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Old News - June 2003

The Massassi Temple » Old News » 2003 » June

Disclaimer: We have been posting news since 1998. Many of the sites we previously linked to have long since gone defunct. Worse, sometimes scammers buy up old domain names and replace their original content with malware or objectionable content.

Wednesday, June 4, 2003

The Good Stuff, the Opportunities - Pommy @ 3:46 PM
Our main man Kenn (Project Admininistrator for JA, as you probably already know) gives us the insider on even more goodies and the like on the upcoming game, as well as a valuable job opportunity for aspiring modelers:
Jedi Academy QnA + New Screenshots: http://www.galactichunter.com/special_reports/jedi_academy.asp
Raven is hiring a high poly modeler for Quake IV: http://www.ravensoft.com/jobs.html
Don't miss out!

Thursday, June 5, 2003

New Star Wars Game Network - BV @ 10:31 AM
Former Massassi staff member, Raziel Nok, now known as Corrune Inundum, has started a new Star Wars Game/News site. The site is up and running and looking great. Definately worth checking out!

Sunday, June 8, 2003

Jedi Knight Compatible In Linux - Hebedee @ 9:26 PM
Cogman informs us that Dark Forces II: Jedi Knight (along with Jedi Outcast) is compatible with Linux under Wine, a sort of Windows "emulator" or compatibility layer. Visit Frank's Corner (FPS section) for help installing and configuring the games. Numerous other games are supported as well (including Grim Fandango), so check it out.

Thursday, June 12, 2003

Jedi Academy Q&A at TheForce.Net - Kedri @ 9:03 AM
TheForce.net offers a new Q&A with Kenn Hoekstra, Project Admin at Raven, on the upcoming Jedi Academy. It covers some pretty interesting topics, such as multiplayer options, lightsaber and character customizations, development on the Xbox version of the game, and the ever importatnt modding options. (Source: BluesNews)

Saturday, June 14, 2003

Files Still Down - mscbuck @ 6:50 AM
Hopefully this will stop some of the e-mails. The files are still down, so please stop sending us e-mails with subjects as "OMG I CAN'T DOWNLOAD FIX NOW!". If you tell us to fix now, I suggest what blujay said, which would be giving us money to buy a new server. We would prefer small bills, nonsequential. In the meantime, please be patient as we wait for an update from the guys at Recon.

Thursday, June 19, 2003

Files are back! - oSiRiS @ 2:06 PM
The fileserver seems to be back online! Expect more news shortly. Obviously, it will take alot of effort on behalf of the file posters of the site to get all of the new content online. Please be patient as we at The Massassi Temple catch up. Also, thank you for your patience in waiting.
New Jedi Knight Multiplayer Level: Stomping Grounds - GhostOfYoda @ 2:23 PM
File: Stomping Grounds
Author: Blood Asp
Screenshots: Screenshot 1, Screenshot 2
Description: Stomping Grounds is a no frills, shoot anything that moves map set in a medium-sized arena. This map is ideal for 4 or more players, but can support up to 16. The emphasis on Stomping Grounds is function over form, so older machines should have no problems running it.
New Jedi Outcast Mod: Masters of the Force: Release 3 Beta 3 - GhostOfYoda @ 2:27 PM
File: Masters of the Force: Release 3 Beta 3
Author: MotF Team
Screenshots: Screenshot 1, Screenshot 2
Description: The purpose of Masters of the Force is to make the game more like the movies.

Note: Great news! We finally got a website for Masters of the Force (The Jedi Knight 2 Mod)! We are proudly hosted by the jk2files.com network. Set your browser to motf.jk2files.com and check it out!
New Jedi Outcast Skin: Trooper Pack - GhostOfYoda @ 2:30 PM
File: Trooper Pack
Author: Cheezman
Screenshots: Screenshot 1, Screenshot 2
Description: These are my first 3 skins, based on the shadow and stormtrooper models with red/blue team support.
New Jedi Outcast Skin: Crusader - GhostOfYoda @ 2:34 PM
File: Crusader
Author: Feeank
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first skin. He is a crusader dude, and he has a red huge cross in his chest and back. Ain't that the coolest?

