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Old News - March 2003

The Massassi Temple » Old News » 2003 » March

Disclaimer: We have been posting news since 1998. Many of the sites we previously linked to have long since gone defunct. Worse, sometimes scammers buy up old domain names and replace their original content with malware or objectionable content.

Saturday, March 1, 2003

New Jedi Outcast Mod: Weapons Upgrade v. 2 - GhostOfYoda @ 8:47 AM
File: Weapons Upgrade v. 2
Author: PerfectJamie
Screenshots: Screenshot 1, Screenshot 2
Description: This is version 2 of my weapons upgrade mod. I saw the complaints people had on the last version and improved it, now it even includes proper muzzle flashes. I also took out the force pull/push effect to make the force ability look more like the movie.
New Jedi Outcast Tutorial: Clipping Basics in Radiant - Kedri @ 11:27 AM
Tutorial: Clipping Basics in Radiant
Author: gammasts
Description: This tutorial demonstrates the fundamental technique of clipping brushes in the Radiant editor.
New Jedi Outcast Tutorial: Creating Custom Shaders - Kedri @ 12:42 PM
Tutorial: Creating Custom Shaders
Author: Sine Nomen
Description: This tutorial covers basic light emitting shaders, and how to bring them into Radiant.
The Return of the Empire - Pommy @ 1:24 PM
Yecti has sent uplifting word of the renaissance of a once-great kingdom:
For those of you who don't know, OSC has indeed come back from its two year hiatus. The site, located at http://osc.gamersunion.net, is indeed back to its infancy. Currently the layout will not work with Opera or NS7, but fear not, for we are hosting a contest to redesign OSC in a manner that will be compatible with all browsers (Please see this thread on our forums for details). The forums are up and running, as well as the chat (the applet has now been customized to fit in with the current layout. We are in need of news posters and forum moderators and the like, so all requests to help are greatly appreciated, and should be sent to me or Pommy at either of our respective email addresses (yecti@insightbb.com or Pommy@massassi.net). Thanks alot and hopefully we can see OSC to some dillusional form of grandeur!

Go check it out!

Sunday, March 2, 2003

New Jedi Knight Tutorial: Keys - Kedri @ 10:08 AM
Tutorial: Keys
Author: PJB
Description: A beginner's guide to .KEY animation files in Jedi Knight. Answers all the basic questions and also offers a sample custom .KEY file.
New Jedi Outcast Skin: Grey Fox Update - GhostOfYoda @ 12:59 PM
File: Grey Fox Update
Author: Graves
Screenshots: Screenshot 1, Screenshot 2
Description: This is an updated version of Grey Fox, a skin from Metal Gear Solid. It includes team colors, bot files and a cloaking ability.

Monday, March 3, 2003

New Jedi Outcast Capture the Flag Level: The Two Towers - GhostOfYoda @ 10:40 AM
File: The Two Towers
Author: SwedishBorgie
Screenshots: Screenshot 1, Screenshot 2
Description: Two towers sit majestically in the atmosphere of Bespin, where there's nowhere to go but down. This level is a sniper's paradise. It includes bot support! Enjoy!
New Jedi Knight Multiplayer Level: Borg Oasis - GhostOfYoda @ 11:20 AM
File: Borg Oasis
Author: JE_Jaina_Solo
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Canyon Oasis assimilated by the Borg. Whether you are a Trekker or not, this level may still be of interest. I have adapted the level for more gun battles; the level now consists of weapons with unlimited ammo. Concrifles, Fullshields, and Bactatanks are now more abundant in key areas of the level. As for the level itself, it has a few modifications to it other than it's looks. You can also hear the Borg "chanting" in the background of some areas.

I recommend you play this level with 2-8 people.

I would like to also add this is my first attempt at making a modified level.
New Jedi Knight Multiplayer Level: The Pool - GhostOfYoda @ 12:25 PM
File: The Pool
Author: vaporlinx
Screenshots: Screenshot 1, Screenshot 2
Description: This level is centered around a pool with a few halls around it. It is suited for 2-4 player deathmatch with sabers or guns. Force powers are not recommended on this level. It has been modified slightly to accomodate the WOW mod.

