Not logged in. Log In or Register
Recent Levels
In-House
Hosted Sites
Admiral's Command Chamber
JK Arena: MP Modification
JK Editing Hub RIP :(
Millennium: Cog Resource
Rbots: JK/Mots Bots
Screenshot of the Day
SotD for March 5, 2024
SMLiberator's NPC Pack
I just... wow. Screenshot taken from the #showcase channel.
Archives
Level of the Week
LotW for 2023-10-02
APG Deathmatch Castle 2023
Archives

BTW: Massassi is the best web site in the history of the universe! - Otterbine

Monday, September 24, 2001

New MotS Multiplayer Level: Water Fortress - mscbuck @ 4:44 AM
File: Water Fortress
Author: Darth J
Screenshots: Screenshot 1, Screenshot 2
Description: This is a small multiplayer level set in a flooded temple. If you're a fan of Lava Hot DM, then I recommend getting this one too. You need a video card that supports 16-bit mats.
New Jedi Knight Multiplayer Level: Abandoned Computer Complex - mscbuck @ 4:42 AM
File: Abandoned Computer Complex
Author: Punk_Skater
Screenshots: Screenshot 1, Screenshot 2
Description: This is my first level. It takes place deep in a Imperial Palace, it has been untouched for many decades.

Sunday, September 23, 2001

New Jedi Knight Multiplayer Level: Rooftop Deth - Raynar @ 11:56 PM
File: Rooftop Deth
Author: Deth Masta
Screenshots: Screenshot 1, Screenshot 2
Description: This is my 2nd level (Dethzone being the 1st). In this level I tried to make a cityscape with tons of buildings and secrets. The level also has 'helicopter' in it. And as you'll see I've learned to use cogs better in this one.
We'll get them up soon - mscbuck @ 1:18 PM
To all authors who have submitted their levels or mods in the past few days. Don't start worrying about your level/mod not being posted. We have recieved your files, but have not been able to post them due to technical difficulties. Please don't re-submit your levels/mods, thinking we haven't recieved them.
JK Arena - Experienced Level Authors Needed - Brian @ 5:23 AM
JK Arena is a new modification I've been working on. I am in need of some experienced level authors to contribute small arena levels. If you are interested, please visit the JK Arena site for more specific information. I also need a few teams of beta testers. Again, please visit the JK Arena site for the specifics.

Please Note: If you're an 'old timer,' you may remember me trying to get this project going a couple of times in the past. This is not like those times. This time, I'm not dependent on some coggers, as I decided to learn the language. So basically, the cogs are done, and all we need now are some good levels!

Friday, September 21, 2001

New MotS Mod: Chief Engineer Ray Arnold - mscbuck @ 8:05 PM
File: Chief Engineer Ray Arnold
Author: Timewolf
Screenshots: Screenshot 1, Screenshot 2
Description: Chief Engineer Ray Arnold from the Jurassic Park Series.
New MotS Mod: Dr. Ian Malcom - mscbuck @ 8:04 PM
File: Dr. Ian Malcom
Author: Timewolf
Screenshots: Screenshot 1, Screenshot 2
Description: Ian Malcolm from the Jurassic Park Series.
New Jedi Knight II Screenshots - Brian @ 3:07 AM
Darth Evad sends word that LucasArts has posted some new Jedi Knight II: Jedi Outcast screenshots. The 1st 5 are new, making 19 screenshots total.

Thursday, September 20, 2001

New Jedi Knight Multiplayer Level: Perfect Dark Felicity - mscbuck @ 8:14 PM
File: Perfect Dark Felicity
Author: SM Sith Lord
Screenshots: Screenshot 1, Screenshot 2
Description: A remake of the Perfect Dark Felicity. For those who don't know, the Perfect Dark Felicity is 95% like the GoldenEye Facility, save the textures. Special thanks to SM GrimR3 for giving me the door sounds. NOTE: This level uses 16-bit textures. An 8-bit version will be posted on the H.E.S. site soon. Hazardous Environment Studios www.HazE-Studios.8m.com
New MotS 3do: t2jabba.zip - Brandon @ 3:07 PM
Download: t2jabba.zip
Author: Lou Graziani
View: Screenshot
Description: An unused Jabba the Hutt 3DO that was made for ToaM2. Jabba can be animated with Ka'pa the Hutt's KEY frames for use in cutscenes.
Updates at SWOnline.org - Juztyn @ 2:54 PM
While I hate to pat myself on the back, I thought I'd mention a number of exciting updates that have occurred recently in the Star Wars Galaxies world, and more specifically, at my site, SWOnline.org.

  • The Artwork section has been updated with nearly 25 Megs of new images, including the exciting first footage of Star Wars Galaxies in action!
  • A new Poll has been added asking what you think of a aforementioned movie. Feel free to vote after you've downloaded and viewed it!
  • Various other updates over the last few months outlining the direction the development of Star Wars Galaxies is taking, including the announcement of a 3rd planet, Yavin IV. Lots of exciting Developer's posts and tidbits.

