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Haven : The Dawn of Darkness (16-bit Version)

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » Haven : The Dawn of Darkness (16-bit Version)


A multiplayer level set in an abandoned asylum. Use the second screenshot to adjust the brightness of your monitor. (16-bit version.)


screenshot 1 screenshot 2

Level Info:

File Size:
11.0 MiB


Score (0-10):
# of Ratings:

User Comments:

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Posted by
Posted: 2004-12-24 6:35 p.m.   Report Abuse
Well, what are you waiting for? Download it, already.
Posted: 2004-12-24 9:35 p.m.   Report Abuse
This level is outstandingly superb! The architecture and texturing of the level was simply, but the custome 3DO's brought it all together. And I'm not even going to begin to start with the cogging. Well, okay just a little.
SPOILERS! (Continue past on your own will!)
At the first use of the cameras, when it gets back to the camera that looks at the player and there's someone standing behind you, that was a genius scare device. And even worse was when you unlock and open the one door and you go to see what's in the room, and as soon as you do, a flashy monster begins to chase and attack you (and he remains loose and invincible through-out the game, so even if you get away from it, you're sure to run into him, and mess your britches, again)! And in the shockroom, when a past vision appears of someone being shocked, and you watch it and you get shocked yourself! This level's mood and execution is very unique and deserves the rating it gets!!!

The SCARIEST level has to offer!
Posted: 2004-12-25 9:25 a.m.   Report Abuse
Freeked! This was good! One thing, though... I got lag when I tried it out with a Mod of mine... O well... Pretty good!
Posted: 2004-12-25 10:45 a.m.   Report Abuse
I din't read the Spoiler and just thought: .............!

I saw it and shoot, but it kills me.

Wow Spiral!!!1 Nice Work, i could give you 0 points, because I had to change my pants. You get 10 from me.
Posted: 2004-12-25 11:52 a.m.   Report Abuse
Possibly the greatest level for JK ever conceived. I was actually scared, unlike most current day games. That's quite a rarety for me, especially. I'm usually quite harsh when it comes to thrillers, and you hit the nail clearly on the head. I can't wait to try the level in multiplayer, especially with noobies of the level.

Millions Knives
Posted: 2004-12-25 12:24 p.m.   Report Abuse
ooo freeky it reminds me of the game the suffering sacared me just as much really nice job easy 10
Posted: 2004-12-25 8:59 p.m.   Report Abuse
I see dflt!!!!!! in one of the gate/doors. you can only see it with a light (which is the only thing that kept me from crapping my pants) but other than that very laughable mistake lol... AWSOME LEVEL 10/10
Posted: 2004-12-26 5:18 p.m.   Report Abuse
I couldn't find the dflt mat.. Can u take a screenshot of it and e-mail it to me please? Thanks for the comments
Posted: 2004-12-26 10:00 p.m.   Report Abuse
Brillant. Loved every bit of it. Although running around in the dark isn't my kind of thing.
Posted: 2004-12-27 4:41 p.m.   Report Abuse
A great JK level overall! I love the effort and atmosphere. The lighting, texturing and 3DOs usage was wonderful as well. Nice job to a 7 year old game!

Minor concerns would be movement around the level and lack of items.

Posted: 2004-12-27 5:20 p.m.   Report Abuse
The items are there, they just look a little different.

Health = Orange Pill bottles
Power cells = gun clips
SM NightReaper
Posted: 2004-12-28 2:53 p.m.   Report Abuse
p.s not for anyone who read spoiler*