Tuesday, March 4, 2003

Image Corner...Revived! - Cool Matty @ 6:41 PM
The Image Corner, a Cool Matty/Pommy creation (Mostly Pommy), has been granted a second life thanks to Cave_Demon. The new server is back online, but members will need to reregister. No images were recovered from old accounts, though. Go grab your account now! http://blargh.mine.nu/test/

Wednesday, March 5, 2003

New MotS Single Player Level: Battle on Kamino - GhostOfYoda @ 11:23 PM
File: Battle on Kamino
Author: Michael Delavante
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small singleplayer level for Mots. It is the battle on Kamino between Obi-Wan and Jango Fett. And yes, Jango actually does fly, especially if you use force jump or get up onto the slave. I also added rain, thunder and a little bit of lightning.
New Jedi Knight Multiplayer Level: Rome Arena - GhostOfYoda @ 10:34 AM
File: Rome Arena
Author: A grim Zombie
Screenshots: Screenshot 1, Screenshot 2
Description: This was a part of a larger level but the HOM effect made me cut out 50% of it. A lot of things that I wanted to add will never be donem, but I edited the level so it works (and looks) better. I skipped giving it good textures and lights in order to spend time on my next level.

I hope you all still like it.
New Jedi Outcast Single-Player Level: Nar Shaddaa Once Again! - GhostOfYoda @ 10:57 AM
File: Nar Shaddaa Once Again!
Author: May Michael
Screenshots: Screenshot 1, Screenshot 2
Description: After a short visit back to the moon, Nar Shaddaa in order to meet an informant, you have to go back to your ship. Find your way back in order to leave Nar Shaddaa immediately.

Friday, March 7, 2003

New Jedi Outcast Multiplayer Level: The Valley of The Jedi Tower - Pommy @ 6:29 PM
File: The Valley of The Jedi Tower
Author: Tony "Cazor" Stockert
Screenshots: Screenshot 1, Screenshot 2
Description: This is one of my favorite levels in Jedi Knight: Dark Forces 2, so I thought  i would make it for JO. Keep in mind that this is my first map and I might go  back some day and redo some textures.  So, if you would, please judge this on  the structural quality and not the textures. (i would like to thank Sine_Nomen  for the ship model and Katabatic for teaching me how to edit).

I hope you all enjoy this level more than I did making... cause then you would  all hate it with passion ;)

Further acknowledgements:
    Beta testers:
  • gammasts
  • Yecti
  • Katabatic
Massassi's Intermittency - blujay @ 11:51 AM
Many of you have probably noticed that Massassi has been coming and going lately. Well, unfortunately our gracious host, Recon Gamer, has been the victim of Denial of Service attacks lately. They're doing their best to block them, but the attacks continue. So there's really nothing we can do right now but hope they stop soon. Thanks for your patience.
New Jedi Knight Mod: Fettskins - GhostOfYoda @ 1:44 PM
File: Fettskins
Author: Pure_Extreme
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first mod. It includes Jango and Boba Fett because the skins out there are not so accurate so here are my skins. I hope you guys enjoy them. I suggest that you use the Jedi Knight Advance mod or the Mandalorian Wars patch to play with this.

Saturday, March 8, 2003

New MotS Single Player Level: Battle on Kamino SE - GhostOfYoda @ 2:09 PM
File: Battle on Kamino SE
Author: Michael Delavante
Screenshots: Screenshot 1, Screenshot 2
Description: This is the SE version of my level, Battle on Kamino.

It includes better mats, new 3dos and a few enhancements. There is nothing extraordinary but it is still better than the first release.

Sunday, March 9, 2003

New Jedi Outcast Mod: Flammenwerfer 1.0 - GhostOfYoda @ 7:47 AM
File: Flammenwerfer 1.0
Author: Thrawn42689
Screenshots: Screenshot 1, Screenshot 2
Description: This is a little mod that causes the Heavy Repeater to behave quite like a flamethrower. It also modifies the Rocket Launcher a bit. This mod is not intended to be outstanding, just a fun little dealie I whipped up because I was bored. Also, it's easy on 56kers. There is more info in the ReadMe.
New MotS Single Player Level: A Pirate's Tale level 5 and 6 - GhostOfYoda @ 2:34 PM
File: A Pirate's Tale level 5 and 6
Author: ZOOIkes aka Darth Vedder
Screenshots: Screenshot 1, Screenshot 2
Description: This is the final installment in the APT series. Hake is on his own now and will have to investigate the nature of the disk on its homeplanet, Hellior 4.