This was made using Raven's "Prisoner" model, completed with "Galak's" gloves, pants and boots.
New Jedi Outcast Skin: Sared Kilvan - GhostOfYoda @ 2:42 PM
File: Sared Kilvan
Author: Sared
Screenshots: Screenshot 1, Screenshot 2
Description: Sared Kilvan is a self trained Jedi with a past that he himself does not fully know.
New Jedi Outcast Skin: Old Ben Kenobi - GhostOfYoda @ 2:44 PM
File: Old Ben Kenobi
Author: Jedi KeViN
Screenshots: Screenshot 1, Screenshot 2
Description: This is my second skin. I attempted to make an Old Obi-Wan toward the end of his human life. I spent 2 hours working on it. After about 15 minutes of that I decided I started a harder project than I had hoped. I couldn't get the beard to stick out as much as I had hoped and the model vaguely resembles Old Ben Kenobi. I continued anyway and submitted and hope others are more happy with it than me.

All constructive criticism is welcome. Please tell me what program to use in order to reshape models so that different parts stick out (like ki-adi-mundi's head for example).
New Jedi Knight Mod: Nightmare Gunning - GhostOfYoda @ 2:46 PM
File: Nightmare Gunning
Author: Frank Booth
Screenshots: Screenshot 1, Screenshot 2
Description: This is a gameplay mod, meant to be used in gun levels like MERC2 Oasis. During gameplay, each player starts out with full shields and a concussion rifle, and infinite ammo. Whenever a player gets a kill, he/she gains full life and shields. Also contains a new skin for the concussion rifle. This mod is more fun when used with MORE than two people.
New Jedi Knight Multiplayer Level: Luta SE - GhostOfYoda @ 2:48 PM
File: Luta SE
Author: Kyle_Darkfyre (Aka. _SL_Kyle)
Screenshots: Screenshot 1, Screenshot 2
Description: Luta SE is a small RPG Level that has inproved from Luta. Its gone through Bug Fixes, New Buildings, And Better Playability. The Level is great for for RPGs and fighting, so check it out and have fun!
New Jedi Outcast Multiplayer Level: Orbital 4 - GhostOfYoda @ 2:51 PM
File: Orbital 4
Author: nk
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first try at level design. I've tried to make it a good envionment for bots and it seems to work tactically.
New Jedi Knight Multiplayer Level: A Product of Boredom - GhostOfYoda @ 2:54 PM
File: A Product of Boredom
Author: GhostOfYoda
Screenshots: Screenshot 1, Screenshot 2
Description: One fine day, after GoY spent the previous evening bing-eating sausages, GoY became sick, and in his sickness he became bored. This boredom led to the creation of this level. This level is designed for 2-3 players and any more than this would make it overcrowded.
New Jedi Outcast Skin: SHADOW - GhostOfYoda @ 2:58 PM
File: SHADOW
Author: Alberto Pozo
Screenshots: Screenshot 1, Screenshot 2
Description: This is the soldier of the SHADOW clan. He's burning hot.
New Jedi Outcast Skin: LURKER - GhostOfYoda @ 3:00 PM
File: LURKER
Author: MadLurker
Screenshots: Screenshot 1, Screenshot 2
Description: LURKER is the head of the SHADOW clan. He lurks under your bed at night.
New Jedi Knight Multiplayer Level: U.S.S. Utah - GhostOfYoda @ 3:03 PM
File: U.S.S. Utah
Author: Vaperlinx
Screenshots: Screenshot 1, Screenshot 2
Description: This is deck one of the USS Utah: a refitted version of a miranda class ship.

