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Old News - December 2002

The Massassi Temple » Old News » 2002 » December

Disclaimer: We have been posting news since 1998. Many of the sites we previously linked to have long since gone defunct. Worse, sometimes scammers buy up old domain names and replace their original content with malware or objectionable content.

Sunday, December 1, 2002

New Jedi Knight Single Player Level: Steal The Bottle II: Booze is a Mankiller - GhostOfYoda @ 5:37 AM
File: Steal The Bottle II: Booze is a Mankiller
Author: Cave_Demon
Screenshots: Screenshot 1, Screenshot 2
Description: Remember Steal the bottle? Well, this has nothing to do with it, except the name and singing guards. No More imperials, no more star wars. The story is simple. You are a thirsty drunk who found a sword and heard that there's a bottle of booze in a castle. Your mission? Steal the bottle and get out.

The zip file contains the level gob and the swords patch.
New Jedi Knight Multiplayer Level: Jedi Stadium - GhostOfYoda @ 5:54 AM
File: Jedi Stadium
Author: THU_Bloodinator
Screenshots: Screenshot 1, Screenshot 2
Description: This level takes place in a small saber arena with chairs, catwalks, dead guys on the floor and all that other good stuff. This is best played with either full force or no force. It is made for 2 to 8 players.
New Jedi Outcast Mod: Promod 3.0 - mscbuck @ 2:41 PM
File: Promod 3.0
Author: Artifex
Screenshots: Screenshot 1, Screenshot 2
Description: 1. First Class-based mod for Jedi Outcast - You can dynamically alter your skill set to include Force Powers or Gunnery skills, or create a hybrid of both. Only be aware that the high level skills are reserved for Jedi and Gunnery purists.

2. All new Jetpack! - Fans of Tribes 2 will welcome the jetpack that is available to Gunners with level 4 Gadget skills. It comes complete with dual-thruster effects and a fuel gauge to limit its use.

4. Enhanced Level 4 Weapons - All weapons become more powerful in the hands of a Gunner with level 4 skills. Damage, firing rate, and charge-up rate are all markedly increased.

5. Expanded support for the Combat Strength Crosshair(CSC) - A Jedi's ability to reflect projectiles is now based upon the CSC. The worse your aim is relative to the shot, the longer it will take you to recover from the block, which will leave holes in your defense for other bolts to bypass your defenses.

6. Enhanced CTF and Team FFA Experience - Special attention was payed to the balancing of the classes in CTF and Team FFA gametypes. Thanks to all the highly skilled CTF clan members that helped out with this testing.

Monday, December 2, 2002

New Jedi Knight Multiplayer Level: Shadow 2 - kak @ 8:01 PM
File: Shadow 2
Author: Prince_YackerZ, Kaminari
Screenshots: Screenshot 1, Screenshot 2
Description: This castle has everything built into its architecture imaginable, weapons, features to get around quicker, and just a haunted feeling. Added strobe lights in secret areas, lighting change in main hallways, statue traps, cannons actually shoot now, door lightning trap, and traps on the outside grounds. Tweaked all the weapons some. Added auto start with concrifle. Teleport to three remote areas of the level. New custom sounds. Hope you enjoy
New Jedi Knight 3do: sentinel.zip - Brandon @ 3:47 PM
Download: sentinel.zip
Author: EH_AceCSF
View: Screenshot
Description: This is a sentinel class shuttle, landed.

Thursday, December 5, 2002

New Jedi Outcast Multiplayer Level: Duel at Besbin - Cool Matty @ 3:54 PM
File: Duel at Besbin
Author: Heikki Lainela
Screenshots: Screenshot 1, Screenshot 2
Description: A small duel level set on besbin. My first MP level try.

Saturday, December 7, 2002

New Jedi Outcast Mod: Weapons Upgrade - Pommy @ 12:41 PM
File: Weapons Upgrade
Author: PerfectJamie
Screenshots: Screenshot 1, Screenshot 2
Description: This simply changes the first person models for most of the weapons. The weapons are the same but now you can see Kyle's hand holding the weapon like in Half-Life. This also comes with a little bonus with the lightsaber from 1st person.
Let the Games begin! - Pommy @ 2:42 PM
Our very own Grismath invited several of us to a game on Drazen Isle today, and in the process of planning, setting up, and playing the incredibly fun match, Massassi Games was born.