Thursday, March 13, 2003

New Jedi Knight Multiplayer Level: Rolling Game - Pommy @ 8:19 PM
File: Rolling Game
Author: ID_Junkguy and ID_Matt
Screenshots: Screenshot 1, Screenshot 2
Description: Simple architecture... but very fun gameplay! Some say that this game plays similar to Episode 1: Racer or Super Monkey Ball.

Rolling Game includes a mod and a level. The object of this game is to roll to the end of your chosen path (there are two difficulties). By holding Crouch, your character will roll forward with a high velocity. Fly off ramps, avoid walls, and encounter many other tricky obstacles on your way to the finish. Only true Rollers will be able to complete the Experts path!

There is also good rolling music that plays automatically when you start the level. You can turn it off using a hotkey, but why would you want to do that?

Friday, March 14, 2003

Updates at The LimeLite - GhostOfYoda @ 1:21 PM
MaDaVentor has made some recent updates to his webpage, The LimeLite, and he has sent us this message:

It's been a long time, but I have made a worthy update to my portfolio, The LimeLite! I have added 2 desktop Wallpapers and 3 photo edits. Finally, I made a new sub-section called Drawings, and added 3 drawings. I hope you like all the new content, and don't forget, you can always contact me via e-mail or forums.

Sunday, March 16, 2003

New Jedi Knight Mod: Water Saber - Pommy @ 8:31 PM
File: Water Saber
Author: PJB
Screenshots: Screenshot 1, Screenshot 2
Description: This is a realy small mod that adds a new multi-player saber; as long as the player using the saber has the mod installed, all other players will be able to see his/her saber.  The effect of this mod is that it turns the saber to water, basicaly just a new skin for the saber.
New Jedi Outcast Mod: Chainsaw 0.1 Beta - kak @ 8:31 PM
File: Chainsaw 0.1 Beta
Author: Thrawn42689
Screenshots: Screenshot 1, Screenshot 2
Description: This modification turns the lightsaber into a chainsaw. Hopefully the next release will include working sounds (haven't figured that  out yet), and perhaps blood.  Maybe even multiple colors, iMac style.
New Jedi Outcast Skin: Scoarch - Pommy @ 8:44 PM
File: Scoarch
Author: Paolo Pace
Screenshots: Screenshot 1, Screenshot 2
Description: This is a darker rendition of the Desann model. The skin is a red and grey, with worn leather and woven armor. There are also inset quartz crystals in various areas of the armor, as well.

A custom sound file is included.

I hope you enjoy this as much as I have.

One additional screenshot can be found in the .zip file.
New Jedi Knight Multiplayer Level: Pyramid battle - kak @ 8:45 PM
File: Pyramid battle
Author: A grim zombie
Screenshots: Screenshot 1, Screenshot 2
Description: This level is good for guns or sabers. I suggest you use force three or above. This works best with sbx3.1, but still good for allmost any thing.
New Jedi Outcast Skin: Jedi Master Maximus - Pommy @ 8:51 PM
File: Jedi Master Maximus
Author: Optimus Prime *VGER*
Screenshots: Screenshot 1, Screenshot 2
Description: This a misc. Jedi master called Maximus I created using the Obi Wan model.
New Jedi Knight Single Player Level: The Empire's Revenge - kak @ 9:03 PM
File: The Empire's Revenge
Author: Edward
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first SP level! It is about Kyle being  woken in the year 2560 (Earth year) and shall fight a new Emperor that  wants REVENGE! Why? He wants to avenge all the Dark Jedi before him. Maul, Dooku, Vader, Sidious, Jerec,  Dessan, etc.
New Jedi Outcast Capture the Flag Level: Lazer War - Pommy @ 9:13 PM
File: Lazer War
Author: Morgan Leah TJC
Screenshots: Screenshot 1, Screenshot 2
Description: A relatively simple CTF map, but fun nonetheless. It is based on LazerTag arenas in the 'Real World.'  

