
Recent Levels
2024-12-18
MotS+
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
2024-09-19 Old Man Bruce Wayne
2024-06-27 MotS Episode + Game Engine Cutsceā¦
2024-06-21 MotS Secret Level Remastered
2024-03-18 The power of Mara Jade
2024-01-01 Repeater Rifle Mod
In-House
- Death of Massassi Level Pack
- Massassi MP Packs: 1, 2, 3, 4, 5, 6
- Massassi Capture The Flag Pack
- Jedi Knight Arena Level Pack
- SP Contest Winners: 1, 2
- H o l i d a y Logo Contest
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
JK Arena: MP Modification
Millennium: Cog Resource
Rbots: JK/Mots Bots
Level of the Week

APG Deathmatch Castle 2023
Archives
Archives
BTW: Massassi is the best web site in the history of the universe! - Otterbine
Sunday, October 21, 2001
New Jedi Knight Multiplayer Level: DM-ALeRt -
File: DM-ALeRt
Author: JKDude
Screenshots: Screenshot 1, Screenshot 2
Description: A small level with a floating in space deathmatch level theme :P
Author: JKDude
Screenshots: Screenshot 1, Screenshot 2
Description: A small level with a floating in space deathmatch level theme :P
New Jedi Knight Multiplayer Level: Merc Industries -
File: Merc Industries
Author: YouLookLikeYouNeedAMonkey
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly small sabers level set in a industrial type setting. Don't blame me if it sucks.
Author: YouLookLikeYouNeedAMonkey
Screenshots: Screenshot 1, Screenshot 2
Description: A fairly small sabers level set in a industrial type setting. Don't blame me if it sucks.
DCM 92! -
DCM
92
is up and running over at
Al's Skin Site.
Thursday, October 18, 2001
New Jedi Knight Multiplayer Level: Imperial Computer Complex -
File: Imperial Computer Complex
Author: Punk_Skater
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium level meant for 3-6 players deep within the Imperial Palace. It was made for sabers with NF. It is (I openly admit it) a TON better than my other level Abandoned Computer Complex. It has a spaceport, a meeting room, a mess room a kitchen, a bedroom, a medical room, and many work stations.
Author: Punk_Skater
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium level meant for 3-6 players deep within the Imperial Palace. It was made for sabers with NF. It is (I openly admit it) a TON better than my other level Abandoned Computer Complex. It has a spaceport, a meeting room, a mess room a kitchen, a bedroom, a medical room, and many work stations.
Wednesday, October 17, 2001
Star Wars Caption -
The official
Star Wars Caption for this week is posted at
StarWars.com.
Tuesday, October 16, 2001
The wait is over.... -
Just thought to let all of you know that The Phantom Menace was released on DVD today. I have to say, it has the best sound out of any DVD I have watched. Plus, it has some new angles that were implemented into the film. Pretty cool :). You can check it out on Fox's DVD page. Just thought I should let you guys know.
Monday, October 15, 2001
New MotS Single Player Level: Docking Bay 94 -
File: Docking Bay 94
Author: naeS
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level. If you don't like it, blame it on my undeveloped skills. Ok you play as Han Solo trying to get to docking bay 94 to take Luke an Ben Kenobi to Alderann. It's short, but fun.
Author: naeS
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level. If you don't like it, blame it on my undeveloped skills. Ok you play as Han Solo trying to get to docking bay 94 to take Luke an Ben Kenobi to Alderann. It's short, but fun.
New Jedi Knight Multiplayer Level: Guns of Battleground Jedi -
File: Guns of Battleground Jedi
Author: CHieF_Yo
Screenshots: Screenshot 1, Screenshot 2
Description: If you always wanted to play Battleground Jedi with guns, this is the level for you. This level is good for about 2-4 players. It is based on the level Battleground Jedi, but I put in some guns, catwalks, etc. I also added some places that require advanced jumps, or force jumps to get to. This level was meant to be played with no force, but you can play it with it, if you want.
Author: CHieF_Yo
Screenshots: Screenshot 1, Screenshot 2
Description: If you always wanted to play Battleground Jedi with guns, this is the level for you. This level is good for about 2-4 players. It is based on the level Battleground Jedi, but I put in some guns, catwalks, etc. I also added some places that require advanced jumps, or force jumps to get to. This level was meant to be played with no force, but you can play it with it, if you want.