Simply put: Massassi Games is reminiscent of the original MPG, but is one 24/7 program that lets Massassi regulars and newcomers alike enjoy a good, old-school or classic game of JK. Simply come into the IRC channel #massgames on irc.holonet.org, and join the fun! The channel topic will hold all of the current match info, as well as upcoming matches or other news.

Those who yearn to play all of the old favorites, such as *WP, Drazen Isle, JKRPG, and countless others, this is the place for you. Drop in whenever you like!

Sunday, December 8, 2002

New MotS Single Player Level: Liberating Cloud City - kak @ 10:03 PM
File: Liberating Cloud City
Author: Donny Versiga (BSR)
Screenshots: Screenshot 1, Screenshot 2
Description: It has been 5 years since the Imperials have taken over Cloud City on Bespin. The New Republic realizes that the time to strike has come and sends Operative Len Hakor to go into the city, disable to city's main sensor array, and assassinate Imperial Governor Moff Treece.

Monday, December 9, 2002

New Jedi Knight Multiplayer Level: The Forgotten Place - Pommy @ 8:43 PM
File: The Forgotten Place
Author: Blood Asp
Screenshots: Screenshot 1, Screenshot 2
Description: The Quake III Arena map "The Forgotten Place" made for Jedi Knight.  It supports up to 8 players and is designed with no-force, guns-only gameplay in mind.  This map uses 16-bit textures.  Warning: this map is designed for high-end machines.  Older machines will suffer.

Tuesday, December 10, 2002

It's That Time of Year Again - blujay @ 6:46 PM
Yes, that's right, it's time for our fourth annual Holiday Logo Contest! Read up on the rules and check out past entries and send yours in! Happy Holidays!
First Logos of the Year - blujay @ 3:04 AM
The first logos of the year have been posted, sent in by these authors:


Keep 'em comin'!

Wednesday, December 11, 2002

New Jedi Outcast Tutorial: Single Player JO Maps, Part 2: Force Powers - Kedri @ 7:26 PM
Tutorial: Single Player JO Maps, Part 2: Force Powers
Author: Jepman
Description: Covers some fundamental points for creating single player maps, such as how to launch your SP map as a proper Mod, specifying what character model to spawn your hero as, and controlling what gear they spawn with.
New Jedi Outcast Tutorial: Single Player JO Maps, Part 1: General Stuff - Kedri @ 7:27 PM
Tutorial: Single Player JO Maps, Part 1: General Stuff
Author: Jepman
Description: Covers some fundamental points for creating single player maps, such as how to launch your SP map as a proper Mod, specifying what character model to spawn your hero as, and controlling what gear they spawn with.

Thursday, December 12, 2002

DBZ: TDiR Banner Thingie! - mscbuck @ 5:49 PM
If you feel like making a holiday banner for the TDiR website, hop on over to the TC's main site and read about it in the news section.
More Logos - blujay @ 8:41 PM
More logos, this time from these authors. Be sure to check out cazor's logo.

LucasArts Press Relase - mscbuck @ 1:33 PM
While browsing around LucasArts, I came across their latest press release regarding mods. It states that they will now host user made modifications for any LEC product at LucasFiles.com. The site is up and running, so check it out!
New Jedi Knight Multiplayer Level: LeGeNd GuNz - GhostOfYoda @ 2:07 PM
File: LeGeNd GuNz
Author: WuLf
Screenshots: Screenshot 1, Screenshot 2
Description: LeGeNd GuNz, a small level containing SUPER fast paced action. Your average conc' war level? Nope... far from it. This level puts a new spin on things. This level was previously submitted in the LeGeNd LeVeL PaCk, but is being submitted on it's own with a bonus level; the un-lit version of LeGeNd GuNz.

Give it a try, and if you like this level, check out LeGeNd LeVeL PaCk as well!

Friday, December 13, 2002

New Jedi Knight Multiplayer Level: Space Station - Pommy @ 3:20 PM
File: Space Station
Author: funnierbone
Screenshots: Screenshot 1, Screenshot 2
Description: his is a medium size level set in a space station. It has garbage disposals, a hospital, living quaters etc.
It is for about 5 to 6 people.
New MotS Single Player Level: The Empire's Web Part 1 - Pommy @ 3:40 PM
File: The Empire's Web Part 1
Author: Basement Knights
Screenshots: Screenshot 1, Screenshot 2
Description: This fairly large MOTS single player level has you as Leia Organa, a Jedi Apprentice of Luke Skywalker. It takes place about 3 years after The Battle of Endor.

