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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Friday, September 28, 2001

New Jedi Knight Mod: Bosso's Patch - BrianTheSith @ 8:30 AM
File: Bosso's Patch
Author: Bosso_27
Screenshots: Screenshot 1, Screenshot 2
Description: Replaces saber mats, some guns and has a continuous force jump and a grapple. This is my 1st mod so tell me what you think.

Thursday, September 27, 2001

New Jedi Knight Multiplayer Level: CTF - Dark Life - BrianTheSith @ 10:20 PM
File: CTF - Dark Life
Author: Jensyx
Screenshots: Screenshot 1, Screenshot 2
Description: A CTF level with the teams as:
Team 1 (Red) - Imperial
Team 2 (Gold) - Scum
Team 1 are Stormtroopers and Team 2 are the Ree-Yee aliens. You can either play it CTF style or just go all out teamplay WAR!
New Jedi Knight Multiplayer Level: Nexus: The Nebula City - Raynar @ 8:55 PM
File: Nexus: The Nebula City
Author: DBS_Vendo_700
Screenshots: Screenshot 1, Screenshot 2
Description: This is a large multiplayer level set in the center of a distant nebula. The level is a very secret city used by aliens and serves as a recreational/training spot. There are a few secrets and traps here and there. By the way, this is my VERY FIRST level, so you pro editors be kind! (note: there are a few 16-bit mats...)

Wednesday, September 26, 2001

New Diary Of A Crazed Mimbanite! - BrianTheSith @ 8:17 PM
New Jedi Knight Multiplayer Level: Jedi Traps and Secrets - mscbuck @ 6:44 PM
File: Jedi Traps and Secrets
Author: ChrisDixon
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small deathmatch level with tons of secrets and traps. This level is for 3-4 players and for saber battles only. You need 2 force powers to move around in this level. The force powers you need are Force Jump and Force Speed.

Tuesday, September 25, 2001

New Jedi Knight Multiplayer Level: The FPS Man's MP Level Pack - mscbuck @ 7:03 PM
File: The FPS Man's MP Level Pack
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: In my multiplayer pack, I have four levels built strictly for gameplay. Alien Island, Alien Island CTF, Sunrise Cliffs,and Sunset Beach.
New Jedi Knight Single Player Level: The FPS Man's SP Level Pack - mscbuck @ 7:00 PM
File: The FPS Man's SP Level Pack
Author: TheFPSMan
Screenshots: Screenshot 1, Screenshot 2
Description: These are test levels for sp known as Fire, Fire w/ smoke, rain, snow, terrain1, terrain2. I released these to show what I did with the engine (the effects are still under developement right now and a newer version may be released soon).
JK Arena Level Authors + Beta Testers - Brian @ 5:46 AM
I was shocked at the sheer number of responses to my request for level authors and beta testers. Beta testing applications are, as of now, no longer being accepted (I have enough, thanks!). Anyone who got in should receive an email message by Wednesday night at midnight Pacific.

I sent an email to all level authors that expressed interest, but if you asked on the forums or chat and didn't provide a valid email address, you didn't get added to the list. Please email me if you need to be added. The email contains instructions for downloading and installing the JK Arena resources in your levels.

This will probably be the last JK Arena update on the main page of Massassi until right before the official release, but if you want to keep up on the latest JK Arena news, please drop by the JK Arena web site every once in a while. Don't worry, it will get a face-lift before the initial release.

Monday, September 24, 2001

New Jedi Knight Multiplayer Level: JK Temple - mscbuck @ 4:24 PM
File: JK Temple
Author: Gilneas
Screenshots: Screenshot 1, Screenshot 2
Description: This is a mix between a religious temple, Jedi Knight, and an almost disco appeal intended to hold LARGE saber battles. [If you would like to know all of the secrets in this level just e-mail me.]
Speedy Massassi - blujay @ 7:22 AM
You should notice, especially if you are on a slow connection, that the tutorials index and the level database pages load much faster now. I switched the tutorials index to PHP and added gzip compression to it and the levels database. So if you are using a compatible browser (IE6, Opera, some versions of IE5, and others too I'm sure), your download time will be drastically reduced on those pages.
New Jedi Knight Mod: Tuck's Skin Pack - mscbuck @ 4:46 AM
File: Tuck's Skin Pack
Author: Tuck
Screenshots: Screenshot 1, Screenshot 2
Description: A skin pack with the following skins: 3 different versions of Jango Fett and 4 unique Mandalorian Soldiers.
New MotS Multiplayer Level: Water Fortress - mscbuck @ 4:44 AM
File: Water Fortress
Author: Darth J
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set in a flooded temple. If you're a fan of Lava Hot DM, then I recommend getting this one too. You need a video card that supports 16-bit mats.
New Jedi Knight Multiplayer Level: Abandoned Computer Complex - mscbuck @ 4:42 AM
File: Abandoned Computer Complex
Author: Punk_Skater
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level. It takes place deep in a Imperial Palace, it has been untouched for many decades.

