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Thursday, January 2, 2003

New Jedi Outcast Skin: Armored Saberist - GhostOfYoda @ 9:57 AM
File: Armored Saberist
Author: Nate Dailo A.K.A. Blade76
Screenshots: Screenshot 1, Screenshot 2
Description: I have made a plentious amount of skins for JK2 but this is really my 2nd "real" skin that I have released at Massassi. My previous skin was Raikin (a reskin of Kyle with armor). This one is yet another skin with armor, although this time using the Jedi model. Its a combination of existing jpegs in the assets.

Constructive comments would be very much appreciated. I believe that skinning is old editing but can still live on.

Wednesday, January 1, 2003

Happy New Year - GhostOfYoda @ 5:36 AM
I'd like to wish you all a Happy New Year.
-GhostOfYoda

Happy New Year everyone!
-Cool Matty

May it be a joyful and prosperous one! Happy New Year!
-Pommy

Have a happy one!
-Raziel Nok

Tuesday, December 31, 2002

New Jedi Outcast Capture the Flag Level: Saberwars - GhostOfYoda @ 7:20 PM
File: Saberwars
Author: Lord Kaan
Screenshots: Screenshot 1, Screenshot 2
Description: This map was designed for Saber purists that enjoy full force, saber only, team game modes and/or playing against bots. It supports CTF, CTY, Team FFA and FFA game modes and has complete bot support. Good framerates and complete bot support were my two main concerns. This ofcourse, affected the maps overall design. While Saber only CTF maps don't seem to be very popular to the masses, saber purists who enjoy saber vs saber combat should enjoy this level, especially as it supports four different modes of play.
New Jedi Outcast Capture the Flag Level: Catharsis - GhostOfYoda @ 7:06 PM
File: Catharsis
Author: Lord Kaan
Screenshots: Screenshot 1, Screenshot 2
Description: Catharsis is a very large level with multiple tiers and plenty of room to move and fight. It supports CTF, CTY, FFA, Team FFA and Jedi Master game modes whilst sporting good frame rates and has Complete bot support.
New Jedi Knight CTF Level: Reactor CTF - GhostOfYoda @ 6:10 PM
File: Reactor CTF
Author: MadMan/NDS~PuRiTy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a Jedi Knight CTF level that isn't just a deathmatch with flags. This is good for 4-6 players.

For more ctf goodness go to http://personal.sdf.bellsouth.net/b/a/badimo/index.html.
New Jedi Knight Multiplayer Level: Sith Mercenary Headquarters - GhostOfYoda @ 5:38 PM
File: Sith Mercenary Headquarters
Author: SM_Sith_Lord
Screenshots: Screenshot 1, Screenshot 2
Description: The year is 4001. The Earth's atmosphere has completely dissipated into nothing. The Earth is no more than a populated asteroid circling the Sun. Most humans have fled to other newly found life supporting planets but a large few wish to remain on their home planet.

The Human Conservation Act, passed by President George Bush XV in 3984, forced all governments in the Inter-Planetary Union to contribute to the construction of hundreds of Human Conservation Buildings throughout Earth. When alien nations threatened the IPU, some of these buildings were converted into military bases. But when the aliens died out from human viruses, these military bases were repopulated with the average public.

SM HQ is based in Human Conservation Building #214 - La Paz, Baja California, Earth. Building #214 is more like a self-contained city than a housing project. It has many recreational facilities such as a shooting gallery, boxing arena, movie theater, and more. But it also contains some combat training facilities from when it was a military base. Some of these include the Pillar Training Area, Zero-G Training, Anti-Gravity Tube and many more.

Building #214 also has many apartments for it's inhabitants. Some of these are high-class living quarters, and others are small, run down apartments in the building's ghetto.

Warning: This level uses some 16-bit textures.
New Jedi Knight Multiplayer Level: The Dralloc Sirhc - GhostOfYoda @ 12:59 PM
File: The Dralloc Sirhc
Author: BeefCaike
Screenshots: Screenshot 1, Screenshot 2
Description: Get ready for pure concussion rifle Deathmatch! This small but wide open canyon level features high catwalks for sniping, jump pads for quick flow and beautiful 16-bit graphics!

If you like Merc Oasis 2, you will like this as well! It is good for up to 17 people and was made only for hardcore gunners. With some practice of using the concussion rifles and moving techniques, this could be your turf for some serious ***-whoopin'!
JK MP Level Updated - GhostOfYoda @ 12:38 PM
Decent_pilot has upgraded his level pack, "Decent_pilot's level pack." If you have previously downloaded this level, you will need to download it again here.
New Jedi Knight Multiplayer Level: Descent_pilot's Level Pack - GhostOfYoda @ 5:26 AM
File: Descent_pilot's Level Pack
Author: Descent_pilot
Screenshots: Screenshot 1, Screenshot 2
Description: These are a pair of deathmatch levels I decided to create whilst taking a break from The Sniper Missions to recollect my thoughts. The levels are called "The Arena of Souls", and "Fuel Tower".