Editor's note: The author has requested assistance regarding the enhancement of this level. Please dispatch an email if you want to help.
New Jedi Outcast Capture the Flag Level: The Massassi Temple CTF - Pommy @ 9:35 PM
File: The Massassi Temple CTF
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: In the Dense Forests of Yavin IV is a temple. Built by the Massassi and [once] used for training Sith, it is now used to train Jedi. 
The one Place where the Force is balanced: Both Light... and Dark. Prepare yourselves for battle.

This is the CTF and FFA version its fun with any number of players. I hope you enjoy.

Thursday, March 20, 2003

New Jedi Outcast Mod: Overpowered Saber Mod - GhostOfYoda @ 12:31 PM
File: Overpowered Saber Mod
Author: Spencer Thomas
Screenshots: Screenshot 1, Screenshot 2
Description: This is a simple saber mod. It makes the lightsaber blade wider in both the core and its glow. The glow also has branching white lines in it to give it an electrical effect.
New Jedi Knight Single Player Level: Your Son Is Dead - GhostOfYoda @ 12:37 PM
File: Your Son Is Dead
Author: DarkStrike
Screenshots: Screenshot 1, Screenshot 2
Description: In "Your Son Is Dead", your son looks like Yun. You're trying to avenge your son's death. In this level, there are traps and weapons. When you find your son's killer it will be very hard to kill him. There are two secret areas. If you need any help, please e-mail me.

Saturday, March 22, 2003

The Deadline for the MGLP Contest Draws Near - GhostOfYoda @ 5:47 PM
The MassGame's staff and the staff of the late DME would like to remind you that the deadline for the MassGames Level Pack Contest is drawing near. The deadline is the 30th of March. The rules can be viewed here and all submissions should be sent to grismath@nmgoh.com.
New Jedi Outcast Skin: Jedi Knight - GhostOfYoda @ 3:22 AM
File: Jedi Knight
Author: Jedi KeViN
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first skin, I call it "Jedi Knight." I hope everyone likes it.
New Jedi Outcast Mod: Masters of the Force (Release 2) - GhostOfYoda @ 3:51 AM
File: Masters of the Force (Release 2)
Author: The MotF Team
Screenshots: Screenshot 1, Screenshot 2
Description: Masters of the Force is a MOD that came from the need to make Jedi Knight 2 more than it is. We felt that even though RavenSoft had done a decent job at making the game, there were many things that could have been done even better. Our main issue was the ambience that the game generated. It appealed more to players coming from games such as CounterStrike and UT instead of players that wanted a game that recreated the Star Wars "experience".

Other issues were related to the poor handling of various aspects of the gameplay, such as saber combat. RavenSoft apparently had tried to simply build on a platform (the previous Jedi Knight-Dark Forces games) which now is dated, and attempting to make up for it by placing it in a newer engine. This lack of true innovation is what has led many to attempt to 'fix' Jedi Knight 2 to what they thought was what RavenSoft should have done from the beginning.

This was especially prevalent with the saber combat system. It has been a target for numerous discussions in the Jedi Knight 2 community. On one side, people were happy with the system that Ravensoft had devised, and on the other people argued that it was too random and not faithful to the movies.

Other mods have focused their efforts on reducing the randomness of the game. We, however, felt that the randomness was only a small part of a larger problem. Fixing the saber combat system is one step in the right direction, but not enough to make the game itself a truly rewarding experience.

As such, we are currently striving to bring the "feel" of the Star Wars to Jedi Knight 2. Since we believe that Star Wars is a direct result of George Lucas's vision, we are basing this Mod primary on what Lucas has directly influenced, the movies.
New Jedi Knight Multiplayer Level: DOTR Hideaway S.E. - GhostOfYoda @ 4:04 AM
File: DOTR Hideaway S.E.
Author: DOTR_Corran2015
Screenshots: Screenshot 1, Screenshot 2
Description: I changed a couple things. To get into my apartment just go in the pool in the main complex. In the lower right corner farthest from the entrance to the pool room, there's a fake wall.