New Jedi Knight Multiplayer Level: Sumo Sabers -
File: Sumo Sabers
Author: CHieF_Yo
Screenshots: Screenshot 1, Screenshot 2
Description: This level is great for any saberists or force lovers. It is good for 2-4 players. Its a unique layout. I just put in a platform and connected it to eight other platforms. This is the first level I have made. There will be many more in the future.
Author: CHieF_Yo
Screenshots: Screenshot 1, Screenshot 2
Description: This level is great for any saberists or force lovers. It is good for 2-4 players. Its a unique layout. I just put in a platform and connected it to eight other platforms. This is the first level I have made. There will be many more in the future.
Sunday, October 14, 2001
New Jedi Knight Multiplayer Level: RBT Rain Base Tango -
File: RBT Rain Base Tango
Author: RAIN_Davin
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a sabers and guns level. It has everything you could ask for, from concs to rails to probe droids and **** *******, to big open areas for sabers!
Author: RAIN_Davin
Screenshots: Screenshot 1, Screenshot 2
Description: This level is a sabers and guns level. It has everything you could ask for, from concs to rails to probe droids and **** *******, to big open areas for sabers!
New Jedi Knight Mod: Bosso Himself -
File: Bosso Himself
Author: Bosso_27
Screenshots: Screenshot 1, Screenshot 2
Description: A skin of well.......me!
Author: Bosso_27
Screenshots: Screenshot 1, Screenshot 2
Description: A skin of well.......me!
New Jedi Knight Mod: Bosso's Grapple -
File: Bosso's Grapple
Author: Bosso_27
Screenshots: Screenshot 1, Screenshot 2
Description: Just a grapple to download, for a little more fun in JK.
Author: Bosso_27
Screenshots: Screenshot 1, Screenshot 2
Description: Just a grapple to download, for a little more fun in JK.
New Jedi Knight Mod: Raziel and Soul Reaver Blade -
File: Raziel and Soul Reaver Blade
Author: Vindicare
Screenshots: Screenshot 1, Screenshot 2
Description: This mod replaces Kyle in Single Player with Raziel from the hit Pc&Playstation game: Soul Reaver. Raziel is armed with his Soul Reaver Blade (designed by Kahn adamhughesie@hotmail.com). Raziel will heal his shields when he activates force heal and when he activates force jump he can levitate himself high into the sky!
Author: Vindicare
Screenshots: Screenshot 1, Screenshot 2
Description: This mod replaces Kyle in Single Player with Raziel from the hit Pc&Playstation game: Soul Reaver. Raziel is armed with his Soul Reaver Blade (designed by Kahn adamhughesie@hotmail.com). Raziel will heal his shields when he activates force heal and when he activates force jump he can levitate himself high into the sky!
New Jedi Knight Multiplayer Level: Arena 1 -
File: Arena 1
Author: Ortheza
Screenshots: Screenshot 1, Screenshot 2
Description: It's small arena for saber duels dedicated to SBX2 mod. I used 16bit textures so don't play without 3d acceleration. Enjoy :)
Author: Ortheza
Screenshots: Screenshot 1, Screenshot 2
Description: It's small arena for saber duels dedicated to SBX2 mod. I used 16bit textures so don't play without 3d acceleration. Enjoy :)
Thursday, October 11, 2001
New Jedi Knight Mod: The Mod Public Release 1.0 -
File: The Mod Public Release 1.0
Author: SH_GrinninMonkE
Screenshots: Screenshot 1, Screenshot 2
Description: The Mod is for Jedi Knight only, not Mysteries of the Sith. Its pretty small (19 kb) and cog based, meaning no new levels or 3dos. This is my first attempt at making a mod for Jedi Knight and its got some pretty cool features. It is also compatible with BFP2 and all of the skin packs out there.
Author: SH_GrinninMonkE
Screenshots: Screenshot 1, Screenshot 2
Description: The Mod is for Jedi Knight only, not Mysteries of the Sith. Its pretty small (19 kb) and cog based, meaning no new levels or 3dos. This is my first attempt at making a mod for Jedi Knight and its got some pretty cool features. It is also compatible with BFP2 and all of the skin packs out there.
New Jedi Knight Texture: rain-0.zip -
Download: rain-0.zip
Author: JeDaK
View: Screenshot
Description: A rain mat, use conveyor cogs for movement.
Author: JeDaK
View: Screenshot
Description: A rain mat, use conveyor cogs for movement.