Opening Scroll:

"Three years after Darth Vader brought Balance to the Force , the Galaxy is in chaos. The force may be balanced but evil is scattered throughout the Galaxy. Ex-Imperial generals, system warlords, smugglers, and corporate interests all fight to control star systems and the Stormtroopers. 
Luke Skywalker and Leia Organa struggle to rebuild the Republic and the Jedi Knights. The Inner Core systems are the only members of the new Senate. The chaos in the rest of Galaxy must be brought under control or all will be lost. The dark side can easily take advantage of this turmoil. 
Meanwhile Leia's recent nightmares grow in intensity..."

Please note: This level uses 16 bit mats. A 3d card is required.

Visit Basement Levels' web site www.geocities.com/mjp_2112/ for clues and hints.

Saturday, December 14, 2002

New Jedi Knight Multiplayer Level: Death Star Oasis - GhostOfYoda @ 4:11 AM
File: Death Star Oasis
Author: The NightFire Team
Screenshots: Screenshot 1, Screenshot 2
Description: Think of Oasis, just better! I HATE CANYON OASIS!!! I modified this level so at least people that don't like to play in other downloaded levels would like to play in this one. SEF_Rogue, my friend SITH_R2D2MATT and I are working on Death Star Oasis 2. Please make sure you read the readme. This level is best played with 2-10 people.
New Jedi Outcast Single-Player Level: Imperial Mine: Part 1 - GhostOfYoda @ 11:54 AM
File: Imperial Mine: Part 1
Author: Heikki "heke7" Lainela
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second SP level I've made.

Kyle must get to an secret imperial base through its mines. You start at another part of the mines. The Imperials dug here until they found that there were ancient temples. The Imperials sent few patrols to these temples but nobody ever returned... However, one time, some of the troopers returned back to their base. When they came back, they started to kill other imperials. They had no weapons but still they had double their usual strength. The imperials saw this dangerous and after few battles they sealed these dangerous temples with tripmines and forcefields. The mines were also populated with lot of the mine monsters. The reason that the imperials continued the mining operation, was that the ground was very rich, full of the crystals that were also mined from Artus.

Few of the temples had been taken by imperials. Kyle decided to go through one of the dangerous mines. The Imperials had other mines that also led to the base, but Kyle thought that this cave would contain less Imperials.

IMPORTANT! This level was designed to work with the second part, which is under construction at the moment. The level ends when you walk in a cave and it will say that it can't load mine_part2.bsp! After this message, there will be some HOM and you fall to endless pit!!! After I finish the second part, it will load to the next level straight without the HOM effect.

Sunday, December 15, 2002

New Jedi Knight CTF Level: Fast and Furious CTF - GhostOfYoda @ 7:07 AM
File: Fast and Furious CTF
Author: Matyy
Screenshots: Screenshot 1, Screenshot 2
Description: Because it's quite a fast CTF level, a beta tester called it "fast and furious". In this level, you never have to walk for too long. This level only contains 8-bit mats, but I suggest that you only play it on a computer with a 3d-accelerator.
New Jedi Outcast Multiplayer Level: The Time Machine - GhostOfYoda @ 3:05 PM
File: The Time Machine
Author: The_Mute
Screenshots: Screenshot 1, Screenshot 2
Description: For hundreds of years, man has wondered about time travel, wondered if it was possible and how.

Many theories were drawn up, but all were unsuccessful until one day a man came accross the time stream, the root of all time! He carelessly jumped into it and ended up exactly 400 years into the future where he built the time chamber and sealed off the time-stream so it couldnt be harmed. Using the time stream enabled him to travel back to where he founded it and 400 years into the future when the time stream was re-founded. Building the time chamber effected the time-line causing the chamber to appear all over the time stream untouched and un-aged.