There are many new changes, my apartment is slightly funkier. To open the door to my apartment hit the switch. It's a toggle door so you gotta hit the switch to close it. Theres also a switch to lock it.

There are moderate architectural differences. There is now a massive lake outside, on the far side of the blockade runner coming out of the hangar. On the far side of the lake, as well as one on the close side are drivable working hovercrafts thanks to a cog BAH_Strike made, and a 3do I made.

I've added a small restarant, the Beefcaike Cafe. I wanted to challenge myself to see if I could compare it to the Dralloc Levels. As with several other areas, there is a switch to spawn civilians to add atmosphere to the Cafe, and one in the kitchen to spawn C2PO's as staff.

The race track was going to be bigger but I wasn't able to implement it due to JK's limitations.

See the textfile in the zip for hovercraft piloting instructions.

Sunday, March 23, 2003

New Jedi Outcast Mod: Outcast Shields - GhostOfYoda @ 3:36 AM
File: Outcast Shields
Author: McBain
Screenshots: Screenshot 1, Screenshot 2
Description: This mod contains 14 shield skins and their collectable shield-packs in the same colors. There are also 3 extra skins for the shield-packs. All of them have new textures and new colors. It's only an optical change of the shields and shield-packs.
New Jedi Knight Mod: Lama Su - GhostOfYoda @ 5:05 AM
File: Lama Su
Author: Andrew Archer
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is Lama Su from Star Wars: Episode II. She is the Prime Minister of the storm-shrouded, isolated planet Kamino. She was modeled from scratch. Node editing makes this skin realistically taller than other players. She was textured using ForceRemap.
New Jedi Outcast Multiplayer Level: Imperial Blue - GhostOfYoda @ 5:31 AM
File: Imperial Blue
Author: SpDTheadkeFor
Screenshots: Screenshot 1, Screenshot 2
Description: Imperial Blue is my first map. It is designed for duels.
New MotS Single Player Level: Obi-Wan vs Count Dokku - GhostOfYoda @ 6:47 AM
File: Obi-Wan vs Count Dokku
Author: Michael Delavante
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small single player level for Mots. It is the duel between Obi-Wan and Count Dokku in Attack of the Clones. It takes place in Dokku's hideout in the mountains.
New Jedi Outcast Skin: Bourne - GhostOfYoda @ 7:10 AM
File: Bourne
Author: jkz_wolfe & Bourne
Screenshots: Screenshot 1, Screenshot 2
Description: This is a remake of the Trandoshan skin with cloaking abilities. All you need to cloak is to type "bind [key] model bourne/cloak" and to uncloak, you have to type "bind [key] model bourne".
New Jedi Outcast Skin: SotJ - GhostOfYoda @ 7:25 AM
File: SotJ
Author: SotJ_XReaperX
Screenshots: Screenshot 1, Screenshot 2
Description: This is a black SotJ hunter reborn.
New Jedi Knight Multiplayer Level: Saber Canyon - GhostOfYoda @ 8:02 AM
File: Saber Canyon
Author: _R__Y__A__N_
Screenshots: Screenshot 1, Screenshot 2
Description: Although this is a rather small JK level, it has enough walkplayers to support up to 20 players in a game. It is a lightsaber only (except for the bryar, of course) level intended for either NF or FF saber fighting use. Please note that this is my first Jedi Knight level.
New MotS Single Player Level: The Battle Over Stabulus III SE - GhostOfYoda @ 8:21 AM
File: The Battle Over Stabulus III SE
Author: Michael Kyle
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized single player level for MotS. It is a remake of my original level "The Battle Over Stabulus III". This level features better cutscenes, better archi, a second level and is simply overall a better level. I hope you enjoy it.
New Jedi Knight Mod: The Laboratory Skin Patch - GhostOfYoda @ 8:39 AM
File: The Laboratory Skin Patch
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This mod includes the skin made for the Laboratory TC, Trent Mitchell. This mod also includes the 077 Saint.
New Jedi Outcast Skin: The Crow - James O´Barr - GhostOfYoda @ 8:53 AM
File: The Crow - James O´Barr
Author: SoHei
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is based on the character by James O´Barr - "The Crow."