I released this level for three purposes:
  • 1) RPGs
  • 2) To show to some people that I actually worked on it.
  • 3) To try to get a team together to make a Star Trek TC.
  • New Jedi Knight Multiplayer Level: NarShad Port - GhostOfYoda @ 3:08 PM
    File: NarShad Port
    Author: John Teske
    Screenshots: Screenshot 1, Screenshot 2
    Description: This multiplayer level is set in a Nar Shaddaa-like setting. It consists of a central room that connects to various exterior playing areas, an upper/sniping level, and a lower air duct/passageway. In the air duct is a trap which shoots flames through the ducts. It is intended for 2-4 players.
    New Jedi Outcast Mod: Candle Saber - GhostOfYoda @ 3:10 PM
    File: Candle Saber
    Author: Jedi KeViN
    Screenshots: Screenshot 1, Screenshot 2
    Description: Finally! A Saber for those of us who have trouble finding our way in the dark! This is the one and only candle saber, complete with candlestick hilt.
    New Mysteries of the Sith Multiplayer Level: Duel Towers - GhostOfYoda @ 3:13 PM
    File: Duel Towers
    Author: Red_XIIII
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a level I made years ago. It was last modified 11/17/2000. Its a Mots Deathmatch level; typical fair with some 16-bit textures. Enjoy it; this is just one of the levels I've never released.
    New Jedi Outcast Multiplayer Level: SaberDome Barathrum - GhostOfYoda @ 3:17 PM
    File: SaberDome Barathrum
    Author: ExordiusThrawn
    Screenshots: Screenshot 1, Screenshot 2
    Description: In ages long before the power of crystals were harnessed to build lightsabers, saber combat already existed. Duels commenced in ancient battlegrounds throughout the galaxy. Some of these locations still exist, and a few are being used for saber battles once more. One such place is the saberdome known as Barathrum...
    New Jedi Outcast Multiplayer Level: Acid Trip - GhostOfYoda @ 3:19 PM
    File: Acid Trip
    Author: FIA_PIZZA1
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small duel map which is a nice quaint platform over a rather large acid pit. This is also an FFA map, with some health, but is very small and not recommended for more than 4 players. Bots are supportted. This is my second good map (and my third released map.)
    New Jedi Outcast Skin: Anakin Solo - GhostOfYoda @ 3:23 PM
    File: Anakin Solo
    Author: jp-30
    Screenshots: Screenshot 1, Screenshot 2
    Description: Anakin Solo is the teenage son of Han & Leia according to the EU literature.
    New MotS Single Player Level: EP 1-Short Negotiations - GhostOfYoda @ 3:25 PM
    File: EP 1-Short Negotiations
    Author: Michael Delavante
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small singleplayer level for Mots. It is the first scene in TPM, where Qui-Gon Jinn and Obi-Wan finds themselves under attack during a negotiation trip to the Trade Federation. Prepare for some droid fighting.
    New Jedi Knight Single Player Level: fts - GhostOfYoda @ 3:26 PM
    File: fts
    Author: DarkStrike
    Screenshots: Screenshot 1, Screenshot 2
    Description: You have entered the ship of the person who has stolen the statue.
    New Jedi Outcast Multiplayer Level: Chamber of Games - GhostOfYoda @ 3:29 PM
    File: Chamber of Games
    Author: andy_3000_ca
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small 2-4 Player FFA level complete with powerups, and a few weapons. There is no bot support and I had trouble with the levelshot, as you can tell. This is my first map. Watch your step on the catwalk and enjoy the level!
    New Jedi Outcast Multiplayer Level: [JM]-Skyfight - GhostOfYoda @ 3:32 PM
    File: [JM]-Skyfight
    Author: [JM]Ganja_Huntah
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is my first released map ever designed for the Jedi Masters. The level takes place high above the sky in a Bespin environment, so you'd better not fall down...
    New Jedi Outcast Multiplayer Level: Dark Spire Clan Map - GhostOfYoda @ 3:45 PM
    File: Dark Spire Clan Map
    Author: lukeskywalker1
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a map for the Dark Spire Clan.
    New Jedi Outcast Skin: TERMINATOR: T-800 - GhostOfYoda @ 3:48 PM
    File: TERMINATOR: T-800
    Author: Akim G. B.
    Screenshots: Screenshot 1, Screenshot 2
    Description: I just finished a "Terminator: T-800 Skin" for Jedi Outcast (just in time for "T3 - RISE OF THE MACHINES"). Hasta La Vista, baby.
    New Jedi Knight Mod: NHM Project - GhostOfYoda @ 3:53 PM
    File: NHM Project
    Author: Vader130 (or B0B)
    Screenshots: Screenshot 1, Screenshot 2
    Description: This started as a MOD which would feature weapons, characters and locations from Episode 4, A New Hope (hence the name NHM - New Hope Mod), however at some point or another I decided to expand to The Empire Strikes Back and Return of the Jedi. Jedi Outcast came out though, and I began to see Massassi and the JK community slowly fading away, so I abandoned the project to devote my efforts to where they would be better suited. I was always kind of disappointed the project stopped though and I always had it in the back of my mind to finish it, but I realized that with the amount of work I would have to put into this I just don't have the time. So, I'm hoping someone or some team with a lot more time on their hands picks this up where I left off, and if not I'm just glad someone took a look at this before it died on my hard drive where it now lies in wait...for...umm...something.