Monday, December 16, 2002

New Jedi Knight Multiplayer Level: Space Station 2 - GhostOfYoda @ 10:19 AM
File: Space Station 2
Author: Ken Mickelsen
Screenshots: Screenshot 1, Screenshot 2
Description: Space Station 2 is a expansion of the first Space Station. This is true because, I expanded the original rooms and added lots of new ones. Space Station 2 is a very large level for 8 to 16 people, with many sniper spots, and secrets. Unlike the in first Space Station, in Space Station 2, you can venture outside the station and explore an orbiting ship.
New Jedi Outcast Skin: Rhyrax Mothik 2.0 - GhostOfYoda @ 10:37 AM
File: Rhyrax Mothik 2.0
Author: Hekx Noxu
Screenshots: Screenshot 1, Screenshot 2
Description: I made this reskin a while ago when the Mandalorian pack was released. I keep making the skin darker and continously tweaking it. Now I have decided to release it.
New Jedi Outcast Mod: Legion of DEATH Saber Mod v2.0 - GhostOfYoda @ 11:10 AM
File: Legion of DEATH Saber Mod v2.0
Author: Janos Oudrin
Screenshots: Screenshot 1, Screenshot 2
Description: "The Legion of DEATH", a mod that ADDS now FIFTEEN new saber selections: Ice Saber, Silver Saber, Gold Saber, Bluishpurplesaber, Ghost Saber, Dark Green saber, Dark Blue saber, Pink Candy saber, Pale Blue saber, Intense Blue saber, Dark Gray saber, Acid saber and the real treat: The colour changing sabers! They change colour when you attack. There is a Blue/Red saber and an almighty RAINBOW SABER!

This mod can be used on both pure and non-pure servers that support it. For people without the mod, the pecial sabers appear to be blue. This is a golden moment for mod history, since any saber can be included, and now they can even change colour!

Months and months of studying the game source lead me to the creation of this mod, so please gimme some credit... ;)
New Jedi Knight Multiplayer Level: SITH Training Beta 1 - GhostOfYoda @ 11:29 AM
File: SITH Training Beta 1
Author: SITH__R2D2Matt
Screenshots: Screenshot 1, Screenshot 2
Description: This is where SITH recieved its training; where it got its Dark Powers. You are to train here until you become a SITH Lord.

This level has 4 bedrooms, 1 Big Saber practice room, a few other rooms, and some stuff that is not finished yet but will be in the final version. This level is ment for 2-4 players. Have fun and become a SITH Lord!!!

Tuesday, December 17, 2002

Logo Additions - blujay @ 10:06 PM

Wednesday, December 18, 2002

New Jedi Knight Multiplayer Level: Restless 2 - Dash Rendar @ 7:45 PM
File: Restless 2
Author: Dash Rendar
Screenshots: Screenshot 1, Screenshot 2
Description: Nowhere to run. No place to hide. No place to camp. The action starts BEFORE you spawn. Supports any amount of players, but is best with 2-8. Features 2 versions, one with a concussion rifle and one without. Also has low gravity, and a cool new HUD by GoZ Studios! Happy Fragging......
New Jedi Outcast Multiplayer Level: TY_Duel_Arena - GhostOfYoda @ 3:07 AM
File: TY_Duel_Arena
Author: Tyriel
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first map. I gave it to some friends to play and they said I should submit it.

Thursday, December 19, 2002

Millennium Remodel Complete - blujay @ 3:17 AM
Hideki sends word that he's completed his remodeling of Millennium. It's looking good, so be sure to check it out.

Friday, December 20, 2002

Level Updated - GhostOfYoda @ 4:42 AM
Matyy has requested that we upload a new version of his level, "Fast and Furious CTF", which has had several bugs fixed. If you have already downloaded this level, you will need to download it again for compatibility reasons.

The new version can be found here.
New Jedi Knight Multiplayer Level: Xen - GhostOfYoda @ 6:12 AM
File: Xen
Author: EL3CTRO
Screenshots: Screenshot 1, Screenshot 2
Description: Welcome to Xen, the land of chaos. I hope you have good balance.
This is a multiplayer level which has a 6 player limit.

Saturday, December 21, 2002

New Jedi Outcast Multiplayer Level: Battle Arena - GhostOfYoda @ 4:24 PM
File: Battle Arena
Author: Kyle
Screenshots: Screenshot 1, Screenshot 2
Description: This map is like a dueling arena on Yavin 4. I feel this map should be played with 2-6 players but 6 might be a little crowded.

As this is my first map, I'm sure there are be a few bugs, so if you find any please let me know.
New Jedi Knight Multiplayer Level: Sand Trap - GhostOfYoda @ 4:31 PM
File: Sand Trap
Author: Dark__Knight
Screenshots: Screenshot 1, Screenshot 2
Description: Your small cargo ship has crashed on an unknown planet. The planet seemed to be uninhabited, until you found another crashed fighter. You must search your way through this quiet and desolate planet and find your enemy... before he finds you!