Wednesday, October 10, 2001
New Jedi Knight Mod: JKInstagib -
File: JKInstagib
Author: GuNbOy
Screenshots: Screenshot 1, Screenshot 2
Description: A mod based on the totally awesome mutator from Unreal Tournament. All of your favorite features are here: killing sprees, double kills, even gibbing! You can even customize your color beam. Load up and gib down! Great for SP missions, too.
Author: GuNbOy
Screenshots: Screenshot 1, Screenshot 2
Description: A mod based on the totally awesome mutator from Unreal Tournament. All of your favorite features are here: killing sprees, double kills, even gibbing! You can even customize your color beam. Load up and gib down! Great for SP missions, too.
New Jedi Knight Multiplayer Level: Imperial Mine Arena -
File: Imperial Mine Arena
Author: jotdaniel
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small saber arena meant for 2-4 players. It is my first submission, so I can use all the comments you have. The level is based in an old Imperial mine, with 3 secrets, so see if you can find them all (it's not that hard). I hope somebody likes my level.
Author: jotdaniel
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small saber arena meant for 2-4 players. It is my first submission, so I can use all the comments you have. The level is based in an old Imperial mine, with 3 secrets, so see if you can find them all (it's not that hard). I hope somebody likes my level.
New Jedi Knight Multiplayer Level: EWL -
File: EWL
Author: QuadraticRat
Screenshots: Screenshot 1, Screenshot 2
Description: A level. It's cool, enjoy.
Author: QuadraticRat
Screenshots: Screenshot 1, Screenshot 2
Description: A level. It's cool, enjoy.
Weekly Star Wars Caption -
Tuesday, October 9, 2001
New Jedi Knight Multiplayer Level: Jedi's Country Club -
File: Jedi's Country Club
Author: PeD_HeAd
Screenshots: Screenshot 1, Screenshot 2
Description: From the creator of JHS, brings you a brand new atmosphere that has taken 2 years to complete. The level features a realistic environment of a Country Club. Explore and battle with your opponents in various locations such as: Tennis Court, Swimming Pool, Spa, Bar, and 2 hole Golf Course! An eye opener for all first person gamers.
Author: PeD_HeAd
Screenshots: Screenshot 1, Screenshot 2
Description: From the creator of JHS, brings you a brand new atmosphere that has taken 2 years to complete. The level features a realistic environment of a Country Club. Explore and battle with your opponents in various locations such as: Tennis Court, Swimming Pool, Spa, Bar, and 2 hole Golf Course! An eye opener for all first person gamers.
New MotS Single Player Level: Yenn Korron Series: Chapter One -
File: Yenn Korron Series: Chapter One
Author: Will Kraft
Screenshots: Screenshot 1, Screenshot 2
Description: Through the cockpit canopy, the mottled blue sky of hyperspace shimmered, and then stretched into glowing streaks of light that funneled down into infinity. A faint reflection of the starlines reflected off of the visor of the small ship's pilot. Anyone that might have been observing would have noticed a slight distortion in the black backdrop of space as Yenn Korron's ship burst seemingly out of nowhere and arced across the Nal Hutta system to the main inhabited planet of Nal Hutta, the homeworld of the Hutt species and the center of the vast Huttese crime network. The planet looked serene and beautiful from space, korron noted, but everyone knew that below the layer of frosty white clouds the entire planetary surface was composed of endless chains of swampy land. The sky was always an overcast gray, although no one knew whether or not to contribute it to centuries of pollution or to the seemingly permanent clouds that flooded the already soggy surface with an endless drizzle. As Korron's ship soared into Nal Hutta's gravitational field and began arcing across the horizon towards the night side of the planet, a small twinking orb became larger and more detailed by the second. Slowly, it grew to fill the entire viewport, it's surface completely built over with layer upon layer of buildings. Because the moon was so small and so much of Nal Hutta itself was permanently flooded, the moon Nar Shaddaa had been developed over the centuries, until the buildings streched skywards to give Nar Shaddaa it's common nickname: The Vertical City. As Korron's ship entered the atmosphere of Nar Shaddaa, miniscule airborne grease deposits attatched themselves to the transparisteel canopy, eventually covering it in a thin layer of grease thick enough to create halos around the millions of lights that seemed to cover every conceivable surface. Nar Shaddaa was a smuggler haven, where smugglers went by the billions to do their illegal activities unscrutinized by the Empire. Korron personally didn't care about galactic politics. The Empire did nothing to fight crime, so there were plenty of small-time thugs to post bounties on. The only winner in this game was Korron and others like him, whose trade kept the criminal population in check. As Korron cruised over the decaying buildings, he heard a rattle in the cargo hold. That was just his latest capture, shuffling around in his cell. He had captured this one in a system about 8 