    Anyhow, what you see at this point is the exact way I left it before I started doing work with the Q3 and UT2K3 engines (can't wait for HL2!). You should note I kept all the skins in there that weren't mine that I was going to seek permission to use. I also included the JED and TPL files I was working with so if you do decide to pick up the project you have a decent base to go on. Currently the only complete level is the sandcrawler ruins, and I got about half way through the Bespin multiplayer level. I didn't have as much luck with the single player levels, but I do have a decent Hoth hanger bay and a little of the Battle of Hoth outside, but keep in mind it crashes sometimes for a few reasons.
    New Jedi Outcast Skin: MK3 Sub Zero - GhostOfYoda @ 3:54 PM
    File: MK3 Sub Zero
    Author: Soundwave
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is my first skin. It's Sub Zero from MK3. It has a taunt and team support (no new skin), but has no bot support.
    New Jedi Knight Multiplayer Level: Tatooine - The Dune Sea - GhostOfYoda @ 3:56 PM
    File: Tatooine - The Dune Sea
    Author: Galen Starfield
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a large, open multiplayer level. This is my first released level for any PC game, ever. I decided to finally finish a level after having started so many and got bored with them. In the quest for more "STAR WARS" themed levels, I have decided to create this, the Dune Sea. It comes complete with lots of sand, the Great Pit of Carkoon, my very own Sail Barge and some skiffs. I hope you enjoy the vast landscaping of the Tatooine desert and the overall uniqueness of this level.
    New Jedi Outcast Multiplayer Level: Darth Hunter's Helm's Deep - GhostOfYoda @ 4:14 PM
    File: Darth Hunter's Helm's Deep
    Author: Sebastian K
    Screenshots: Screenshot 1, Screenshot 2
    Description: This map features the huge Hornburg in Helm's Deep known from Lord of the Rings by J.R.R. Tolkien. The level design is based upon the Movie "The Wwo Towers" by Peter Jackson. I spent much time to make all the details to give the Hornburg something special so that every fan can enjoy this huge map.
    Actually, what you get two maps here: One at day, one at night. They both include a hidden way to the caves and the sound of the horn, just find out how to trigger it off. I recommend a strong computer, since the huge map takes up a lot of system resources. I hope you like it. It's my first map ever.
    Was your file missed? - oSiRiS @ 4:24 PM
    If your file still has not been added to our file database after the long torrent of file posting preceeding this post, it may be because it was invalid or because it somehow became lost in the depths of the internet. Either way, please resubmit it using these guidelines.

    Once again, we would like to thank all of you for being patient and waiting with us during the file server downtime.

