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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Saturday, July 8, 2000

New Jedi Knight Multiplayer Level: Weapon of Mass Destruction - Kedri @ 8:36 AM
File: Weapon of Mass Destruction
Author: Naythn
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly small level with good aesthetics that should provide some fast-paced gameplay. This level would be very interesting with MODs that have a grappling hook.
New MotS Multiplayer Level: Rebel Base on Yurs IV (Co-op) - Kedri @ 8:33 AM
File: Rebel Base on Yurs IV (Co-op)
Author: Dipstick
Screenshots: Screenshot 1, Screenshot 2
Description: The sequel to The Rebel Destroyer Co-op, set after you are rescued from the Rebel Destroyer in a Rebel Base.
New Jedi Knight Mod: Daiken v.4 Beta - Kedri @ 8:19 AM
File: Daiken v.4 Beta
Author: Shogo_Tenchi
Screenshots: Screenshot 1, Screenshot 2
Description: You will possess three secondary fire swings. The three swings are accessed depending on which directional button you are pushing while using secondary fire. This mod was created so it gives more of a variety to saber fighting, since I noticed most people only use the existing secondary fire swings, and it gets dull always doing the same things.

Friday, July 7, 2000

New Jedi Knight Multiplayer Level: Podracer Hangar - Kedri @ 8:08 PM
File: Podracer Hangar
Author: Sven Solo
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Podracer hangar (as the title shows). It's a hangar with a testing course (a rather small testingcourse, because I couldn't make it too big, so it's for engine testing only, not for speed testing!) all owned by Watto. The planet isn't far from Tatooine, but what's the use of that information right?

The level isn't that big, but it has some suprises, good for both guns and sabers. 2-6 people. You will also hear the Boonta Eve Classic Live (just some wave files, played random, don't mind too much, sometimes the same wave is played after each other, which gives a rather strange experience; just something funny, ok?).
New Jedi Knight Multiplayer Level: LoC_Temple - Kedri @ 4:43 PM
File: LoC_Temple
Author: Spiral
Screenshots: Screenshot 1, Screenshot 2
Description: This level is large in some parts, and cramped in others. There are large guns, but it is good for saber battles, too.
New MotS Multiplayer Level: Sith in the Snow - Kedri @ 4:38 PM
File: Sith in the Snow
Author: DarkMaul_2
Screenshots: Screenshot 1, Screenshot 2
Description: Travel to a world of mystery. The Sith Arena provides and excellent place to duel. With many special effects, such as colored lighting, a firewall, sliding force walls, gravity switch, and more. This is a must have for all MotS gamers.

Note: the file is in self-extracting .EXE format.
New MotS Multiplayer Level: The Kanos Manor - Kedri @ 4:27 PM
File: The Kanos Manor
Author: KirKanos_BHG
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set on an old Imperial base, now the home of the once mighty Guard Kir Kanos. This level is riddled with secrets and is best played with the BHG MOD...
New Jedi Knight Multiplayer Level: The Big City - Kedri @ 4:16 PM
File: The Big City
Author: ELD_PX_Karandas
Screenshots: Screenshot 1, Screenshot 2
Description: This is quite a small level, set in the capital city of a low-gravity moon. It has four towers to climb and fight in, plus one or two secrets. Although this level isn't much to look at, the gameplay can be rewarding; I wouldn't recommend sabering, however. Take it easy on the criticisms, because this is my first level.
Mat Spotlight - Brandon @ 11:48 AM
At the request of blujay, this week's Mat Spotlight goes to Kevinator for his beautsky mat in the sky category.

If you would like to submit a mat and have a chance at the Mat Spotlight, follow the instructions found here.
Specter Studios' New Tutorials - blujay @ 10:06 AM
Jepman has released two new tutorials over at Specter Studios, one on editing sabers, and one on making complex cave passages. They look great, so check 'em out!
New Jedi Knight Multiplayer Level: Ancient Sith Arena SE - blujay @ 9:47 AM
File: Ancient Sith Arena SE
Author: KSE_SithLord (RSW_CrimsonTide)
Screenshots: Screenshot 1, Screenshot 2
Description: The special edition of Ancient Sith Arena. It is larger, fuller, and more fierce than ever! If you liked Ancient Sith Arena, you'll love this one. More guns, room, and items. A must for Sith enthusiasts! Hope you like it. Enjoy.

Thursday, July 6, 2000

Zymotico Teaches - darkjedi86 @ 7:39 PM
Thanks to Outpost D-34, we now have the tip that The Realm of Zymotico has released a new tutorial, Inserting New Enemies into JK. Sounds funky, so head on over to The Realm of Zymotico.
Specter Studios Updates - Jepman @ 1:04 PM
I have updated Specter Studios with 4 new screenshots of my upcoming Single-Player Level, and I also gave out some information that may interest you people out there who are looking foward to Showdown : Masters of the Force. Please drop a line on this thread and tell me what you think.