p.s -is there anyway to kill that creature? and i played it with a freind and there were 2 of them one for me and one for him, nice work!
Posted: 2004-12-28 9:15 p.m.   Report Abuse
Holy..... Wow. Scary as hell, and beautifully (so to speak) done. Amazing dynamic lighting really sets the mood.
Posted: 2004-12-30 4:20 p.m.   Report Abuse
Spiral, this is a true hit to the JK family. This level is very professional, the lighting, the textures, and my god, the 3dos! that wheel chair is fucking sweet. I was walking around first off with a field light and it went out after gazing at the arch. and I was like SHIT! then i was in pitch black and ... I WALKED DOWNSTAIRS... and yea the second i laid my eyes on that thing... i remembered it as the jackal in 13 ghosts. that is the most scary ghost in that movie other then the naked princess with cuts. N E ways I showed all my friends at christmas this with the lights off, and thus being partially drunk the illusions were X 2. I showed my cuzins and some other friends and relitaves. one of them was running away from the jackal as its screaming and they got caught on a wheel chair then they turn around to see how far it is, and its lunging at you. VERY NICE LEVEL. VOTE: -=10ten10ten10ten10=-
Posted: 2004-12-30 4:39 p.m.   Report Abuse
btw about that default, i only found it accessable with phantom in this spot, but it shouldn't be important to people anyways...
Posted: 2004-12-30 11:01 p.m.   Report Abuse
I'm gonna have to re-install JK... But for this, it would seem to be worth it! 10/10 in advance!
Posted: 2004-12-31 3:45 a.m.   Report Abuse
I tried it in Sp wit debug mode....

That Thing is "Undieable".............

Just like Jan(20000.000 Health or so)
Posted: 2004-12-31 12:05 p.m.   Report Abuse
Undieable as in invincible, or undieable as in Weegee, who had just about infinite health but if you finally killed him you get dark side instantly in SP original :P (I haven't seen that one in cheat sites, am I the only one with enough time to plant 90 sequencers under him?)
Posted: 2004-12-31 12:36 p.m.   Report Abuse
I think that it dies (eventually) - Spiral included a sound file in .gob titled "ghostdie.wav". Best guess...
Posted: 2004-12-31 6:44 p.m.   Report Abuse
Is this really for JK?!? It looks way too real.
Unfortunately, I cannot play it due to the fact that my friend lost my JK CDs.
Posted: 2005-01-02 7:20 a.m.   Report Abuse
wassup, that is not where I meant you can see dflt.
Posted: 2005-01-07 3:44 p.m.   Report Abuse
Absolutely TERRIFYING.

And yes, that thing can be killed (try hopping on the bedframe against the wall next to his cell and using the lightsaber), but a new one will appear. But I've gotta say, that enemy was a perfect choice for this level.
Posted: 2005-01-11 8:36 p.m.   Report Abuse
This level is absolutly phenominal. I could of sworn I was playing half-life 2 with no physics. With work this good for JK you should seriously consider editing in the source engine.
Posted: 2005-01-27 8:34 a.m.   Report Abuse
I was playing it last night and became completely terrified, so I informed one of my friends that we should play it together. (so I could freak the crap outta him).

Only problem was that on his GeForce 4200 TI, (which is, oddly enough, the same card I'm running on and I had no problems) something happened where the screen was completely black (Except for his hud) when Hardware Acceleration was enabled. (A must for levels with 16-bit textures, otherwise you're playing in "dot" world). Any suggestions/ideas?
Posted: 2005-02-18 2:04 a.m.   Report Abuse
No Ideas at all. Try to play a different level first and see if it works, it may just be his computer. Thanks all for the comments, though it is kinda sad that the downloads are not into 4 digits yet, or even close... I guess JK isn't as popular as it once was..
Posted: 2005-02-18 12:35 p.m.   Report Abuse
Finally, LOTW! And for once a level that deserves it! :)
Posted: 2005-02-19 8:17 p.m.   Report Abuse
I know what the second screenshot says.

If you can read this...

I will stop there.