Sunday, September 23, 2001

New Jedi Knight Multiplayer Level: Rooftop Deth - Raynar @ 11:56 PM
File: Rooftop Deth
Author: Deth Masta
Screenshots: Screenshot 1, Screenshot 2
Description: This is my 2nd level (Dethzone being the 1st). In this level I tried to make a cityscape with tons of buildings and secrets. The level also has 'helicopter' in it. And as you'll see I've learned to use cogs better in this one.
We'll get them up soon - mscbuck @ 1:18 PM
To all authors who have submitted their levels or mods in the past few days. Don't start worrying about your level/mod not being posted. We have recieved your files, but have not been able to post them due to technical difficulties. Please don't re-submit your levels/mods, thinking we haven't recieved them.
JK Arena - Experienced Level Authors Needed - Brian @ 5:23 AM
JK Arena is a new modification I've been working on. I am in need of some experienced level authors to contribute small arena levels. If you are interested, please visit the JK Arena site for more specific information. I also need a few teams of beta testers. Again, please visit the JK Arena site for the specifics.

Please Note: If you're an 'old timer,' you may remember me trying to get this project going a couple of times in the past. This is not like those times. This time, I'm not dependent on some coggers, as I decided to learn the language. So basically, the cogs are done, and all we need now are some good levels!

Friday, September 21, 2001

New MotS Mod: Chief Engineer Ray Arnold - mscbuck @ 8:05 PM
File: Chief Engineer Ray Arnold
Author: Timewolf
Screenshots: Screenshot 1, Screenshot 2
Description: Chief Engineer Ray Arnold from the Jurassic Park Series.
New MotS Mod: Dr. Ian Malcom - mscbuck @ 8:04 PM
File: Dr. Ian Malcom
Author: Timewolf
Screenshots: Screenshot 1, Screenshot 2
Description: Ian Malcolm from the Jurassic Park Series.
New Jedi Knight II Screenshots - Brian @ 3:07 AM
Darth Evad sends word that LucasArts has posted some new Jedi Knight II: Jedi Outcast screenshots. The 1st 5 are new, making 19 screenshots total.

Thursday, September 20, 2001

New Jedi Knight Multiplayer Level: Perfect Dark Felicity - mscbuck @ 8:14 PM
File: Perfect Dark Felicity
Author: SM Sith Lord
Screenshots: Screenshot 1, Screenshot 2
Description: A remake of the Perfect Dark Felicity. For those who don't know, the Perfect Dark Felicity is 95% like the GoldenEye Facility, save the textures. Special thanks to SM GrimR3 for giving me the door sounds. NOTE: This level uses 16-bit textures. An 8-bit version will be posted on the H.E.S. site soon. Hazardous Environment Studios www.HazE-Studios.8m.com
New MotS 3do: t2jabba.zip - Brandon @ 3:07 PM
Download: t2jabba.zip
Author: Lou Graziani
View: Screenshot
Description: An unused Jabba the Hutt 3DO that was made for ToaM2. Jabba can be animated with Ka'pa the Hutt's KEY frames for use in cutscenes.
Updates at SWOnline.org - Juztyn @ 2:54 PM
While I hate to pat myself on the back, I thought I'd mention a number of exciting updates that have occurred recently in the Star Wars Galaxies world, and more specifically, at my site, SWOnline.org.

  • The Artwork section has been updated with nearly 25 Megs of new images, including the exciting first footage of Star Wars Galaxies in action!
  • A new Poll has been added asking what you think of a aforementioned movie. Feel free to vote after you've downloaded and viewed it!
  • Various other updates over the last few months outlining the direction the development of Star Wars Galaxies is taking, including the announcement of a 3rd planet, Yavin IV. Lots of exciting Developer's posts and tidbits.

Visit SWOnline.org often, for your daily injection of SWG information!
New Jedi Knight Single Player Level: Storm Demon - BrianTheSith @ 9:44 AM
File: Storm Demon
Author: Lozza McG
Screenshots: Screenshot 1, Screenshot 2
Description: In this single player level, the main goal is to go onto a manufacturing facility and capture a scientist. While building this level, many things were learned, and will be used in the future. Heavy criticism is appreciated.
Levels account up to date - Raynar @ 3:52 AM
We've now cleared the backlog of levels, so if your level hasn't been posted, please resend it. As always, please read and follow the Submission Instructions

Wednesday, September 19, 2001

New MotS Single Player Level: Terror on Sigma 51-A: Special Edition - mscbuck @ 2:30 PM
File: Terror on Sigma 51-A: Special Edition
Author: David McHale
Screenshots: Screenshot 1, Screenshot 2
Description: The Empire is performing sinister experiments on the desolate planet of Sigma 51-A. You have been hired by the Alliance to infiltrate the installation and find out exactly what the Imperials are up to. It all goes badly wrong, however, when the terrifying lab specimens escape. You find yourself fighting side by side with the hapless base personnel in a desperate bid to survive! The level features a powerful new gun, cutscenes, new enemies and much, much more...