    Friday, June 20, 2003

    New Jedi Knight Multiplayer Level: Pit of Doom SE - mscbuck @ 6:18 PM
    File: Pit of Doom SE
    Author: Jim7/DrkJedi82
    Screenshots: Screenshot 1, Screenshot 2
    Description: Nine identical rooms, all with a hole in the floor that leads to THE PIT OF DOOM.
    New Jedi Knight Multiplayer Level: Frag-o-Matic Trouble - mscbuck @ 6:21 PM
    File: Frag-o-Matic Trouble
    Author: Jim7/DrkJedi82
    Screenshots: Screenshot 1, Screenshot 2
    Description: Small level inspired by the Pop-o-Matic Trouble game board. Designed for 2-4 players, but could easily handle up to 6.
    New Jedi Knight Multiplayer Level: Traffic Rumble - Pommy @ 6:33 PM
    File: Traffic Rumble
    Author: Daniel Marin "Gacho Man"
    Screenshots: Screenshot 1, Screenshot 2
    Description: This level is a small futuristic city in which are some civil ships driving along the streets, but watch out, because they can be a head-ache, there are many different paths where the ships go, you can enter almost to all the buildings, there is a cantina with a activable floor (you'll see) and destroying the ships can be a very funny and "healing" hobbie.
    A Note About The Level Comments - mscbuck @ 9:40 AM
    This is just a reminder for those who use the Level Comments section of Massassi. Please don't post comments regarding a level or modification if you haven't played it yet. The screenshots are there for giving the downloader a preview of the level they are downloading, not a tool for telling whether a level is a 10/10, or a 0/10. Also, please make your comments related to the level or mod itself, along with keeping your ratings based on the level or modification only. We don't want a level to get low ratings because you felt bad that day.
    New Jedi Outcast Skin: Neo - GhostOfYoda @ 9:44 AM
    File: Neo
    Author: JEDI_Salvation
    Screenshots: Screenshot 1, Screenshot 2
    Description: There are three different re-skins using something other than the reborn model (the prisoner model) with completely new textures and bot support is included. If somebody else made a Neo skin and is offended by my attempts, I apologize, I spent about 3 months looking for one then gave up and decided to make my own, so as far as I know this is the first released Neo skin, though I find that increasingly hard to believe. If I'm wrong, please let me know as it doesn't matter to me.
    New Jedi Outcast Mod: Supersaber - GhostOfYoda @ 9:49 AM
    File: Supersaber
    Author: Lee-Xai
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a saber with new blades for each color, a new hilt texture and a new HUD. There are no new effects (except the tail), no new sounds. Have fun!
    New Jedi Outcast Skin: Snake - GhostOfYoda @ 9:51 AM
    File: Snake
    Author: Graves
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is my second skin for Jedi Outcast. It includes team colors, two additional skins, bot support, and custom sounds. The model weighs in at 2700 polys with no LODs.
    New Jedi Outcast Skin: ][BoT][_Trainer v.B.0.7. and Smiley Skin v.1.5 - GhostOfYoda @ 9:54 AM
    File: ][BoT][_Trainer v.B.0.7. and Smiley Skin v.1.5
    Author: ][BoT][ SabeR*To0tH
    Screenshots: Screenshot 1, Screenshot 2
    Description: This file is an update to the skin I made which has become somewhat popular on many JKII servers: The Smiley Skin. This bot/skin pack also features an all new skin, The ][BoT][_Trainer skin, and both skins offer bot support as well. Smiley and ][BoT][_Trainers faces are a parody of Ghostface's mask from the Scream and Scary Movie series and features quotes from Scary Movie 1,2, & 3. The bots are far deadlier and more accurate than any conventional bot.
    New MotS Multiplayer Level: Scream Multiplayer Beta 1.5 - GhostOfYoda @ 10:01 AM
    File: Scream Multiplayer Beta 1.5
    Author: Chris Swan
    Screenshots: Screenshot 1, Screenshot 2
    Description: Scream MP is a unique new way to play MotS multiplayer. The level is based on the Scream movies, but does not portray events or locations from them. Instead, it is set in a large, realistic house with many interactive objects, such as light switches, TVs, security cameras and working kitchen appliances. Scream MP is much more than just a level though, it's more of a level and mod combined, as it modifies almost everything in the original game. To find out more, go to http://www.chrisswan.tk and select "Scream MP" from the editing menu.
    New Jedi Knight Single Player Level: The Empire's Revenge part 2 - GhostOfYoda @ 10:14 AM
    File: The Empire's Revenge part 2
    Author: Edward
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is my second SP level and it's a follow up on The Empire's REVENGE!