I had to Photoshop it.
Posted: 2005-02-20 5:14 p.m.   Report Abuse
The second screenshot isn't a puzzle to be figured out, it is simply a tool in order to get the intended brightness for this level... you are suppose to adjust your monitor brightness according to the second screenshot, if you have to photoshop it, I don't suggest downloading this level, it will be completely black.
Posted: 2005-03-01 1:58 p.m.   Report Abuse
I'm really frickin' scared. :(
Posted: 2005-03-01 1:58 p.m.   Report Abuse
I'm really frickin' scared. :(
Posted: 2005-03-04 7:38 p.m.   Report Abuse
Pretty freaky - great textures. Did "The Cradel" in Thief: Deadly Shadows inspire you to make this level? Heh.. kind of what it reminded me of.
Posted: 2005-03-04 11:07 p.m.   Report Abuse
Actually, what insired me originally to make this level is my first Asylum level called "Reclusion".. The title for this one was originally going to be "Reclusion II : The Haven", but it seemed more like a stand alone level than a sequal. So when making it, I was going for a more realistic feel than what I got out of Reclusion... (Reclusion is basically themed by area... the top 2 floors of reclusion is like a futuristic asylum, while the middle floor is a "NOW DAYS" asylum, and the basement is more of a "Creepy 1920's" asylum. With Haven, I was going for a more of an overall feel of the creepy 1920s type asylum. When making this level, I used a lot of picture of real asylums for reference, yet the majority of it I modeled after "Eastern State" Which is actually a Prison in PA. The resimblence between this level and the PS2 game "The Suffereing", however is NOT just luck. After completing this level, I watched the DVD extras from the suffereing, and they ALSO used "Eastern State" as a reference. I thought this was really cool, and when watching the little documentary, I recognized MANY pictures they were showing as Cell blocks from Eastern State. To see some of these pictures you can run a search on any search engine, or goto the Prison's website at
you will DEFINATELY see the resemblence. As for your question, I have never even heard of "Thief: Deadly Shadows".
Posted: 2005-03-06 10:46 a.m.   Report Abuse
This level is really well done. I was actually too scared to play it with fieldlight/saber off. Some issues I noticed:
- It's sometimes pretty annoying that a simple chair can hold a grown up jedi back...these light items should really be pushable
- Why can't the secret cell door be shut again?
- The pill bottles cannot be picked up
- Sprite animations are not properly being displayed...a bug that I noticed in many JK levels/modifications
Posted: 2005-03-07 10:23 p.m.   Report Abuse
Well, I can answer 2 questions..

1. The cell door can't be closed again cause I didn't want the process to be reversed.. it wouldn't be as scary if you could just "undo" it... I want the player to be like.. whoops.. I messed up.

2. The pill bottles CAN be picked up.. they are health.. so you have to be somewhat damaged, other whise you will just walk right through them....

as for the sprites... Yeah, I noticed that too.. but I had no idea how it happened and where to begin to fix it... cause the sprites work fine for the first 20 something seconds.. it must be something to do with the AI.
H.Q. Pendragon
Posted: 2005-03-08 6:42 p.m.   Report Abuse
The guy with the box on his head is relentless, but every beast has its way of being tamed. Just put force grip on him one good time, and he won't move. If you get too close, He'll attack, but he won't walk around until you do what I did. Lay 30 land mines in his cell, and fire a couple of rails in there to spark the fuel. I was expecting to find one well fried ghost, but all I saw was one ticked off mother.
P.S. I fought him in sp with invuln. on to see if I could beat him, but I can't. Every time I play in mp, he lays a yell-down war hell-ride on my behind. Truly a 10.
Posted: 2005-03-09 11:40 a.m.   Report Abuse
Holy crap, this is the top-rated level on the MP system by # of votes, after Reclusion... bah, you're the best Spiral ;)
Mr. Fantastic
Posted: 2005-03-14 3:40 p.m.   Report Abuse

Every 3 seconds i looked behind me to see if that "THING" is there!
I give it a 10!!!!

More nightmares will come to me now. More than I previously had.