This is my first level. It is meant to be played with NF Guns. If you are a common visitor to Massassi's Forums then you may have seen me around. I posted some screenshots of this level a month ago but it has come a long way since then. This level is set in the day but a night version may be released later. Also, don't judge the screenshots; they're JPEG and not the best quality pictures ever. Please give it a try before you rate it. Have fun!
New Jedi Outcast Mod: Blade Mod MP Promo - GhostOfYoda @ 2:57 AM
[Removed - 12.22.02]
New Jedi Outcast Skin: Blade Promo Characters Pack - GhostOfYoda @ 3:27 AM
File: Blade Promo Characters Pack
Author: Blade Mod Team
Screenshots: Screenshot 1, Screenshot 2
Description: This is a collection of skins and models to promote interest for the upcoming Total Conversion called Blade: Knight of Dracul. Some of these skins will replace existsing JKII skins. All characters have Bot and Team support with the Blade Promo Demo 2.

For more info, please read the readme.
New Jedi Outcast Multiplayer Level: Platforms of Doom - GhostOfYoda @ 10:58 AM
File: Platforms of Doom
Author: Mike "SwedishBorgie" Powers
Screenshots: Screenshot 1, Screenshot 2
Description: This level consists of five platforms sitting high in the atmosphere of Yavin.

Sunday, December 22, 2002

New Jedi Outcast Capture the Flag Level: KOR Mines - GhostOfYoda @ 4:05 AM
File: KOR Mines
Author: Darth T-Bone
Screenshots: Screenshot 1, Screenshot 2
Description: This is a mining area on the planet of Ruusan, a small backwater planet.

This map can be played in any game type and it contains full bot support.

Monday, December 23, 2002

Look at the pretty pictures... - Pommy @ 4:44 PM
After just about 2 months of "I'll work on it tomorrow," extreme irritation, and "I'm giving up," an operational version of the Massassi Forum Images Hosting Service has finally been finished, an idea concocted by myself and Cool Matty. I really couldn't have thought of a more original name :) The service is intended to provide a location for forumgoers to store their non-editing-related images on the web in order to post them on the Forums.

You can make suggestions and comment on the service on this forum thread.

Update (12.23): You can now access the service by http://www.massassi.org/imagecorner as well. Thanks to Brian for the domain!
File Removal - Pommy @ 9:00 PM
The Jedi Outcast Mod Blade Mod MP Promo has been removed because it contained models from an author who did not give permission for them to be used.

It is expected that you read and conform to the submission rules when submitting a level. Please do not take other people's hard work and use them for your own credit without permission.

Sincerest apologies, and much thanks to the author of the models for notifying us of this incident.
New Jedi Outcast Multiplayer Level: Maze - GhostOfYoda @ 4:10 AM
File: Maze
Author: Fragmaster_B
Screenshots: Screenshot 1, Screenshot 2
Description: This is a wierd map. There is something different at every corner.
Logos Galore - blujay @ 4:14 AM
Here are some more!


Our good friend mscbuck will be running the contest for the next week or so while I'm gone. Please bear with him, as he's new to it, and he's only one person. And it is Christmas, after all, so spare time can be limited. I will resume posting when I return.

Merry Christmas!
New Jedi Outcast Single-Player Level: Imperial Mines: Part 2 - GhostOfYoda @ 8:49 AM
File: Imperial Mines: Part 2
Author: Heikki "Heke7" Lainela
Screenshots: Screenshot 1, Screenshot 2
Description: Having survived Part 1, Kyle is now closer to the Imperial base. The Imperials almost totally control this area and unfortunatly, the areas which the Imperials don't control, are overrun by mine monsters!

IMPORTANT! The level was designed to work with the third part! So the level ends there where the elevator takes you up and it says that it can't find mine_impbase.bsp!

Please read the readme for further information.
New Logo Submissions - mscbuck @ 10:27 AM
Throughout the day, I will be updating this news post with the newest logo submissions. Here are the ones I have received so far..

Tuesday, December 24, 2002

More Logos! - mscbuck @ 7:38 AM
Again, I will be updating this news post with the newest logo submissions. Here are the ones I have received..

Sentinel 3DO Updated - Brandon @ 11:29 AM
EH_AceCSF sent in an updated version of his Sentinel 3DO for Jedi Knight, which can be found in our 3D Objects section along with many other great 3D objects.

Wednesday, December 25, 2002

New Jedi Outcast Skin: Santa Claus AKA Father Christmas - GhostOfYoda @ 5:21 AM
File: Santa Claus AKA Father Christmas
Author: Hekx Noxu
Screenshots: Screenshot 1, Screenshot 2
Description: I searched around all the JK2 sites I knew for a Santa skin since it is Christmas but I noticed that there weren't any (appart from a reskin of Duffman) so I did a 5 year skin job on Morgan and the cheesy Santa skin was born!