    You are to take over a base and fight the person behind it all. I must advise you to not read the TIPS.TXT unless you are 100% stuck!
    New Jedi Knight Single Player Level: Laboratory : Trailer - GhostOfYoda @ 10:23 AM
    File: Laboratory : Trailer
    Author: Spiral
    Screenshots: Screenshot 1, Screenshot 2
    Description: The trailer for the upcoming SP level TC) "Laboratory". 3D Acceleration and 1024X768 res. Suggested.

    L A B O R A T O R Y (2003)

    Saturday, June 21, 2003

    New Jedi Outcast Single-Player Level: Jerec - The Force Within - mscbuck @ 6:00 PM
    File: Jerec - The Force Within
    Author: Belgian Padawan
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is the final Light Side level in Jedi Knight: Dark Forces II. You face Jerec inside the Core of the Valley of the Jedi.
    New Jedi Knight Multiplayer Level: Prison - mscbuck @ 6:04 PM
    File: Prison
    Author: Dark_NSO_Saber
    Screenshots: Screenshot 1, Screenshot 2
    Description: A small level with some AI in prison. You can also RPG in this level.
    New JK/MotS 3do: jimbarrel1.zip - Kedri @ 9:56 AM
    Download: jimbarrel1.zip
    Author: Jim7/DrkJedi82
    View: Screenshot
    Description: A wooden barrel.

    Sunday, June 22, 2003

    Star Wars Galaxies Board Resurrected - Kedri @ 11:16 AM
    Now that Star Wars Galaxies is on the verge of release and the non-disclosure agreements with beta testers lifted, it's a fine time to dust off the mothballs and bring back our SWG Message Board.

    A trip down Memory Lane reveals we first created the board when the idea of a Star Wars MMORPG was just getting off the ground. We didn't know squat about the project back then, and I suspect neither did the developers. Juztyn created a site Brian and Massassi helped to host, Star Wars Online, to cover the progress on the game, which the board complemented. In time, SWO sprouted wings and established its identity on the Web as SWGalaxies.net. Once the development updates started getting stale, folks ran out of stuff to talk about on the board, so we took it off-line.

    I'd like to say we had some profound level of foresight in holding on to the board, but in truth our trusty old UBB doesn't offer the option to delete forums. In any case, it's here, so please enjoy!

    Monday, June 23, 2003

    New Jedi Knight Multiplayer Level: Bam Bam Arena - mscbuck @ 9:46 PM
    File: Bam Bam Arena
    Author: PetroRock
    Screenshots: Screenshot 1, Screenshot 2
    Description: A small deathmatch level designed for fast-paced, exciting no force guns games. Focus is on shot angles, strategy and skill. Architecture has been kept minimal due to the openness of the map. A 3d card is required. Enjoy folks.
    New Jedi Knight Multiplayer Level: Undead Level Pack - mscbuck @ 9:50 PM
    File: Undead Level Pack
    Author: A grim Zombie
    Screenshots: Screenshot 1, Screenshot 2
    Description: This pack contains four levels for dueling.
    New Jedi Knight Multiplayer Level: Ji Oasis 2003 - mscbuck @ 9:56 PM
    File: Ji Oasis 2003
    Author: =NaiLz=
    Screenshots: Screenshot 1, Screenshot 2
    Description: The original JK Oasis updated for the new millenium. The level is now easier to see people moving. Like MERC Oasis 2, unlimited ammo and a few more concs also have been added to beef up the free for all action. Sorry for only one screenshot.
    New Jedi Outcast Mod: The Phantom Menace Game Sabers - GhostOfYoda @ 11:07 AM
    File: The Phantom Menace Game Sabers
    Author: JoEmOeMiNo
    Screenshots: Screenshot 1, Screenshot 2
    Description: This mod changes the saber trails so that they look like the ones in The Phantom Menace game.

