Character Model Import Tutorial
Author: Michael Frost
Download: Skeleton For Jedi Knight 2
- Setting up for Editing
- Setting up for Editing: Extracting Assets 0
- Model Setup
- Getting a Skeleton!
- Setting Up a Skeleton
- Skeletal Reference for Linking
- Testing and Exporting Your Model as XSI
- Converting your Model to GLM from XSI
- Using Modview to Test the GLM
- Creating .SKIN Files for Textures
- Creating .SURF Files to Hide Things
- Testing In-Game
- Creating a Custom Sound Pack
- Making Your Model Into a Bot
- Handling Shaders for JK2
- Packing it Up!
- TheEnd!