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I just... wow. Screenshot taken from the #showcase channel.
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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Monday, July 17, 2000

Updates @ Bunghole Productions - darkjedi86 @ 6:59 AM
Bunghole Productions has updated the Evil Dead TC with new keys, new weapons, and new screenshots, which can be viewed here. Head on over and check 'em out.

Sunday, July 16, 2000

Etc. - Brian @ 9:30 PM
As you may have read on the main page or the forums, I had to travel back up to Washington due to the fact that my father was in a very serious motorcycle accident. I would like to thank everyone that sent an email or posted a forum messages wishing us well. All your prayers and well wishing went a long way, as my father returned home a couple of days ago. He's doing well, considering the accident, but if you're interested in the details, please click here.

I will be returning to my home in CA this week, although a month after that I will be permanently moving back here to WA. Of course during this time my presence around here won't be too consistent, but I'll try to get in when I can.
Massassi Closing? - Brian @ 9:26 PM
There are a ton of posts on the forums saying that The Massassi Temple is closing. I just want to let everyone know that it's just a rumor. We are not closing, and I have no idea why someone would say that. We're getting more traffic than we ever have before, and every month it's going up.
Uck... - Juztyn @ 7:36 PM
This is starting to get scary. The 3 levels below are the only ones that were submitted properly out of 25 emails in the levels account. I'm beginning to think nobody ever reads the requirements for submitting levels. We NEED the following things in order to post your submission: Type of MOD/Level, Name of MOD/Level, Name of Author, Email of Author, Description of the MOD/Level, Two (2) screenshots, the level in GOB format and a readme similar to this one. If we don't have some (or any) of those, there's NO WAY we can post your level! It's the sad truth, but I found myself deleting more levels then I uploaded today. Please authors, it's not that hard to get a level posted here, so follow the rules, and make our job easier! :)

Note: There are actually 5 properly submitted levels that are still on the que, but I need to talk with other staff members regarding if they should be posted. I'll keep you updated.
New Jedi Knight Mod: Stealth Suit - Juztyn @ 7:25 PM
File: Stealth Suit
Author: Paladin
Screenshots: Screenshot 1, Screenshot 2
Description: This is somewhat the counter part or predasessor to marine suit, and in a few days Marine suit v.4 should be coming out. But to the point stealth suit has many changes to it, such as 6 new weapons, a new skin, a new jump key, Targeting scanner (ir goggles)and a few more little goodies, so enjoy!
New Jedi Knight Mod: Raziel Saber Pack Final - Juztyn @ 6:47 PM
File: Raziel Saber Pack Final
Author: Raziel
Screenshots: Screenshot 1, Screenshot 2
Description: This is the final version of my saber pack. It gives the player 100+ sabers, and a new saber handle. This is (I think) the best version, there are only the sabers that I think are the best. Features a few new sabers as well.
New Jedi Knight Mod: FBJK Ultimate MOD Patch v2.0 - Juztyn @ 6:37 PM
File: FBJK Ultimate MOD Patch v2.0
Author: FBJK_Pretender
Screenshots: Screenshot 1, Screenshot 2
Description: The FBJK (Federal Bureau of Jedi Knight's) Ultimate Mod Patch v2.0 contains 145 skins covering Episode 1 (TPM), Episode 4 (ANH), Episode 5 (ESB), Episode 6 (ROTJ), Star War's Novel/Book Universe, Dark Forces PC game, He-Man Cartoon, Fifth Element Movie, and other universe characters It contains several new skins not found in BFP 2.0, 2.1 and 2X, and features Al Macdonald's "Jedi Power Pack" with several HIGHLY improved character's from TPM. These skin's have "SE" after thier names for Special Edition.

NEW IN 2.0! Now includes new sound's for Jar Jar Bink's, Mace Windu, Qui Gon, and cleaned up/louder sound's for Obi wan from TPM. Also features Al Macdonald's latest "The Matrix" skinpack featuring Morpheus, Neo, and Trinity, and new sound's from the movie used for "The Matrix" skins.
You can now also TAUNT other player's via a hotkey in the game with included taunting sounds.

Finally, the MOD also features 123 new sabers and the ability to kick your enemy's.
Updates @ Elyas's Domain - darkjedi86 @ 8:46 AM
It seems the wolfbrother, Elyas Machera, has updated his site, Elyas's Domain, with new 3dos, a new poll, and new shots of the AlieNations Modification multiplayer level, Launch Command HQ. Sounds nifty, so howl your way down to Elyas's Domain.
New Tutorial: Saber Editing - Kedri @ 8:27 AM
Here's a tutorial from Jepman, which talks about a method for changing the color of the saber in single-player mode without overwriting MAT files like most do. He also discusses a method on creating a good sword-mod-type thing. Everything you'll need is included in the accompanying zip file. Thanks as always to Jep for his sending in his tutorial.
New Tutorial: Easy Sprites - Kedri @ 7:47 AM
Dustino sent us this tutorial (quite some time ago, I'll confess) on how to easily add sprites to your levels by implementing his custom easypsrites.cog. Everything you need can be found in the accompanying .zip file. The COG is also available separately in our MP/SP COG section. Many thanks to Dustino, both for his patience and for submitting his tutorial to Massassi.

Saturday, July 15, 2000

New Issue of DCM! - darkjedi86 @ 8:20 AM
It seems that Al has released a new issue of Diary of a Crazed Mimbanite, Issue #56, the focus being Jimmy Smits as the actor for Bail Organa. The tip goes to Jedi Legacy for the news.

Friday, July 14, 2000

Mat Spotlight - Brandon @ 4:09 PM
For this week's Mat Spotlight I have selected Darren R. Williams' beautiful looking wood mat located in the wood category.