    Tuesday, June 24, 2003

    New JK/MotS 3do: td.zip - Kedri @ 4:31 PM
    Download: td.zip
    Author: GeneralRamos
    View: Screenshot
    Description: An accurately modelled TIE Defender.
    New JK/MotS 3do: ti.zip - Kedri @ 4:34 PM
    Download: ti.zip
    Author: GeneralRamos
    View: Screenshot
    Description: An accurately modelled TIE Interceptor.
    New JK/MotS 3do: ataa.zip - Kedri @ 4:37 PM
    Download: ataa.zip
    Author: GeneralRamos
    View: Screenshot
    Description: An AT-AA (All Terrain Anti-Aircraft) object model.

    Wednesday, June 25, 2003

    Jedi Academy Q&A at HomeLan Fed - Kedri @ 7:40 AM
    HomeLan Fed posted a brief interview with Kenn Hoekstra talking about Raven's upcoming Jedi Academy. Kenn talks about a wide range of things: what Kyle's role will be in the new game, what new weapons and Force powers we can expect to see, what the the character creation process will be like—but the juciest bit, in my oh-so-humble opinion, is this:

    HomeLAN - What new modifications will Raven make to the Quake III engine for use in Jedi Academy?

    Kenn Hoekstra - Quake III engine modifications implemented for Jedi Academy include, but are not limited to:

    • Character customization system - allows players to create their own Jedi in both single player and multiplayer. There are several thousand possible character combinations currently.
    • Ghoul II enhancements including the Ghoul infinite Model modification system - Allows for modular model enhancements, custom colorization, and expanded animation support
    • New ICARUS II scripting system for Single player and Multiplayer. Now allows for scripted events in multiplayer matches.
    • New map creation tools allowing for models to be used as in world objects instead of just textures to help create richer 3-D environments.
    • New non-linear mission progression system.
    • Raven’s ARIOCHE terrain system.
    • Portal skies
    • Rag doll skeletal system
    • Enhanced vehicle system. Allows for new ride-able vehicles in addition to previous drive-able ones.
    • Character and vehicle enhancements are designed to enable expanded mod support.

    Be sure to check it out when you've got a moment!

    Thursday, June 26, 2003

    Jerec - The Force Within Updated - mscbuck @ 8:37 AM
    Belgian_Padawan has updated his Jedi Outcast Single-Player Level "Jerec - The Force Within". You can get the new updated file here.
    New Jedi Knight Multiplayer Level: Socket DM - mscbuck @ 8:44 AM
    File: Socket DM
    Author: Sam Collins
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a very small level, made up of two floors with four wings each. There is a small anti-grav area to move between levels. This level is designed for very fast and deadly combat.
    New Jedi Knight Multiplayer Level: Rock Haven - mscbuck @ 8:51 AM
    File: Rock Haven
    Author: Brad S
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a small fast-paced multiplayer level set in a rock-carved haven. It has most of the weapons, as well as a few secrets. Level intended for 2-6 players. Level includes 16-bit MATs.

    Friday, June 27, 2003

    New Jedi Knight Multiplayer Level: =Temple-of-WaR= - GhostOfYoda @ 3:43 PM
    File: =Temple-of-WaR=
    Author: =NaiLz=
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is re-edit of my old friend from real life, Frae7's level. It is now more configured for NF gun play. It is a very fast-paced and strategic level, which is quite addictive too.
    Duelers Full Mod Pre-Release - blujay @ 4:06 PM
    Marker0077 sent word of the pre-release of the Duelers Full mod:
    We already have a small beta testing team together, but the more the merrier. I have been working on this project for around 4 or 5 months so there are more than likely some problems. I need beta testers to find them.

    Anyone who contributes to the beta testing and feedback gets their name in the credits if they so wish (just need to email the info to Duelers' email).

    We have already found quite a few problems with a couple of the packs but I am sure there are more considering the caliber of the project. Any help would be appreciated.

    You can download the pre-release and get more info at http://www.gamingforums.com/showthread.php?s=&threadid=78899.

