The Massassi Temple » Files » Jedi Knight Multiplayer Level
This is a very small level, made up of two floors with four wings each. There is a small anti-grav area to move between levels. This level is designed for very fast and deadly combat.Screenshots:
|A Grim Zombie||Posted: 06/26/03 16:38 Report AbuseI see dftl.mat!!
and it seems a bit boxy,
I'll give a 2 for effort
|Nomad§oul||Posted: 06/26/03 18:51 Report AbuseA zero for repetitive textures, boxiness, lack of gameplay, and visible dftl. mat. My suggestions to you would be to get some nice textures, and place them properly (ex. a diff texture for a ceiling than for the wall). Also make the level more interesting..add all kinds of archi and a some scenery. I would only reccomend putting out levels that people will find visually pleasing and can play in for more than two hours. Better luck next time! |
|Lord Varos||Posted: 06/26/03 20:38 Report AbuseHey people, I am the maker of this level. Something went wrong, because that first shot isn't a shot from my level. And also, I would have hoped you would rate based on the level, not the shots. Too bad for me.|
|Nomad§oul||Posted: 06/27/03 13:39 Report Abuse.....I was wondering where the first shot was....|
|Trige||Posted: 06/29/03 02:39 Report AbuseYes, it is a shame that people do that. And I've noticed that it's been happening a lot. So far, the first screenshot is still the wrong one, maybe you should change it so people won't judge the level by the screenshots.|
|SM Mister Moe||Posted: 06/16/04 19:11 Report AbuseThis level wasn't fantastic, but it's not anywhere near as bad as people are making it sound. You should definitely contact Massassi about the first screenshot. You can't judge a level by its screens.|
|halucid||Posted: 06/16/04 20:10 Report Abuse...I can't?|
|SM Mister Moe||Posted: 06/17/04 21:32 Report AbuseWell you could, but it would be shallow and unprofessional... aww heck who am I kidding?|
|Crop_Circle||Posted: 06/17/04 22:05 Report AbuseThis level is da bomb. I give it a 10 for excellent gameplay. It's nice to see levels that are more based on fun gameplay then random archtecture that laggs the game up.|
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