The Arena of Souls is a saber deathmatch level, fast and tight, with one or two surprises.

The Fuel Tower is a much larger level, good for FFA or Team FFA. The elevators may make this level more laggy then others. This level is more geared towards FX than the Arena of Souls.

This pack also includes a demo of my upcoming CTF level, CTF Aquatic, so make sure to bring your umbrella and take a look at the storms I created. (see one of the screenshots).

I hope you enjoy all of these levels.
New Jedi Outcast Multiplayer Level: Snow Winterpack 1 - GhostOfYoda @ 5:05 AM
File: Snow Winterpack 1
Author: Dad Mad
Screenshots: Screenshot 1, Screenshot 2
Description: I've made a small mappack with 2 snowy Duel Maps. They include the MP snow effect which I made (Darth Arth used it for his X-Mas Ladder Level).

Monday, December 30, 2002

New Jedi Outcast Skin: Jim Bob - The Aging Oompa Loompa - Raziel Nok @ 4:51 PM
File: Jim Bob - The Aging Oompa Loompa
Author: Raziel Nok
Screenshots: Screenshot 1, Screenshot 2
Description: This skin is due to a foum thread in Showcase, the URL is in the readme. Big credit to Bounty Hunter 4 Hire, for inspiring me.
New Jedi Outcast Capture the Flag Level: Yavin Ruins CTF - GhostOfYoda @ 5:41 AM
File: Yavin Ruins CTF
Author: Legacy
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large Yavin-themed capture the flag map intended for fast paced play. The fighting takes place amongst temple ruins. Players must battle through tunnels, fallen pillars and some of the remaining intact structures. There are multiple escape routes for attackers and plenty of places for defenders to trap their opponents. This level works best with 8-16 plyers with all guns and force powers enabled. The focus of the map is more on gameplay rather than graphical detail as it is intended for competitive ladder play.
A Quick Note About Level Submission - GhostOfYoda @ 5:33 AM
When you send your level to Massassi, don't forget to attach 2 screenshots to your email.

There are just several things to remember:
1. Make sure that the screenshots are 800x600 or smaller.
2. Don't call your shots "shot1.jpg", "shot2.jpg" or "shot0001.jpg" etc. Call them something related to the name of the level (e.g, if your level is called "Arena of Water", call the screenshots "aow1.jpg" and "aow2.jpg").
3. Also, if it is possible, try and make your screenshots .jpg format. I get a lot of submissions that include Bitmaps that are 800KB each, and they make the file size huge.
New Jedi Outcast Multiplayer Level: Sith Temple - GhostOfYoda @ 5:25 AM
File: Sith Temple
Author: Dominic "Bascombe" Jarrett
Screenshots: Screenshot 1, Screenshot 2
Description: The level is intended to be a fairly dark "gothic" Temple arena (for sabres only) with a large central space, an entry hall, some galleries, some overhead walkways, and a pit. It was originally intended to be a duel level, but may be a bit big for that. It's pretty good for small free for alls (max of 8 - 10 players). Its my first released level so I'd be grateful for any feedback!

Sunday, December 29, 2002

New MotS Multiplayer Level: Scream Multiplayer Beta 1.4 - Cool Matty @ 1:48 PM
File: Scream Multiplayer Beta 1.4
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: Scream MP is a unique new way to play MotS multiplayer. The level is based on the Scream movies, but does not portray events or locations from them. Instead, it is set in a large, realistic house with many interactive objects, such as light switches, TVs, security cameras and working kitchen appliances. Scream MP is much more than just a level though, it's more of a level and mod combined, as it modifies almost everything in the original game. To find out more, go to http://www.theswanfamily.freeserve.co.uk and select "Scream MP" from the editing menu.
Woo-Hoo! Another Logo! - mscbuck @ 10:08 AM
Here's another one to tack on to our new logo submissions.

New Jedi Knight Multiplayer Level: EL3CTRO's Unfinished Level Pack - GhostOfYoda @ 6:19 AM
File: EL3CTRO's Unfinished Level Pack
Author: EL3CTRO
Screenshots: Screenshot 1, Screenshot 2
Description: This is not really a level, but rather a collection of levels that I never really got around to finishing. They're not the best levels in the world, but I thought that someone might be able to finish/improve them. Feel free to change them, add to them, release them, etc as long as you keep to the conditions stated below.