I added bot support and sound because I know how tedious it is not having them included. I may add team support if I can spare the time since this took me an hour to produce.

Finding the sounds was quite hard, but they're there. I put them in a seperate PK3 incase anyone dislikes the sounds.

This is meant more for enjoyment of the season than skinning ability. If you hate Santa; feel free to grip and DFA the bot.

Hope everyone enjoys it and have a Merry Christmas!
Merry Christmas! - mscbuck @ 8:18 AM
The entire Massassi staff, along with myself, would like to wish everybody a Merry Christmas!
-mscbuck

Yes indeed, may it be a joyous and merry one! Good food and presents... mmmmmm. Happy holidays!
-Pommy

Merry Christmas! I hope you all get what you asked for.
-GhostOfYoda

Happy Holidays everyone! May they be safe and filled with joy.
-Aglar

Thursday, December 26, 2002

New Jedi Outcast Single-Player Level: LADDER - The Xmas Story - Pommy @ 8:15 PM
File: LADDER - The Xmas Story
Author: Darth Arth (Artur L.) and Kenshin (Chris V.)
Screenshots: Screenshot 1, Screenshot 2
Description: LADDER - Type map with several new options.

- 2 Maps. "Crash_landing" and "ladder_xmas"
- over 50 enemies in 18 waves.
- NEW Cutscenes
- many, many scripts
- snow effect
- new shaders and textures
- new Skybox with moving clouds
- some new NPC's without replacing the old characters
- new Game Menu with difficulty settings and snow :D
- customisable and free selectable Jedi-Helpers
- and much, much fun ! :D

-------
STORY:
-------
There is no really a story...
Kyle has some Problems with imperial tie-fighters on his way. Crash landing. Kyle is on a unknown, rocky Planet where he founds a small Portal. After going in, he finds himself on a cold Christmas Planet...

=======================================================
-------------------
Mission Objectives:
-------------------
Just survive and see the end-cutscene, but caution, it is possible to die of laughter! :D

Friday, December 27, 2002

New Jedi Outcast Single-Player Level: Emperor of Doom - mscbuck @ 9:38 AM
File: Emperor of Doom
Author: Gavin Walsh
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first work. It's got 2 puzzles, and I hope you enjoy it. You may need god mode for a certain part. If the floor opens at the end of the level where you fight Desann, get the other one that's there.
One Last Logo..*sniff sniff* - mscbuck @ 1:07 PM
I fear that this last logo will be one of the last of our logo submissions.

New Jedi Knight Multiplayer Level: Vertical Rush - Dash Rendar @ 2:48 PM
File: Vertical Rush
Author: Hoard (Mike)
Screenshots: Screenshot 1, Screenshot 2
Description: Description:  Finally, after who knows how long, I was finally able to release Vertical Rush, the textured version.  For those of you unaware of the untextured version... good for you, because frankly the default level pack was quite possibly the worst idea ever.  Enjoy!

Saturday, December 28, 2002

Skin Updated - GhostOfYoda @ 7:10 AM
Hekx Noxu has requested that we upload a new version of his JO skin, Santa Claus AKA Father Christmas. The new file can be found here.
New Jedi Outcast Multiplayer Level: The Massassi Temple Duel - GhostOfYoda @ 7:23 AM
File: The Massassi Temple Duel
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: In the dense forests Of Yavin IV, there is a temple which was built by the Massassi and was used for training Sith. It is now used to train Jedi. It is the one Place where the Force is balanced. Prepare yourself for battle.
New Jedi Knight Multiplayer Level: Ode To Suzanne - Cool Matty @ 3:02 PM
File: Ode To Suzanne
Author: GBK
Screenshots: Screenshot 1, Screenshot 2
Description: I once loved a girl. Her hair was as silk, her eyes as fire, and her voice as soft as the clouds. I loved her as I had loved no other. Her name was heaven in my ears. I dreamed and thought of nothing but her. But, she did not return those feelings. After a time, I realized she would never be mine. I would never know her embrace, I would never know her touch, I would never know her love. And so began, my ode to Suzanne...

Sunday, December 29, 2002

New Jedi Knight Multiplayer Level: EL3CTRO's Unfinished Level Pack - GhostOfYoda @ 6:19 AM
File: EL3CTRO's Unfinished Level Pack
Author: EL3CTRO
Screenshots: Screenshot 1, Screenshot 2
Description: This is not really a level, but rather a collection of levels that I never really got around to finishing. They're not the best levels in the world, but I thought that someone might be able to finish/improve them. Feel free to change them, add to them, release them, etc as long as you keep to the conditions stated below.

