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GoldenEye 007 - Facility

The Massassi Temple » Levels/Mods » Jedi Knight Multiplayer Level » GoldenEye 007 - Facility

Description

This is the Facility level from Goldeneye. The likeness is astounding. It contains more guns and ammo then you could ever use, so saberists don't stand a chance.

Screenshots

No screenshots available.

Level Info:

Download:
File Size:
111.3 KiB
Date:
2000-06-02
Author:
YAGI
Downloads:
5317

Ratings:

Score (0-10):
5
# of Ratings:
15
Rate:

User Comments:

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Posted by
Comment
Rjmig88
Posted: 2000-06-21 12:28 p.m.   Report Abuse
I think this level needs majorly work. Its nothing like the goldeneye classic. I wish i didnt download it
Level_Tester
Posted: 2000-07-01 11:52 a.m.   Report Abuse
Nice attempt, but could be MUCH better. Very smaller than the original. The bottling rooms need MORE imporvement. The door sounds are annoying, and there is too much ammo
chris006nance
Posted: 2000-08-07 9:34 a.m.   Report Abuse
how do you get into the botleing room?i got a locked door.i think this is a good level but the hall you take to get into the lab area is a LOT short.i'm looking foward to somemore of you're goldeneye levels,and i would REALY like to see a single player version of this one
Kenobi~JD
Posted: 2000-09-14 10:37 p.m.   Report Abuse
There's nothing behind that locked door anyway hehe, so don't worry about it. At least seeing all this Good idea/bad implimentation in level's inspires me to do better. :)
matt_kenobi
Posted: 2000-09-19 11:31 p.m.   Report Abuse
A cool level but most of the rooms were just too small....fantastic though. What I want is some Quake 3 levels for JK.
TSM_Trendy_Ness
Posted: 2000-09-24 3:18 a.m.   Report Abuse
Pretty good, but goldeneye's level had the room beyond the locked door if you had the Gameshark code to unlock it or walk through it, I even used a code that put the moving objects (3DO type stuff and guns) and the respawn locations in the back instead of the front. So if I made this level, I would make the full vesion, No locked door, no small hall, and BETTER HIDDEN ALCOVES!!! yes, it confused me when I found your alcoves, then I realized, that was an original idea that you put in, thats what I like, but it seemed like an ambush location for people who know the level!
EJM_Alerted_Hen
Posted: 2000-11-11 10:12 a.m.   Report Abuse
Hey guys....Why dont u just go out and get goldeneye for the N64?! JEDI KNIGHT is STAR WARS! Use it for STAR WARS!
TN_Jacen_Solo
Posted: 2000-11-30 7:42 a.m.   Report Abuse
Consoles suck, and so what? Editors can make it Spaceballs if the want! Who would care? Spaceballs:The Game.....
matt_kenobi
Posted: 2000-12-02 3:41 a.m.   Report Abuse
I loved this level! If you play it with Arsenal 3 you will love it. I haven't tried it with the other Arsenal's but I am sure that it will work well. 10/10!
RGE_Nirvana
Posted: 2001-01-12 9:09 a.m.   Report Abuse
Pretty good idea making 007 levels. Why don'e they make more? I tried e-mailing the address it gave somewhere in the game giving them my support and he mailed me back all pissed saying not to mail him. Oh well, someone else make some more 007 levels.
Shuzer
Posted: 2001-02-07 7:24 p.m.   Report Abuse
Pretty good, textures suck but I thought the layout attempt was sweet.. my friend hated it, but BAH HIM! He is anti-N64, anyway. Anyway, anyone know if the creator is gonna make more levels?
WhiteNight
Posted: 2001-11-19 8:01 p.m.   Report Abuse
Considering the GE (GoldenEye) level that this is based off, it's okay, but not great. Weapons placement is horrible.
Jake Dark
Posted: 2002-06-21 7:49 a.m.   Report Abuse
This levels dimensions are way off the doors are wierd the only thing i care for in this level is a few of the textures
ScottieG_54
Posted: 2002-08-18 12:09 p.m.   Report Abuse
There is too much ammo in this level that it is cluttered. As for "saberist not having a chance" most people use this level with the Goldeneye Patch and therefore there are no saberists. I gave this level a 3 it was not too similar to the original. You may want to modify your level and rerelease it with less ammo and closer to the original

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