The levels included are:
Delta Station 2
Delta Station, Operation X
Jedi Springer
Metal Duel
Parachute!
Skyscraper
The 10th Kingdom
The Dream
Winter Oasis 2


The levels have a short description of each of them in a txt file in the appropriate directory, aptly named [jedname]_info.txt.

If you do take one of these levels under your wing and decide to improve and release it, you have my permission but you MUST keep to these 2 conditions:
1. You must include my name (Patrick Grant, or EL3CTRO) in the readme of your level, and you add my e-mail address and website in the readme also. (electro@britstorm.co.uk & http://www.britstorm.co.uk).
2. Do not contact me directly through e-mail asking for help about these levels. Don't pestering me in any way no MSN/AIM/ICQ messages etc.

If you really must contact me, you can find me in the massassi chat if I EVER get unbanned or alternatively, you can post a message at my forums http://forums.britstorm.co.uk.

Saturday, December 28, 2002

New Jedi Knight Multiplayer Level: Ode To Suzanne - Cool Matty @ 3:02 PM
File: Ode To Suzanne
Author: GBK
Screenshots: Screenshot 1, Screenshot 2
Description: I once loved a girl. Her hair was as silk, her eyes as fire, and her voice as soft as the clouds. I loved her as I had loved no other. Her name was heaven in my ears. I dreamed and thought of nothing but her. But, she did not return those feelings. After a time, I realized she would never be mine. I would never know her embrace, I would never know her touch, I would never know her love. And so began, my ode to Suzanne...
New Jedi Outcast Multiplayer Level: The Massassi Temple Duel - GhostOfYoda @ 7:23 AM
File: The Massassi Temple Duel
Author: RuSh
Screenshots: Screenshot 1, Screenshot 2
Description: In the dense forests Of Yavin IV, there is a temple which was built by the Massassi and was used for training Sith. It is now used to train Jedi. It is the one Place where the Force is balanced. Prepare yourself for battle.
Skin Updated - GhostOfYoda @ 7:10 AM
Hekx Noxu has requested that we upload a new version of his JO skin, Santa Claus AKA Father Christmas. The new file can be found here.

Friday, December 27, 2002

New Jedi Knight Multiplayer Level: Vertical Rush - Dash Rendar @ 2:48 PM
File: Vertical Rush
Author: Hoard (Mike)
Screenshots: Screenshot 1, Screenshot 2
Description: Description:  Finally, after who knows how long, I was finally able to release Vertical Rush, the textured version.  For those of you unaware of the untextured version... good for you, because frankly the default level pack was quite possibly the worst idea ever.  Enjoy!
One Last Logo..*sniff sniff* - mscbuck @ 1:07 PM
I fear that this last logo will be one of the last of our logo submissions.

New Jedi Outcast Single-Player Level: Emperor of Doom - mscbuck @ 9:38 AM
File: Emperor of Doom
Author: Gavin Walsh
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first work. It's got 2 puzzles, and I hope you enjoy it. You may need god mode for a certain part. If the floor opens at the end of the level where you fight Desann, get the other one that's there.

Wednesday, December 25, 2002

New Jedi Outcast Single-Player Level: LADDER - The Xmas Story - Pommy @ 8:15 PM
File: LADDER - The Xmas Story
Author: Darth Arth (Artur L.) and Kenshin (Chris V.)
Screenshots: Screenshot 1, Screenshot 2
Description: LADDER - Type map with several new options.

- 2 Maps. "Crash_landing" and "ladder_xmas"
- over 50 enemies in 18 waves.
- NEW Cutscenes
- many, many scripts
- snow effect
- new shaders and textures
- new Skybox with moving clouds
- some new NPC's without replacing the old characters
- new Game Menu with difficulty settings and snow :D
- customisable and free selectable Jedi-Helpers
- and much, much fun ! :D

-------
STORY:
-------
There is no really a story...
Kyle has some Problems with imperial tie-fighters on his way. Crash landing. Kyle is on a unknown, rocky Planet where he founds a small Portal. After going in, he finds himself on a cold Christmas Planet...

=======================================================
-------------------
Mission Objectives:
-------------------
Just survive and see the end-cutscene, but caution, it is possible to die of laughter! :D
Merry Christmas! - mscbuck @ 8:18 AM
The entire Massassi staff, along with myself, would like to wish everybody a Merry Christmas!
-mscbuck

Yes indeed, may it be a joyous and merry one! Good food and presents... mmmmmm. Happy holidays!
-Pommy

Merry Christmas! I hope you all get what you asked for.
-GhostOfYoda

Happy Holidays everyone! May they be safe and filled with joy.
-Aglar