If you have a mat that you would like to submit, just follow the instructions here and I will post it on the site. By submitting your mat you also have a chance to have the Mat Spotlight shine on your mat. So send those mats in today.

Thursday, July 13, 2000

Glowsaber 3 Released - Jepman @ 1:51 AM
Van, from the Glowsaber production staff, announced to me a few minutes ago on ICQ that they were finally releasing Glowsaber 3. This mod features an enhanced glow and (finally) the long-awaited "saber trail" effect. This mod now has software mode support, so you don't need to have a 3D accelerator card to run this.

I would like to note that I personally hated their earlier glows, but I got to beta test this baby, and let me tell you that it is a great mod, and the saber trails are marvelous. Try out! Get it at the Glowsaber Website.

Wednesday, July 12, 2000

New Jedi Knight Multiplayer Level: Qow Y Nok's Fortress - Kedri @ 7:38 PM
File: Qow Y Nok's Fortress
Author: SR_AerBLASTER
Screenshots: Screenshot 1, Screenshot 2
Description: A somewhat small multiplayer level. It is set in the top of a Sith lord's fortress. Crammed with weapons. Be aware of a strange glitch in lighting - 3DOs and player models sometimes appear to be darker than normal.
New Jedi Knight Mod: Sab 1.0 - Kedri @ 7:27 PM
File: Sab 1.0
Author: OLJ_Mrreg Gamont
Screenshots: Screenshot 1, Screenshot 2
Description: This Mod changes the color of some of the basic sabers, and provides a glassy effect, which is especially noticeable in first-person view. I also added a custom "Dark Saber." Expect more versions in the future.
New Jedi Knight Mod: Super Skins - Kedri @ 7:21 PM
File: Super Skins
Author: bugarBrain
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first ever addon for JK: it is a collection of about thirty cool skins I found around the Internet. I decided to put them into one big Mod so that more people would be able to enjoy them and play them, rather than finding and downloading each individual skin. You'll need Patch Commander to be able to use this Mod. I also take no credit for making any of the skins in this Mod; I only take credit for assembling the Mod.
New Jedi Knight Mod: Walk on Walls (WoW) - Kedri @ 7:15 PM
File: Walk on Walls (WoW)
Author: Mandalorian Editing Alliance
Screenshots: Screenshot 1, Screenshot 2
Description: Walk on walls, or Wow, as it's fondly known, is a modification to provide a distinct gameplay style. It has many features that enhance the original JK formula. It includes two new Force powers (Force Super Seeing and Force Repel), a powerful grappling hook, three new weapons (shotgun with ejecting cartridges sniper rifle with red eye scope and a concussion rail gun with powerful, instant kill shots), eight new skins (including System Overrides much acclaimed Xenomorph and Elcors wizard skins), random startup surprises (Just listen out for Obi-Wan and you're in for a treat!), and a few hidden surprises.

This mod also includes new movements, including the ability to crawl along on your belly and perform some acrobatic feats. Oh, and you can also walk on walls.

Tuesday, July 11, 2000

New Jedi Knight Multiplayer Level: Canyon Stream - Juztyn @ 11:43 AM
File: Canyon Stream
Author: Juztyn
Screenshots: Screenshot 1, Screenshot 2
Description: The screenshots speak for themselves. Flowing gameplay and amazing architecture come together in a one-of-a-kind battle between the forces of dark and light.
Big Fluffy Pack 2X? - darkjedi86 @ 7:20 AM
Lo and behold! JKMAG has added the end to all BFP2's - BFP2X. With a total of 140 new skins and 31 new sabers, this baby looks pretty hot, so be sure to pick it up here. Let's all make Jedi Knight fragging a prettier experience with new skins, new sabers, and uh...new adventures!

Monday, July 10, 2000

New Jedi Knight Multiplayer Level: Head-On Arena - Kedri @ 5:19 PM
File: Head-On Arena
Author: Jepman
Screenshots: Screenshot 1, Screenshot 2
Description: Unreal's Morbius level brought to JK. Saber and guns versions included. Designed for 1-on-1 fast action railgun and repeater shoot-outs.
New Jedi Knight Multiplayer Level: Frag Industry - Kedri @ 5:09 PM
File: Frag Industry
Author: Jepman
Screenshots: Screenshot 1, Screenshot 2
Description: A small factory with conveyors, an incinerator, and a whole arsenal of weapons. LET'S ROCK!
New Jedi Knight Multiplayer Level: Kill Coconut Monkey!!! (MP Co-op) - Kedri @ 5:04 PM
File: Kill Coconut Monkey!!! (MP Co-op)
Author: Elyas Machera
Screenshots: Screenshot 1, Screenshot 2
Description: As part of the Monkey Destroyers and Killers (MDK) you must destroy the nefarious Coconut Monkey before Gravy Trader is completed!
JK Strategy @ Duck's Lair - darkjedi86 @ 1:01 PM
Omnesolis, top-duck at The Duck's Lair, sends word of new updates.
The Duck's Lair, fresh off its move to a new server and domain name, has updated its Jedi Knight section with a five page, in depth, online strategy guide. The guide can be found here. Also, please stop by our new UBB forums, which can be found here, and visit our Jedi Knight forum, as well as all the other great ones.
Sounds nifty, so quack your way down to The Duck's Lair.
Sorry!! - Jepman @ 9:31 AM
Well I would like to apologize if this week I skipped Level of the Week update... but the fact that my dad had a heart attack and went to the hospital. That just threw me off the schedule, but I will be updating it this week.

Again, sorry.
New Review @ Absolute Jedi - darkjedi86 @ 7:33 AM
It seems that the funky monkeys over at Absolute Jedi have a new review, The Temple on Fertile Ground. This new review has scored an awesome 47 (out of -50 to 50), and is also the new featured level. So head on over to Absolute Jedi and witness the excitement!