Vincent, Final Fantasy VII
Posted: 2005-03-18 12:40 p.m.   Report Abuse
Ok, you're right about the pill bottles. Couldn't find anything to hurt myself and the thing always killed me on sight...
But you should have placed some "defunct" effect for the secret door after it has been opened, to take a bit away from the "yeah, great, the door can't be closed because the leveldesigner didn't want his 00ber-monster to be taken care of" feeling.
Also, the level seems pretty empty (pickup-wise) for it's size. I couldn't test it with other players, though.
Force master2
Posted: 2005-03-28 6:48 a.m.   Report Abuse
I... Can't... Play... this... level! IT'S TOO SCAREY!

This is some level! Only debug mode and the invincabilty cheat ever gives me enough confidence to even take 5 steps.

Not even KWP with it's instant kill sniper-rife can kill that ghost in 1 hit. In fact, on PWP2's sniper rife's headshot function, and IWP2's disrutper can kill it in 1 hit!
Posted: 2005-05-31 9:28 a.m.   Report Abuse
U know what man I hate U. U wanna know why?. I had $100 that I was going to spend on video games and heacy metal CD's but after playing this level I had to use all that money to get bed liners and new boxers so thanks alot :p
Posted: 2005-06-06 3:54 p.m.   Report Abuse
Very nice Spiral, gave me a good scare.
Posted: 2005-06-08 2:02 a.m.   Report Abuse
Oh my Lord... Spiral. You've done it. You've managed to take a simple, Star Wars game... and twist it to your liking, creating one freaking disturbing beast of a level. So many words cannot explain the sheer magnitude of this level...
Every inch of the hallway is riddled with fear, and tension.. and the unknowing suspense of not knowing what will happen next... especially.. if you have release what I call.. The Beast.
I won't ruin that aspect of the level for you by going into details... although some other level commenters maybe have already... but you have to experiance it yourself to understand to the true terror taht it can bring you. If you want to know the terror, suspense, the grittiness.. and the overall fantastic quality of this map.. just go ahead.. and FRIGGIN DOWNLOAD IT. You will not be disappointed, for I have deemed it the Best Jedi Knight Map in the history of Jedi Knight maps!
Posted: 2005-06-14 5:55 p.m.   Report Abuse
Damn man that was awesome! Totally Freaked!
Xzero Phoenix
Posted: 2005-07-09 3:41 p.m.   Report Abuse
I managed to kill the monster with some friends, but he came back right after, we came back with some of my friends cogs to kill him (not that i hack, it was just to kill the monster, other than that i hate it).

We ended up killing him and we had another 2, we killed them and there where more, we played for like 6 hours straight and when we finished there were at least 12 new monsters runing on the floor under the lamps in the hallway with the cages at the end. We where hiding on the lamps :D
Posted: 2005-10-26 11:23 a.m.   Report Abuse
Heh its an amazing level Spiral, once again. I love the realism of this, contrasted with the fantasy feel of Reclusion. I would've loved the elements in this injected into Reclusion, but I'd also love a Porsche.

I love it when people mention that they've used hacks, its like they're caught with their pants down and they're trying to back out of it very clumsily.
Posted: 2006-03-10 7:00 p.m.   Report Abuse
That Scared The crap out of me. aer you going to make scarer maps
Posted: 2007-02-25 8:03 a.m.   Report Abuse
Yeah so me and some old buddies have begun playin JK again. Just finding cool levels and exploring them. Wow this one definately wasnt out when we were playing before. We load up TS to chat while playing.. I was freaking out like crazy hahah. Its not easy to do that in a video game to people, especially a 10 year old one. And judging by the comments here, I wasnt the only one. *shudders*
Lib Sa Norec
Posted: 2007-07-25 1:37 p.m.   Report Abuse
The description of this level: Fear, Horror, Scary, Darkness, and... 10.
Posted: 2008-11-23 10:05 a.m.   Report Abuse
Creepy...yet awesome. It feels weird commenting on this in 2008.
Posted: 2009-04-21 9:55 p.m.   Report Abuse

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