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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Monday, December 17, 2001

New Jedi Knight Multiplayer Level: Delta Station - Raynar @ 4:39 PM
File: Delta Station
Author: WarriorElite1
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small Imperial Space station.It has a few secret areas and a few nice effects. It works best when played without any mods or patches.
New MotS Multiplayer Level: Massacre at Sulon - Raynar @ 4:37 PM
File: Massacre at Sulon
Author: Rogue15
Screenshots: Screenshot 1, Screenshot 2
Description: Shortly after Jerec's defeat, the tuskens, greedy for more territory, have sabatoged 2 of the imperials' atst's. Realizing they couldn't win the battle if they stayed and fought out in the open, the tuskens made a hasty retreat to the canyons, where they knew the terrain. In less than a day, both teams are nearly wiped out. This level is best played Stormtrooper vs. Grave Tusken to give it a better feel to the level.

Sunday, December 16, 2001

Logos! - blujay @ 5:12 PM
Finally here are some more logos. I still have more to post but it's time to eat. I'll post some more later.


Keep 'em comin'!

Friday, December 14, 2001

New Jedi Knight Multiplayer Level: Area 21 - mscbuck @ 5:17 PM
File: Area 21
Author: JeDak
Screenshots: Screenshot 1, Screenshot 2
Description: Area 21 is a multi-area multiplayer level revolving around a single room, which is the respawn point of all players. Around the walls are 20 numbered portals transporting players to different combat areas. Each area has a different theme, style, and location. There is open and closed combat areas for both sabers and guns, and small and large areas that can be played with as little as two players but are big enough for many more. There are night and day locations, town, city, sewer, subway, canyon, warehouse, ice planet and many more. There are many secrets to find as well as two hidden combat areas.
New MotS 3do: js_3do.zip - Brandon @ 2:51 PM
Download: js_3do.zip
Author: BoBo Fett
View: Screenshot
Description: The Jedi Starfighter Delta7 from Episode II: Attack of the Clones. Note: This 3do uses 100% 16-bit mats.
Logos, E-mail, and Me - blujay @ 5:54 AM
Now that I think of it, I could have titled this "Etc." for nostalgia's sake, but this will do. As you may have noticed, there haven't been any holiday logos posted, and if you've e-mailed me, I haven't replied. Well, I'm in the process of setting up a new computer, and my old one is partially disassembled. What with being sold the wrong video card, the network card's drivers being uninstallable and partially non-existant, and not having room to run both at the same time, I haven't been able to do anything online since Tuesday. I should be able to put in a working network card today, so in the next couple of days I will be catching up on e-mail and posting the logos that have come in. So keep those logos coming in, and thanks for your patience and hard work!

Thursday, December 13, 2001

JK2 Update - Brandon @ 3:01 PM
The official Jedi Knight II site has updated with the second installment of their Jedi Knotes. This one was written by Christopher Foster, the design lead for Raven Software, and talks about some of the planning that has gone into JK2 so far. Thanks to Brian, who found this on HomeLanFed.com, for giving us the heads up.

Wednesday, December 12, 2001

Submitting levels - Raynar @ 3:53 PM
When submitting a mod or level, please take the time to check that everything is included as per the submission instructions. Also check the email describing your submission for spelling errors - we cannot possibly know that you have spelled your own nickname incorrectly and fix it for you.
New MotS 3do: crimescum.zip - Brandon @ 2:42 PM
Download: crimescum.zip
Author: SuperNerd_IJ
View: Screenshot
Description: 10 new retextured enemies including 2 Grans, an Ithorian, an Aqualish, a Rodian, a Wookie, 3 men and a woman.

Tuesday, December 11, 2001

New Jedi Knight Mod: Very Elite Soldier - Raynar @ 9:29 PM
File: Very Elite Soldier
Author: SuperHuman_Tien
Screenshots: Screenshot 1, Screenshot 2
Description: The complete version of Very Elite Soldier. All the weapons are different, some of which have blasts that I created. Also the blasts I created have been made to be transparent which I think makes it look more unique. Skins, sound, and a saber I made also.[Edit: author's name changed by request]

Monday, December 10, 2001

Getting Some Game Industry Action - Kedri @ 5:25 PM
Earlier today CG Online published the first in a series of articles by Raven's Kenn Hoekstra on how to get your foot in the game industry door. Here's a snippet:
I can't tell you how many times this question has crossed my desk in the five years I've been at Raven Software. It's a good question, but how do you answer it? Every game developer has a different story, and I have yet to find two that are exactly alike. About the only thing that ties them all together is an overwhelming desire to play and make games and a certain degree of good old-fashioned luck.
This was a hot topic on our message board recently, so I'm sure a lot of you will get some use out of Kenn's write-up. Many thanks to Brian and Blue's News for the heads-up on the story.