This is my second skin in "The Crow" series, it has bot support and team support.
New Jedi Outcast Single-Player Level: The Odd Side - GhostOfYoda @ 9:03 AM
File: The Odd Side
Author: Devmapall
Screenshots: Screenshot 1, Screenshot 2
Description: This is simply my first map for JO.
New Jedi Knight Multiplayer Level: 2015 Plaza Beta 0.93849 - GhostOfYoda @ 9:37 AM
File: 2015 Plaza Beta 0.93849
Author: DOTR_Corran2015
Screenshots: Screenshot 1, Screenshot 2
Description: This is a beta of my new level that is coming up. I may delay it for at least a couple of months. So far, I have got a lobby that needs some improvement, a lounge on the second floor, and a partial hotel on the third floor. This is just to give you an idea of what I'm doing as well as with a plan of what's coming next. There'll be more than what's planned in the picture however. I'm going to have a parkade, throw in a few vehicles courtesy of hellcat and a penthouse or two. There will probally be a helipad on the roof. I know about all the bugs in this level. This was posted just to give you a preview.
New Jedi Knight Mod: Galactic Civil War (Base 1.0) - GhostOfYoda @ 10:06 AM
File: Galactic Civil War (Base 1.0)
Author: Tyler "TIE" North
Screenshots: Screenshot 1, Screenshot 2
Description: "Star Wars: Galactic Civil War" is a class-based modification for "Dark Forces 2: Jedi Knight".

Features include:

  • All new, character-dependant, class-based gaming system.
  • 6 distinct classes, each with their own unique attributes, inventory, and weapons.
  • Character Packs allow users to create and add their own characters to use with the official GCW Base Patch.
  • Over 120 official characters in all in 3 distinct Character Packs to choose from.
  • All new weapons, including the evil Sith's Lightstaff, and the trusty Blastech DL-44 pistol.
  • Muzzle flashes on energy weapons.
  • Completely revamped saber system, including motion trails, active damage and glowsaber technology.
  • Intricate Lightsaber and Lightstaff combat for exciting duels as well as balanced gameplay.
  • Brand new target locking feature.
  • Quick evasion techniques.
  • Removable Jedi robes, for dueling and roleplaying realism.
  • Jet packs or Grappling Hooks for Bounty Hunter characters.
  • Revamped Force Powers for true Jedi emersion.
  • SaberMaster's Chase Camera system (toggleable).

    There are over 100 new characters from all parts of the Star Wars universe, available in 3 official Character Packs, to coincide the release of GCW, and one large Character Pack containing all the official characters. Note that at least one Character Pack must be used in conjunction with the GCW Base Patch, and the Base Patch includes a blank Character Pack, so users may play GCW using the just the original Jedi Knight characters with their respective class settings. Additional Character Packs, as well as a wealth of useful information on Galactic Civil War can be found at the official website.
  • Level Inbox Empty - GhostOfYoda @ 10:09 AM
    Today, I managed to clear the entire levels@massassi.net inbox. If your level has still not been posted, please resubmit it, checking that you have included 2 screenshots and a readme.
    New Jedi Knight Multiplayer Level: Atom's Skybox - GhostOfYoda @ 1:18 PM
    File: Atom's Skybox
    Author: at0m
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small Deathmatch level. It is loosely based on a Skybox Arena in Unreal Tournament. There are plenty of ammo pickups and concussion rifles and a few armor vests and bacta tanks. It should be good for some 1 on 1 or 2 on 2 action. I wouldn't suggest more than 4 people on this level at a time as it may be a bit crowded.

    Monday, March 24, 2003

    New Jedi Knight Mod: JK Chess - mscbuck @ 4:14 PM
    File: JK Chess
    Author: DSLS_DeathSythe
    Screenshots: Screenshot 1, Screenshot 2
    Description: Now you can play a real game of chess with others in JK. You will need to have TEAM PLAY on for the chess game to work. RED team moves the WHITE pieces and GOLD team moves the BLACK pieces. To move pieces just activate the piece you want to move and then the square you want it to move to and the piece will move there. To take another piece just activate that piece instead of a square. There are more instructions in the Read-me, so I strongly urge that you read that.

