The Massassi Temple » Files » Jedi Academy Mod
This mod replaces the lightsabers with Sith Swords, in single player these function just as if you had typed "saber sith_sword". In multiplayer they are just lightsabers with the sith sword model, I plan to fix the issue in the next release. Staffs are changed to the sith scepter, but it just works like a regular staff. The mod also changes the bullet effect on the repeater and subtly changes the projectile effects for the bowcaster, and the blasters.Screenshots:
|Stormcrow||Posted: 11/10/03 12:14 Report Abusekind of cool. Don't know what it's for, does it shoot or something? I'll just stick with the lightsaber.|
|outcast||Posted: 01/19/04 16:06 Report AbuseI like the sith scepter. I'm gonna reinstall JA so I can use it. I give it an 8|
|BlackstarSirius||Posted: 06/12/04 22:00 Report Abusesigh, now'a days noone respects the simple point and stab interface of goth-esque swords, they all want there pretty "glowing" lazer-swords and there "sanatary" indoor pluming... this is a pretty cool mod, but I say in the next version you should have some more selection on the look of the swords by choosing different hilts and more swordlike sound FX, that would win this a 10/10 but until then It just gets a 9, good job though|
|Halolover0||Posted: 08/03/04 22:03 Report AbuseThis seems like an ok mod. I think the one guy is right about the sound. You should try an make a halo mod. That would be way cool! |
|JediFredrik||Posted: 11/20/04 20:35 Report AbuseHow shall i do when i have downloded a file? i dont know what i shall use to open trhe file with? help me plz|
|Manslayer01||Posted: 02/11/05 20:29 Report AbuseTo "open" the files you use pakscape, to use them as a mod put them in a folder with the name of the mod in the gamedata folder, if you put it in base it will say corrupt pk3!
Then in-game, go to the setup menu, click mods, click the mod to load and say load mod, there you go. oh and by the way 6/10 nice, but i like the katana mod for jk2 better.
|H.Q. Pendragon||Posted: 04/11/05 04:31 Report AbuseWhat's awsome is (even though you can't get the sceptre) without the mod, you can put in saber1 sith_sword, saber2 sith_sword, and g_saberrealisticcombat 20 if you want. You'll play sp with two sith swords. Between these three codes, no group of cultists sand a chance. Decent mod.|
|Vance||Posted: 10/24/06 10:33 Report Abuse"and g_saberrealisticcombat 20 if you want."
...combat ]20[? I thought it only went up to 9. I'm trying that out now.
Nice mod, as above new sounds and hilt/sword choosing would be nice i rate this a 7/10.
Oh, and i found this thing out. g_knockback and you can edit how far people get knocked back (including force push) 1000 is default
|nate||Posted: 07/06/07 01:23 Report Abusewhats pakscape?|
Add a Comment | Register for Commenting System
© Copyright 1998-2016 Brian E. Lozier and Contributors
Nothing on this site is made, distributed, or supported by LucasArts Entertainment Company or Disney. This site was created by and is maintained by fans of Star Wars and Star Wars gaming. Use and download all information/files at your own risk.