Sunday, December 9, 2001

Nostalgia Strikes Back! - Juztyn @ 11:07 PM
I recently noticed a post on the Discussion Forum inquiring to the whereabouts of the ancient Massassi Wars parody. For those of you who don't know what it is, or can't remember, it's a trilogy-parody of Star Wars, using regular posters from the Massassi.net and CommandChamber.net forums in the roles of Darth Vader, Luke Skywalker, and so-on. Personally, I think it's hilarious, and I thought I'd re-post the links for people who missed them the first time around. So check out Massassi Wars: A New Hope, Massassi Wars: Massassi Strikes Back and Massassi Wars: Return of the JED on the CommandChamber.net forums. Big thanks to CookedHaggis and AKPiggott, the bad-boy authors of this great series.
Don't Worry. - mscbuck @ 6:39 PM
You probably noticed that the Very Elite Soldiers 2.1 Mod has been deleted. Don't worry. He accidentally used some mats from another mod without the author's permission, so he will quickly remake the skin with new mats. The edited mod will be up as soon as possible.
New Jedi Knight Single Player Level: Life of a Merchant - mscbuck @ 4:22 PM
File: Life of a Merchant
Author: Wolfy
Screenshots: Screenshot 1, Screenshot 2
Description: You are a merchant trapped on this backwater planet by unpaid traffic tickets. You must now take on various tasks - everything from hits to burglary - and earn enough money to get yourself off this planet and back to civilization.
New Jedi Knight Multiplayer Level: Cantina - BrianTheSith @ 1:57 AM
File: Cantina
Author: The_finn
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large Jedi Knight Multi-Player level that takes place in a deserted spaceport/cantina. There are many secrets and cool special effects built into the level. There are some new control stations as well as underwater passageways. Great for 2+ players. Exceptional for sabering, guns and even plain old Rpg.

Saturday, December 8, 2001

More New Logos - blujay @ 8:47 AM
Today we have logos featuring the talents of:


Keep 'em comin'!

Friday, December 7, 2001

Farewell, Massassi - Brian @ 10:35 PM
It's come time for me to relinquish ownership of Massassi and move on to other things. It's been almost four years since I originally put the site up. I've had an amazing time, and I wouldn't trade it for anything in the world. I have compiled a little farewell message that attempts to thank everyone that has helped out over the past four years. Without a doubt, some people have been left off. Please understand that this wasn't intentional, it's just very difficult to remember every single person that's ever helped out over the course of 4 years, especially when I've only met you over the internet. What's going to happen to Massassi? First of all, it's not closing. For more info, please read my farewell message.

Inevitably, there will be some changes around here. I encourage everyone to show the new ownwership the same courtesy you've shown me. I also encourage people with the desire to help out to get to know the new owners and lend a hand whenever you can. One thing Massassi has always had is a strong community, and I don't expect that to change.
New MotS 3do: forklift.zip - Brandon @ 8:27 PM
Download: forklift.zip
Author: longsaber
View: Screenshot
Description: Simply that - a forklift.
New Jedi Knight Multiplayer Level: Battleground TaKa - Raynar @ 7:11 PM
File: Battleground TaKa
Author: WLP_Scorpion
Screenshots: Screenshot 1, Screenshot 2
Description: The level is a small NF Saber level but can be used for FF sabers. The main attraction is a broken bridge over a fast flowing Water fall. Beware the fall ;). After the bridge you come to a old imperial bunker type thingy and this is small. Not alot of objects because it has been cleared out by the Imps or so we will say ;). And behind all of this there is a series of caves and passages mainly empty apart from the odd debry or two. I call them the Outskirts.
New Jedi Knight Multiplayer Level: Paint Ball Bash (JK) - Raynar @ 7:06 PM
File: Paint Ball Bash (JK)
Author: _DI_WarpedNewt
Screenshots: Screenshot 1, Screenshot 2
Description: Buy those dang expensive paintballs, get some CO2 and immerse yourself in the world of Paint Ball, Jedi Knight Style. Run around in the 2 levels, The Paint Ball bash arena, mostly lighted, and the dark arena, where your only way you can see your enemies is to light up the surroundings with your saber or try your wit with a blaster, to guide yourself in the complete blackness. Find a comfy spot and unload on someone as they pass you in the blackness. Too lazy for that, well then play the lit up arena, and battle your opponents out in the safety of light. Remember to leave the cap on your weapon while refueling.. or get a timeout. Actually just unload on the stupid refs for warning you about it in this world!
Vroom Vroom!!!! - mscbuck @ 7:02 PM
GameSpot has finally posted a somewhat extensive preview of Star Wars: Racer Revenge. Also, the Lucasarts site for RR has been updated with the first 10 screenshots for the game.
New Logos Posted - blujay @ 1:37 AM
I've posted all of the logos submitted this year, and added all the best ones from the last two years into the rotation. So far, from this year, we have logos from:


Keep 'em comin'!

Thursday, December 6, 2001

New Jedi Knight Multiplayer Level: Dark Tempest 2 - mscbuck @ 6:03 PM
File: Dark Tempest 2
Author: Flexor
Screenshots: Screenshot 1, Screenshot 2
Description: A small level that consists of a series of platforms floating in a sky during a thunderstorm. This level is the sequel to the original Dark Tempest from MLP4. Best played with no force. This level contains 16 bit textures.
New Jedi Knight Multiplayer Level: UnKnOwN - Raynar @ 5:35 PM
File: UnKnOwN
Author: WLP_Scorpion
Screenshots: Screenshot 1, Screenshot 2
Description: A small Sabers NF level that is set around a weird and windy set of rooms with a little of a twist.
Holiday Logo Contest 2001 - blujay @ 4:48 AM
I am pleased to announce The Massassi Temple's third annual Holiday Logo Contest! The rules are the same as they've always been, but be sure to read them again; it's been a whole year since you last read them.

At the moment I'm waiting on ReconGamer to make a slight change on the server to enable me to start posting the logos, but in the meantime you can start making them and sending them in. All the ones accepted this year will be rotated on the front page, along with the best logos from the last two years.

So put on your editing hat (preferably a Santa hat) and start making up your logos! If they're anywhere near as good as the ones we got the last two years, I'm sure they'll be great!