parsecs away, and his ship couldn't complete the journey without stopping to refuel. The streets below Korron's ship teemed with creatures that would stab you in the back just to prevent you from picking up a lost credit chip laying in the street before they did. Such was life around here, an endless drama of murders and betrayals. Under his helmet, Korron smiled as he flexed his gloved fist, causing the deadly katar blade carefully concealed in his glove to slide out with a faint metallic ring. The blade washoned down to the width of a molecule, the metal being of among the hardest and strongest in the galaxy. He could do his share of backstabbing as well, should the need arise. Then there was the prax rifle, the energy cell equivalent to the deadly rapid-fire repeater rifles that were carried by high-ranking imperials. Granted, the prax was slower, and fired the triple-burst spread unique to repeaters, but it was smaller, had a longer range, and did more damage than the conventional Repeater rifle. Repeaters were too impractical to use, simply because they needed expensive power cells to fire. Even on Nar Shaddaa, power cells would be hard to come by, no doubt. Fortunately for Korron, the Prax used energy cells, which could be bought or stolen from about anywhere. Sighting a vacant docking port, Korron maneuvered his ship onto the landing pad and shut down the engines, unaware that the power regulator indicator for the forcefield cell doors was flickering slightly. After checking on the bounty in the hold, Korron ventured outside the ship to get the grimy fuel pump working. While the ship was fuelling, Korron secured the ship's hatch, sealing the hydraulic locks. Then he strode away into the filthy streets of nar Shaddaa. The very same grease that covered his cockpit canopy also drifted down to cover the deck plates on the city walkways with an indellable grime. Junk sat everywhere, long forgotten. Various alien gang members waved their blasters at Korron, cursing at the bounty hunter as they patrolled their various gang territories, each looking around for something to shoot. There were hardly any stormtroopers around. The local imperial commander was paid far more than his normal imperial salary to simply ignore the blantant crime in the streets and skyways of Nar Shaddaa. The Hutts had money to burn, and bribing the local imperial commander was cheap insurance for them. It was a normal sight around here to see bribed stormtroopers guarding crates of contraband along with the criminals. Korron turned into a weapons shop to stock up on energy cells. So far, this looked pretty simple. He talked awhile with the shop owner, but he was still able to hear The prison cell forcefiields deactivate when the power regulator blew out. Korron swiped the energy cell on the counter, forgetting to pay the shop owner, and ran back to his ship, hoping that he would not find what he feared....
Author: Will Kraft
Screenshots: Screenshot 1, Screenshot 2
Description: Through the cockpit canopy, the mottled blue sky of hyperspace shimmered, and then stretched into glowing streaks of light that funneled down into infinity. A faint reflection of the starlines reflected off of the visor of the small ship's pilot. Anyone that might have been observing would have noticed a slight distortion in the black backdrop of space as Yenn Korron's ship burst seemingly out of nowhere and arced across the Nal Hutta system to the main inhabited planet of Nal Hutta, the homeworld of the Hutt species and the center of the vast Huttese crime network. The planet looked serene and beautiful from space, korron noted, but everyone knew that below the layer of frosty white clouds the entire planetary surface was composed of endless chains of swampy land. The sky was always an overcast gray, although no one knew whether or not to contribute it to centuries of pollution or to the seemingly permanent clouds that flooded the already soggy surface with an endless drizzle. As Korron's ship soared into Nal Hutta's gravitational field and began arcing across the horizon towards the night side of the planet, a small twinking orb became larger and more detailed by the second. Slowly, it grew to fill the entire viewport, it's surface completely built over with layer upon layer of buildings. Because the moon was so small and so much of Nal Hutta itself was permanently flooded, the moon Nar Shaddaa had been developed over the centuries, until the buildings streched skywards to give Nar Shaddaa it's common nickname: The Vertical City. As Korron's ship entered the atmosphere of Nar Shaddaa, miniscule airborne grease deposits attatched themselves to the transparisteel canopy, eventually covering it in a thin layer of grease thick enough to create halos around the millions of lights that seemed to cover every conceivable surface. Nar Shaddaa was a smuggler haven, where smugglers went by the billions to do their illegal activities unscrutinized by the Empire. Korron personally didn't care about galactic politics. The Empire did nothing to fight crime, so there were plenty of small-time thugs to post bounties on. The only winner in this game was Korron and others like him, whose trade kept the criminal population