmet shoots off with a jet of flame and when the smoke clears the guy is alright but his face is all sooty. The helmet lands in front of you (kinda sorta sometimes) and explodes. Heheheheheheheh.

~ The scene in the ship cockpit was cool. It needed a bit of graphical fine-tuning, though. I liked the map thing.

~ Fun.

~ The ending was completely insane. I liked it.

~ The linear flow was actually kinda nice.

~ I like the huge area with vehicles and crud.

The Bad:

~ Fergoonissake, fix the Emperor! He don't work none!

~ The TIE fighter stealing confused me for a while because it didn't work right away.

~ Make some silly stuff happen while you're riding in the elevator! Run over an Ug fixing some stuff in the shafts, or something! Make interesting things happen when you press the wrong button! The elevator ride was an easy way to squeeze in a few odd jokes, and it ended up just being boring.

~ Every so often, the game flips out and goes to the menu right after you jump into the PORTAL THING WOOWOO.

The Ugly:

~ Stuff wot shouldn't stick through stuff stuck through other stuff that stuff can't be stuffed through (thing were poking through walls).

~ That map-on-the-wall thing near the lift was icky.

~ Your cockpit was transparent where it should be black. Don't draw in pure black and it won't happen again.

All in all, strangely good. Encore.
WhiteLightsaber
Posted: 2003-03-23 9:54 p.m.   Report Abuse
Hey, I'm not trying to challenge your intelligence! I just wanted to inform you about JED, and how JKEdit is not the program to use. What gave me the idea was this line

quote:
"Sky flag: Yes... I used Sky (different type). JKEdit calls it Sky Wall. I know, next time use SKY only for all skies. Wall or cielling."
end quote:

Thats why I assumed you were using Jkedit. Sorry for any hard feelings...
Swedishborgie
Posted: 2003-03-23 10:02 p.m.   Report Abuse
Your cutscenes were the only part I liked but the cutscenes alone were worth a good 6! You had me on the ground laughing with the stormtrooper cutscene! Also the retarded sith lord wasn't bad :-D!
Edward
Posted: 2003-03-27 9:17 a.m.   Report Abuse
] I think it's really, really good. I'm serious. It wasn't a major challenge, but it was enough to keep me entertained.
]
] The Good:
]
] ~ I loved the Random Stormtrooper Chatter cutscene. I opened it up and played with it a little bit, and now instead of dying/fainting, he smokes for a little while ("Hey, what's that smell? AAAH! Aaargghh, arrgh argh, ow ow, somethings burning"), and then his helmet shoots off with a jet of flame and when the smoke clears the guy is alright but his face is all sooty. The helmet lands in front of you (kinda sorta sometimes) and explodes. Heheheheheheheh.

[Please! Send me that so that I can do it in another level and keep you entertained]

] ~ The scene in the ship cockpit was cool. It needed a bit of graphical fine-tuning, though. I liked the map thing.
]
] ~ Fun.
]
] ~ The ending was completely insane. I liked it.
]
] ~ The linear flow was actually kinda nice.
]
] ~ I like the huge area with vehicles and crud.

[Where?]

] The Bad:
]
]~ Fergoonissake, fix the Emperor! He don't work none!

[Sorry, I took away the COG because there was so much I didn't understand.]

] ~ The TIE fighter stealing confused me for a while because it didn't work right away.

[Sorry, I thought people knew that Open door was the same as activate. And also it said when you came in BUT FIRST I HAVE TO GET TO THAT DOOR THERE!]

] ~ Make some silly stuff happen while you're riding in the elevator! Run over an Ug fixing some stuff in the shafts, or something! Make interesting things happen when you press the wrong button! The elevator ride was an easy way to squeeze in a few odd jokes, and it ended up just being boring.

[I might do that...]

] ~ Every so often, the game flips out and goes to the menu right after you jump into the PORTAL THING WOOWOO.
]
] The Ugly:
]
] ~ Stuff wot shouldn't stick through stuff stuck through other stuff that stuff can't be stuffed through (thing were poking through walls).
]
] ~ That map-on-the-wall thing near the lift was icky.

[Sorry, MATMASTER remaped all black colors to transparency.]

] ~ Your cockpit was transparent where it should be black. Don't draw in pure black and it won't happen again.

[Again, transparency!]

]All in all, strangely good.