The levels included are:
Delta Station 2
Delta Station, Operation X
Jedi Springer
Metal Duel
Parachute!
Skyscraper
The 10th Kingdom
The Dream
Winter Oasis 2


The levels have a short description of each of them in a txt file in the appropriate directory, aptly named [jedname]_info.txt.

If you do take one of these levels under your wing and decide to improve and release it, you have my permission but you MUST keep to these 2 conditions:
1. You must include my name (Patrick Grant, or EL3CTRO) in the readme of your level, and you add my e-mail address and website in the readme also. (electro@britstorm.co.uk & http://www.britstorm.co.uk).
2. Do not contact me directly through e-mail asking for help about these levels. Don't pestering me in any way no MSN/AIM/ICQ messages etc.

If you really must contact me, you can find me in the massassi chat if I EVER get unbanned or alternatively, you can post a message at my forums http://forums.britstorm.co.uk.
Woo-Hoo! Another Logo! - mscbuck @ 10:08 AM
Here's another one to tack on to our new logo submissions.

New MotS Multiplayer Level: Scream Multiplayer Beta 1.4 - Cool Matty @ 1:48 PM
File: Scream Multiplayer Beta 1.4
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: Scream MP is a unique new way to play MotS multiplayer. The level is based on the Scream movies, but does not portray events or locations from them. Instead, it is set in a large, realistic house with many interactive objects, such as light switches, TVs, security cameras and working kitchen appliances. Scream MP is much more than just a level though, it's more of a level and mod combined, as it modifies almost everything in the original game. To find out more, go to http://www.theswanfamily.freeserve.co.uk and select "Scream MP" from the editing menu.

Monday, December 30, 2002

New Jedi Outcast Multiplayer Level: Sith Temple - GhostOfYoda @ 5:25 AM
File: Sith Temple
Author: Dominic "Bascombe" Jarrett
Screenshots: Screenshot 1, Screenshot 2
Description: The level is intended to be a fairly dark "gothic" Temple arena (for sabres only) with a large central space, an entry hall, some galleries, some overhead walkways, and a pit. It was originally intended to be a duel level, but may be a bit big for that. It's pretty good for small free for alls (max of 8 - 10 players). Its my first released level so I'd be grateful for any feedback!
A Quick Note About Level Submission - GhostOfYoda @ 5:33 AM
When you send your level to Massassi, don't forget to attach 2 screenshots to your email.

There are just several things to remember:
1. Make sure that the screenshots are 800x600 or smaller.
2. Don't call your shots "shot1.jpg", "shot2.jpg" or "shot0001.jpg" etc. Call them something related to the name of the level (e.g, if your level is called "Arena of Water", call the screenshots "aow1.jpg" and "aow2.jpg").
3. Also, if it is possible, try and make your screenshots .jpg format. I get a lot of submissions that include Bitmaps that are 800KB each, and they make the file size huge.
New Jedi Outcast Capture the Flag Level: Yavin Ruins CTF - GhostOfYoda @ 5:41 AM
File: Yavin Ruins CTF
Author: Legacy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large Yavin-themed capture the flag map intended for fast paced play. The fighting takes place amongst temple ruins. Players must battle through tunnels, fallen pillars and some of the remaining intact structures. There are multiple escape routes for attackers and plenty of places for defenders to trap their opponents. This level works best with 8-16 plyers with all guns and force powers enabled. The focus of the map is more on gameplay rather than graphical detail as it is intended for competitive ladder play.

Tuesday, December 31, 2002

New Jedi Outcast Skin: Jim Bob - The Aging Oompa Loompa - Raziel Nok @ 4:51 PM
File: Jim Bob - The Aging Oompa Loompa
Author: Raziel Nok
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is due to a foum thread in Showcase, the URL is in the readme. Big credit to Bounty Hunter 4 Hire, for inspiring me.
New Jedi Outcast Multiplayer Level: Snow Winterpack 1 - GhostOfYoda @ 5:05 AM
File: Snow Winterpack 1
Author: Dad Mad
Screenshots: Screenshot 1, Screenshot 2
Description: I've made a small mappack with 2 snowy Duel Maps. They include the MP snow effect which I made (Darth Arth used it for his X-Mas Ladder Level).
New Jedi Knight Multiplayer Level: Descent_pilot's Level Pack - GhostOfYoda @ 5:26 AM
File: Descent_pilot's Level Pack
Author: Descent_pilot
Screenshots: Screenshot 1, Screenshot 2
Description: These are a pair of deathmatch levels I decided to create whilst taking a break from The Sniper Missions to recollect my thoughts. The levels are called "The Arena of Souls", and "Fuel Tower".