    Sounds good, so go check it out and give 'em a hand.
    New Jedi Knight Multiplayer Level: l7l BoDiEz 2003 - GhostOfYoda @ 4:24 PM
    File: l7l BoDiEz 2003
    Author: =NaiLz=
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a strategic gunning level with walkways, sniper areas, hiding spots, and headphone/speaker music in certain areas. This level is dedicated to the late David Williams of Drowning Pool. Let The Bodies Hit The Floor.
    New Jedi Knight Multiplayer Level: JK Multiplayer Level - GhostOfYoda @ 4:34 PM
    File: JK Multiplayer Level
    Author: _at0m_
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is just a more detailed, more playable, more advanced version of my original level. This and some of my other stuff is available at www.jerriko.net.
    New Jedi Outcast Multiplayer Level: Phantom Knights HQ v2 - GhostOfYoda @ 4:44 PM
    File: Phantom Knights HQ v2
    Author: PK_Azlon
    Screenshots: Screenshot 1, Screenshot 2
    Description: This map is my definative vision. I had a dream just before Jedi Outcast hit stores and in the dream I was a Jedi apprentice fighting my way through this complex. I remembered the layout of the building I was in so vividly that I could memorize it and I have spent the past year trying to get this map made. Everything about the map is in the README file. Please note that some doors require you to press USE to open and others just don't open from the outside. I Hope everyone enjoys this map; I know I do!
    New Jedi Knight Multiplayer Level: Duel in The Heavens - GhostOfYoda @ 4:50 PM
    File: Duel in The Heavens
    Author: Ray of Ash
    Screenshots: Screenshot 1, Screenshot 2
    Description: This level, A Duel in the Heavens, is built to keep you on your toes while dueling (force's required). It is good when played with more than 2 players.
    New Jedi Outcast Single-Player Level: Yun - The Dark Youth - GhostOfYoda @ 4:59 PM
    File: Yun - The Dark Youth
    Author: Belgian Padawan
    Screenshots: Screenshot 1, Screenshot 2
    Description: This level is based on the Yun level from Dark Forces II: Jedi Knight. It is the first battle with Yun in level 7, inside the tower at Baron's Head.

    Saturday, June 28, 2003

    New MotS Single Player Level: Sigma 2 - GhostOfYoda @ 5:33 PM
    File: Sigma 2
    Author: David McHale
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is the second part of Aliens on Sigma. You start where you ended in the last part, and now you must get out. You will encounter more aliens and less imperials.
    New Jedi Knight Multiplayer Level: Total DeathMatch - GhostOfYoda @ 5:42 PM
    File: Total DeathMatch
    Author: Ray of Ash
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is a level built for fast paced deathmatch action, that is good for up to 10 players. It has every gun in the game, it works with all sorts of mods. The level works like this: spawn, kill and die.
    New Jedi Knight Mod: The DragonBallZ: The Destruction Is Real Total Conversion - mscbuck @ 10:13 PM
    File: The DragonBallZ: The Destruction Is Real Total Conversion
    Author: The TDiR Team
    Screenshots: Screenshot 1, Screenshot 2
    Description: Welcome to DBZ: The Destruction is Real total conversion. This was a project well over three years in the making, utilizing every known (and many unknown!) methods of modifying Jedi Knight. The TC has 11 levels, over 40 characters, multiple character transformations, customizeable attacks, true controllable beams, animated auras, 3d explosions, a deep hand to hand melee mode, sidescrolling challenge feature, differently sized characters, and more!! This TC uses 16 bit textures, so a compatable 3d accelerated video card is required.
    New Jedi Knight Multiplayer Level: DFLT Retextured Pack - mscbuck @ 10:25 PM
    File: DFLT Retextured Pack
    Author: Brad "oSiRiS" Huizenga and Mike "Hoard" Bendetti
    Screenshots: Screenshot 1, Screenshot 2
    Description: This is the much-awaited level pack, default retextured. One level had to be dropped (Tok's) because he disappeared and we could not get into contact with him. They have been retextured with high resolution 16 Bit MATS, and very cool new advanced lighting effects have been used. Extreme DM (formerly Death In a Can) has seen some very major additions, nearly doubling it's size, and also uses advanced lighting effects (there's also a cameo from everyone's favorite Jedi Knight MP level, but you'll have to find it!). These levels are made for fast paced play, in a beautiful environment. Enjoy!