Wednesday, July 5, 2000

Info - Brian @ 11:51 AM
My father was in a motorcyle accident last week. I am back home with my family. Because of this, I won't be reading or replying to any email, so if you've sent something in the past few days, don't expect a reply until things here clear up. My father is in the hospital right now, so please keep him in your prayers.
Absolute Jedi Awakens! - darkjedi86 @ 11:03 AM
Yes, you heard me right. Absolute Jedi has woken up from its deep hibernation sleep, and to start its coals once again, it has a review of Midevile Cottage. Pay this miracle a visit and head over to Absolute Jedi.

Once again, hats off to Outpost D-34 for the news tip.

Tuesday, July 4, 2000

Raziel's Saber Pack Updated - Kedri @ 11:55 AM
Raziel sent in an update for his saber pack posted here. The update includes more sabers and a new saber handle. He also sent along a new pair of screenshots to accompany the update. If variety's your bag, be sure you browse your way to the pack. The update replaces the file currently posted.
Double Canyon Oasis Mod Updated - Kedri @ 11:34 AM
The IceBox sent in an updated version of his Double Canyon Oasis Mod. This update includes numerous bug fixes and improvements. He also sent along a couple of new screenshots. If you've downloaded previous versions of the mod, be sure to check out v0.7. The update replaces the file currently posted.
New MotS Multiplayer Level: Hale Haven - Kedri @ 11:23 AM
File: Hale Haven
Author: jlaw
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large multiplayer level. Force Run is good to cover the distance quickly, although soldiers still can get to any spot that Jedis can. The level is set around a refueling port.
New Jedi Knight CTF Level: Team Fusion CTF Pack - Kedri @ 10:27 AM
File: Team Fusion CTF Pack
Author: Mormegil
Screenshots: Screenshot 1, Screenshot 2
Description: The Team Fusion CTF pack contains two new Capture the Flag levels. Fusion is a large CTF level that requires solid teamplay and is best suited for 6 players. It's a mixture of tight tunnels and open areas, so both stealth and a steady offense are required. Coret is medium-sized CTF level. It's a recreation of the Coret Facility from Unreal Tournament. As such, the gameplay is fast and 4-6 players are recommended.
New Jedi Knight Multiplayer Level: Gravity Rooms of Drataria - Kedri @ 10:15 AM
File: Gravity Rooms of Drataria
Author: JKM_Jatrosh
Screenshots: Screenshot 1, Screenshot 2
Description: This is a sort of large level with low gravity and reflective walls. I created it at an early point of my level editing career so don't expect anything fancy. This level is for people who enjoy challenging deathmatches.
The Project Updates - darkjedi86 @ 5:35 AM
The Project, an all-too-originally named website, is a new editing group on the block. They have a couple of projects, and some screenshots to go with them. Looks pretty interesting, so why not head on over and pay The Project a visit.
New Tutorial @ Millennium - darkjedi86 @ 5:29 AM
Hideki, the awe-inspiring webmaster of Millennium, has released a new tutorial on how to attach things onto players' backs as shown in his highly funkified mod, Sniper Arena. Head on over to Millennium and let Hideki teach you wonders of the cog...

Monday, July 3, 2000

Grab Some Popcorn! - darkjedi86 @ 1:45 PM
Grab some popcorn and a soda, everyone! The Phantom Menace TC has released a trailer after eight months of hard work. This should be great, so head on over to The Phantom Menace TC and check it out!

Thanks to Jedi Nights for the heads up.
The Bespin Star - darkjedi86 @ 1:28 PM
It seems a new star has formed in the galaxy of websites - The Bespin Star. The site has a staff of columnists who write articles about various topics. It is equipped with news, forums, articles, a poll, and more, so head on over and visit The Bespin Star.

Sunday, July 2, 2000

New Jedi Knight Multiplayer Level: U.S.S. Dauntless - Kedri @ 6:11 PM
File: U.S.S. Dauntless
Author: Sven Solo
Screenshots: Screenshot 1, Screenshot 2
Description: After a relaxing break on the holodeck, you discover everybody is gone. Then suddenly the computervoice blows out of the speakers "Intruder alert!"

The scene is set on one of the first starships launched by the Federation (Star Trek). On his first test flight something went wrong and intruders from another galaxy, far, far away, penetrated this ship to fight their battles.

It's not a really action-packed level, cause there are not many big open rooms to slay your opponents, but it could be fine to make some action. This level was designed to match the Federation ships, but it didn't come out the way I intended it; no, it's even better because I like the setting of older ships which drift in unknown space, and since older ships have more malfunctions, it's rather fun.

This is my first level and I think I didn't do a bad job. The level is set for 2-6 players (cause playing alone sucks, excuse me). It can be played with both sabers and blasters, etc.

Note 1: these old starships weren't build as well as the Enterprise or the Voyager, or others, so don't look suprised if you find the warpcore in front of the bridge, which doesn't appear in the newer types (Security reasons? You hardly notice it).

Note 2: There aren't many much weapons, but enough to blast your opponents to pieces, haha, hmmm...