The Arena of Souls is a saber deathmatch level, fast and tight, with one or two surprises.

The Fuel Tower is a much larger level, good for FFA or Team FFA. The elevators may make this level more laggy then others. This level is more geared towards FX than the Arena of Souls.

This pack also includes a demo of my upcoming CTF level, CTF Aquatic, so make sure to bring your umbrella and take a look at the storms I created. (see one of the screenshots).

I hope you enjoy all of these levels.
JK MP Level Updated - GhostOfYoda @ 12:38 PM
Decent_pilot has upgraded his level pack, "Decent_pilot's level pack." If you have previously downloaded this level, you will need to download it again here.
New Jedi Knight Multiplayer Level: The Dralloc Sirhc - GhostOfYoda @ 12:59 PM
File: The Dralloc Sirhc
Author: BeefCaike
Screenshots: Screenshot 1, Screenshot 2
Description: Get ready for pure concussion rifle Deathmatch! This small but wide open canyon level features high catwalks for sniping, jump pads for quick flow and beautiful 16-bit graphics!

If you like Merc Oasis 2, you will like this as well! It is good for up to 17 people and was made only for hardcore gunners. With some practice of using the concussion rifles and moving techniques, this could be your turf for some serious ***-whoopin'!

Wednesday, January 1, 2003

New Jedi Knight Multiplayer Level: Sith Mercenary Headquarters - GhostOfYoda @ 5:38 PM
File: Sith Mercenary Headquarters
Author: SM_Sith_Lord
Screenshots: Screenshot 1, Screenshot 2
Description: The year is 4001. The Earth's atmosphere has completely dissipated into nothing. The Earth is no more than a populated asteroid circling the Sun. Most humans have fled to other newly found life supporting planets but a large few wish to remain on their home planet.

The Human Conservation Act, passed by President George Bush XV in 3984, forced all governments in the Inter-Planetary Union to contribute to the construction of hundreds of Human Conservation Buildings throughout Earth. When alien nations threatened the IPU, some of these buildings were converted into military bases. But when the aliens died out from human viruses, these military bases were repopulated with the average public.

SM HQ is based in Human Conservation Building #214 - La Paz, Baja California, Earth. Building #214 is more like a self-contained city than a housing project. It has many recreational facilities such as a shooting gallery, boxing arena, movie theater, and more. But it also contains some combat training facilities from when it was a military base. Some of these include the Pillar Training Area, Zero-G Training, Anti-Gravity Tube and many more.

Building #214 also has many apartments for it's inhabitants. Some of these are high-class living quarters, and others are small, run down apartments in the building's ghetto.

Warning: This level uses some 16-bit textures.
New Jedi Knight CTF Level: Reactor CTF - GhostOfYoda @ 6:10 PM
File: Reactor CTF
Author: MadMan/NDS~PuRiTy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Jedi Knight CTF level that isn't just a deathmatch with flags. This is good for 4-6 players.

For more ctf goodness go to http://personal.sdf.bellsouth.net/b/a/badimo/index.html.
New Jedi Outcast Capture the Flag Level: Catharsis - GhostOfYoda @ 7:06 PM
File: Catharsis
Author: Lord Kaan
Screenshots: Screenshot 1, Screenshot 2
Description: Catharsis is a very large level with multiple tiers and plenty of room to move and fight. It supports CTF, CTY, FFA, Team FFA and Jedi Master game modes whilst sporting good frame rates and has Complete bot support.
New Jedi Outcast Capture the Flag Level: Saberwars - GhostOfYoda @ 7:20 PM
File: Saberwars
Author: Lord Kaan
Screenshots: Screenshot 1, Screenshot 2
Description: This map was designed for Saber purists that enjoy full force, saber only, team game modes and/or playing against bots. It supports CTF, CTY, Team FFA and FFA game modes and has complete bot support. Good framerates and complete bot support were my two main concerns. This ofcourse, affected the maps overall design. While Saber only CTF maps don't seem to be very popular to the masses, saber purists who enjoy saber vs saber combat should enjoy this level, especially as it supports four different modes of play.