    Tuesday, March 25, 2003

    Dark Forces 2 Enhanced Site Goes Live - mscbuck @ 5:19 AM
    This is right from NwO2kReaper.

    Hi guys here’s quite a bit of a update. We just had our new site go live our new address is http://www.nwo2k.net/df2ephp/. I would like to give a big thanks The Game NwO and the rest of the Clan for there help and support and hosting the new system should make news updates more easy and more often. At the moment we're working on a Demo what we hope to have out shortly, which will contain the Nar Shaddaa Level “Double Cross at Nar Shaddaa” with new texture, and more NPCs. We're also working on pre-rendered cut scenes for the intro. We have a part of the intro finished where you see the Vengeance. Soon as all the Dark Jedi are finished we'll be working on finishing the scene and we hope to include the fly through of Nar Shaddaa. We're also looking for new team members for the Mod the open positions. They are....

  • Mappers
  • Skinners
  • Coders
  • Texture Artists
  • Modellers

    If you are interested in one of those positions, please e-mail me
  • Thursday, March 27, 2003

    New Jedi Knight 3do: mark4shuttle.zip - Brandon @ 2:32 PM
    Download: mark4shuttle.zip
    Author: sskakarot51
    View: Screenshot
    Description: A shuttle that you can walk around in
    New JK/MotS 3do: chariot.zip - Brandon @ 2:33 PM
    Download: chariot.zip
    Author: EH_Ace
    View: Screenshot
    Description: An Imperial Chariot

    Sunday, March 30, 2003

    New Jedi Outcast Multiplayer Level: Hangar Duel - GhostOfYoda @ 8:10 AM
    File: Hangar Duel
    Author: gman
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is my first map for JO. It is just a small hangar for dueling in.
    New Jedi Knight Multiplayer Level: Kaboom Room - GhostOfYoda @ 8:36 AM
    File: Kaboom Room
    Author: DrkJedi82/Jim7
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small two level room with an elevator at each end. There are two versions of it, each with different weapon pickup.
    New Jedi Knight Multiplayer Level: Canyon Dipper - mscbuck @ 11:01 AM
    File: Canyon Dipper
    Author: MrRavenX
    Screenshots: Screenshot 1, Screenshot 2
    Description: The first "Rolling mod" add-on level! Level includes some cool halfpipes to make things interesting and various booster pads to launch you at unholy rates of speed. This level is setup for racing so everytime you do a lap you get 5 points. Maneuver through the various obstacles and make it to the finish line first to win! A COG prevents fall/collision damage, so go as fast as you can. This is my first level, so feedback is greatly appreciated.
    New Jedi Knight Multiplayer Level: SL_Emperor's_House - mscbuck @ 11:08 AM
    File: SL_Emperor's_House
    Author: THU_Bloodinator
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a medium size level that is a haunted house, named after the leader of Saber Lords, SL_Emperor_. It has 3 floors. A main floor, a 2nd floor, and a network of underground chambers that is hidden. There are over 200 3dos, and over 120 lights. It took over 2 months to make.

    Monday, March 31, 2003

    New Jedi Knight Multiplayer Level: Snipeage - GhostOfYoda @ 10:00 AM
    File: Snipeage
    Author: RayOfAsh
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small multiplayer level meant for a mod that gives you a sniper rifle. It is possible to play without one, however. This is my first level that I've released. It's good for 2-10 players.

    Tuesday, April 1, 2003

    Jedi Knight III - mscbuck @ 4:12 PM
    As most of you probably have heard in #massassi or on JKii.net, a German magazine GameStar has posted an article on a forthcoming Jedi Outcast expansion pack. Be sure to read up on a translation at IGN. Some of the new features sound pretty nice, including "create-a-jedi". Also, be sure to check out the slow-loading "supposed screenshots" page at JediKnightII.net. /me drools.

    UPDATE: JediKnight III was just confirmed earlier today by Kenn Hoekstra and Michael Gummelt of RavenSoft at LucasForums, where Michael also answers some questions, and at RavenGames.com. Be sure to check out RavenGames' new JKIII forum.