[Encore.] [I will!]
thegrumpyfrog
Posted: 2003-03-27 4:20 p.m.   Report Abuse
[Please! Send me that so that I can do it in another level and keep you entertained]

I have to split that bit off from the rest of the level, first, because otherwise it's all strange and funklified.

[Where?]

The one where the troopers who are in the cutscene are at.

[Sorry, I thought people knew that Open door was the same as activate. And also it said when you came in BUT FIRST I HAVE TO GET TO THAT DOOR THERE!]

The problem is that he didn't say that. I went in the door anyway, saber-slashed the thing, went back out, hit Activate on the TIE a few times, went back in the door, slashed around more, hit Activate on a few things, came back out, danced around on the TIE some more, retraced my steps back through the level, came back to the TIE, and stood on it for a moment. Then everything caught up, he spoke about the door, and it did what it was supposed to.

[Sorry, MATMASTER remaped all black colors to transparency.]

That's why you should either:
~ Tell it to map a DIFFERENT color for transparency (easy)
~ Go back and change all the black to something else. As long as it's not perfect black, it'll be fine. See, perfect black is 0 red, 0 green, and 0 blue. If you add, say, 1 blue, it looks just as black but Matmaster won't mess with it.

Edward
Posted: 2003-03-28 1:36 a.m.   Report Abuse
] ~ Go back and change all the black to something else. As long as it's not perfect black, it'll be fine. See, perfect black is 0 red, 0 green, and 0 blue. If you add, say, 1 blue, it looks just as black but Matmaster won't mess with it.

Well, you see, I used PAINT and when I try to add 1 to a color, there is no difference when painting. Not until MUCH later did I decide to install PSP. MUCH BETTER.

] The problem is that he didn't say that. I went in the door anyway, saber-slashed the thing, went back out, hit Activate on the TIE a few times, went back in the door, slashed around more, hit Activate on a few things, came back out, danced around on the TIE some more, retraced my steps back through the level, came back to the TIE, and stood on it for a moment. Then everything caught up, he spoke about the door, and it did what it was supposed to.

Hm... That IS a problem! Wait! Aha! You have to press yourself against a solid part of the tie! But yes... Maybe I should allow you to escape once you touch it!

] I have to split that bit off from the rest of the level, first, because otherwise it's all strange and funklified.

Well... Just send the thing to edward@leuf.org when done.

/Edward
Nardar
Posted: 2003-08-15 2:30 p.m.   Report Abuse
heh I liked this level. Man it is eaady to all you have to do is get Force Pursuasion or all the light Side powers and you can beat this easily cause with SO MANY Storm Troopers to deal with you could just blast or just strike as many as you can before your Pursuasion to go off. I might be crazy with this Rating. ( 6 )
Connemara
Posted: 2003-08-28 6:59 a.m.   Report Abuse
I give this a five. Why? Because...well...this is brilliant. It is a perfect demonstration of what would happen if a crazy person made a JK level.

Not that Edward seems crazy to read his comments here, but that was actually my thought when I was playing the level.

You have one off the wall sense of humor, Edward, that's all I hafta say. Not that it's a bad thing. it's good to see someone having fun with JED.

However, I had to rate it so low because of the boxy simplicity (funny or not, it isn't that fun to play), and because I haven't the foggiest how to finish the first level. There's this TIE fighter, and a door next to it. It says you hafta go in the door. I do. I go everywhere inside, and there is nothing to do in there. But I can't end the level cause it keeps saying go in the door first!

Anyway, nice first effort. I see this was released this year. Keep up the good work. With some practice, you and that sense of humor could become a JK editing great...don't give up on JK! There are too few new JK levels out! :(
Connemara
Posted: 2003-08-28 7:04 a.m.   Report Abuse
I give this a five. Why? Because...well...this is brilliant. It is a perfect demonstration of what would happen if a crazy person made a JK level.

Not that Edward seems crazy to read his comments here, but that was actually my thought when I was playing the level.

You have one off the wall sense of humor, Edward, that's all I hafta say. Not that it's a bad thing. it's good to see someone having fun with JED.

However, I had to rate it so low because of the boxy simplicity (funny or not, it isn't that fun to play), and because I haven't the foggiest how to finish the first level. There's this TIE fighter, and a door next to it. It says you hafta go in the door. I do. I go everywhere inside, and there is nothing to do in there. But I can't end the level cause it keeps saying go in the door first!

Anyway, nice first effort. I see this was released this year. Keep up the good work. With some practice, you and that sense of humor could become a JK editing great...don't give up on JK! There are too few new JK levels out! :(

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