in check. As Korron cruised over the decaying buildings, he heard a rattle in the cargo hold. That was just his latest capture, shuffling around in his cell. He had captured this one in a system about 8 parsecs away, and his ship couldn't complete the journey without stopping to refuel. The streets below Korron's ship teemed with creatures that would stab you in the back just to prevent you from picking up a lost credit chip laying in the street before they did. Such was life around here, an endless drama of murders and betrayals. Under his helmet, Korron smiled as he flexed his gloved fist, causing the deadly katar blade carefully concealed in his glove to slide out with a faint metallic ring. The blade washoned down to the width of a molecule, the metal being of among the hardest and strongest in the galaxy. He could do his share of backstabbing as well, should the need arise. Then there was the prax rifle, the energy cell equivalent to the deadly rapid-fire repeater rifles that were carried by high-ranking imperials. Granted, the prax was slower, and fired the triple-burst spread unique to repeaters, but it was smaller, had a longer range, and did more damage than the conventional Repeater rifle. Repeaters were too impractical to use, simply because they needed expensive power cells to fire. Even on Nar Shaddaa, power cells would be hard to come by, no doubt. Fortunately for Korron, the Prax used energy cells, which could be bought or stolen from about anywhere. Sighting a vacant docking port, Korron maneuvered his ship onto the landing pad and shut down the engines, unaware that the power regulator indicator for the forcefield cell doors was flickering slightly. After checking on the bounty in the hold, Korron ventured outside the ship to get the grimy fuel pump working. While the ship was fuelling, Korron secured the ship's hatch, sealing the hydraulic locks. Then he strode away into the filthy streets of nar Shaddaa. The very same grease that covered his cockpit canopy also drifted down to cover the deck plates on the city walkways with an indellable grime. Junk sat everywhere, long forgotten. Various alien gang members waved their blasters at Korron, cursing at the bounty hunter as they patrolled their various gang territories, each looking around for something to shoot. There were hardly any stormtroopers around. The local imperial commander was paid far more than his normal imperial salary to simply ignore the blantant crime in the streets and skyways of Nar Shaddaa. The Hutts had money to burn, and bribing the local imperial commander was cheap insurance for them. It was a normal sight around here to see bribed stormtroopers guarding crates of contraband along with the criminals. Korron turned into a weapons shop to stock up on energy cells. So far, this looked pretty simple. He talked awhile with the shop owner, but he was still able to hear The prison cell forcefiields deactivate when the power regulator blew out. Korron swiped the energy cell on the counter, forgetting to pay the shop owner, and ran back to his ship, hoping that he would not find what he feared....
Monday, October 8, 2001
Into the Limelite -
MaDaVentor bribed me to let you all know that his site has moved from it's old perch at OD-34 to it's very own domain: www.thelimelite.net! MaDa's site is home to a number of interesting models, textures, and levels - all crafted by MaDaVentor himself. If you're not into that kind of thing, the new design is almost worth a visit, by itself. Go check it out!
If anyone else wants their news posted, I accept paypal, major credit cards, and cas-- er. Right.
If anyone else wants their news posted, I accept paypal, major credit cards, and cas-- er. Right.
New Jedi Knight Multiplayer Level: A Nice Getaway (Beta) -
File: A Nice Getaway (Beta)
Author: Bjorn
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first released level. It's just a beta though. It is supposed to be located on a Planet called Hojik which is a big resort. Tell me what you think. Please go easy on me because it is a beta and my first level. Thanks!
Author: Bjorn
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first released level. It's just a beta though. It is supposed to be located on a Planet called Hojik which is a big resort. Tell me what you think. Please go easy on me because it is a beta and my first level. Thanks!
New Jedi Knight Mod: Crossbow Mod -
File: Crossbow Mod
Author: Beowulf the Bard
Screenshots: Screenshot 1, Screenshot 2
Description: Okay, all this mod does is make the crossbow fire normal rounds. I tried to add a Chewbacca skin but it didn't work. I have other mods i've worked on for months that i'm about to release. This is my first mod released,but this is NOT my first mod to make. Go easy on me, for i am a foolish and inexperienced Jedi Editor.
Author: Beowulf the Bard
Screenshots: Screenshot 1, Screenshot 2
Description: Okay, all this mod does is make the crossbow fire normal rounds. I tried to add a Chewbacca skin but it didn't work. I have other mods i've worked on for months that i'm about to release. This is my first mod released,but this is NOT my first mod to make. Go easy on me, for i am a foolish and inexperienced Jedi Editor.