Visit SWOnline.org often, for your daily injection of SWG information!
New Jedi Knight Single Player Level: Storm Demon - BrianTheSith @ 9:44 AM
File: Storm Demon
Author: Lozza McG
Screenshots: Screenshot 1, Screenshot 2
Description: In this single player level, the main goal is to go onto a manufacturing facility and capture a scientist. While building this level, many things were learned, and will be used in the future. Heavy criticism is appreciated.
Levels account up to date - Raynar @ 3:52 AM
We've now cleared the backlog of levels, so if your level hasn't been posted, please resend it. As always, please read and follow the Submission Instructions

Wednesday, September 19, 2001

New MotS Single Player Level: Terror on Sigma 51-A: Special Edition - mscbuck @ 2:30 PM
File: Terror on Sigma 51-A: Special Edition
Author: David McHale
Screenshots: Screenshot 1, Screenshot 2
Description: The Empire is performing sinister experiments on the desolate planet of Sigma 51-A. You have been hired by the Alliance to infiltrate the installation and find out exactly what the Imperials are up to. It all goes badly wrong, however, when the terrifying lab specimens escape. You find yourself fighting side by side with the hapless base personnel in a desperate bid to survive! The level features a powerful new gun, cutscenes, new enemies and much, much more...
New Captions - BrianTheSith @ 12:51 PM
This weeks captions have been posted at StarWars.com.

Tuesday, September 18, 2001

New Jedi Knight Mod: Saber Battle X - JK v2.0 - BrianTheSith @ 11:57 PM
File: Saber Battle X - JK v2.0
Author: ShadowX
Screenshots: Screenshot 1, Screenshot 2
Description: Achieve balance with a lightsaber—the strongest and most simple Jedi weapon. Fight with finesse using a lightstaff—nearly as strong as the lightsaber yet twice as deadly. Fend off opponents from afar with an extended saber—twice as much range as a lightsaber although the least powerful. Whichever weapon you choose, remember that a Jedi's spirit lies not within the weapon, but within oneself.
DCM 90 - BrianTheSith @ 5:22 PM
While cruis'n the net, I noticed Al just posted Diary Of A Crazed Mimbanite #90, check it out here.
Submission Rules - BrianTheSith @ 9:19 AM
I just would like to remind everyone that when you submit a file, you need to follow certain guidelines and rules. It seems like most of what we've been recieving lately has not had 1 or 2 required parts to it. Please review the submission guidelines and rules before sending anything in. If it doesn't meet these standards, please don't send it. Thank you.

Monday, September 17, 2001

New Jedi Knight Single Player Level: A Jedi's Discovery 2: The Dark Mask - mscbuck @ 6:35 PM
File: A Jedi's Discovery 2: The Dark Mask
Author: Zippy1000
Screenshots: Screenshot 1, Screenshot 2
Description: This is a SINGLE PLAYER LEVEL FOR JK. Sorry for not creditting some of the contributors last time I submitted. I have done so in this revised addition of AJD2. Last you left off at you had defeated the cloned sith of Darth Maul, before finding out there where no weapon plans, it was simply a trap for the jedi. Jedi council member Koben Katarn picked you up after defeating the sith. When you came back to the Jedi Council, Yoda told you he already had foreseen there were no weapon plans. The council thinks that there may be a link from the trade federation for the cloning of the sith. He had to be defeated, thats why Yoda didn't say anything. He has assigned you with a new mission. There is a space station that has been orbitting Tatooine for a while now. He want's you to go to the space station a find out what there doing orbiting Tatooine. What you and the council don't know is that the space station is run by genetically engineered cyborgs (cyborgs are part flesh part robot, so they will bleed). They can push themselves harder, longer then any other normal man or droid. They have guns built into their arms, and they are also fast shooters. Note: The patch that came with the level, I put there for a reason. It's very important in order to get the full effect for this game. One other thing. When you quikesave, make sure you don't have your lightsaber out, and make sure there is no saber sounds going on. (for instance turning it off, or clashing etc.) and when you die and you load again, pause it and go to load and load it again, or else it may screw up your force powers.
NTS Level Pack 2 Removed - mscbuck @ 6:20 PM
NTS Level Pack 2 has been removed due to pornographic items. Please do not promote pornographic material in your levels to this massassi community, for it is wrong.
New Jedi Knight Single Player Level: The Nightmare - BrianTheSith @ 7:46 AM
File: The Nightmare
Author: Lalas
Screenshots: Screenshot 1, Screenshot 2
Description: Being on a moon where the Empire has built a base in a rugged area, Kyle has to make his way through the facility as well as through canyons and water. Some force abilities are implemented to help him fight against various enemies and difficulties. Afterall, he is supposed to find the hidden place where a Jedi Master has placed a message a long time ago.

Saturday, September 15, 2001

Email Status - Brian @ 6:36 PM
It appears that we can now receive email, but we still can't send. So if you've been expecting a reply, it's not that we're not trying! Give us a little bit to see if we can get the outgoing mail working correctly.
New MotS Multiplayer Level: Temple of Chaos - mscbuck @ 12:14 PM
File: Temple of Chaos
Author: Arashi Kage & Darth Slither
Screenshots: Screenshot 1, Screenshot 2
Description: The Temple of Chaos could be considered a large level. The design is meant to encourage a more traditional first person shooter gameplay style in which you are not constantly in contact with your opponents. The temple floor consists of a main room intersected by 3 hallways and one throne room. The hallways provide access to various rooms and gravity tubes which lead to the second and third floors. The second floor is relatively small and consists of a couple hallways, three rooms, and two air ducts. Entering and exiting the second floor is one way. There are two ways up and two ways down. The rooftop of the temple provides an open area for FF sabers or a gun fight with some supply crates for cover. In each corner of the rooftop you will find a blaster cannon; however, all ammo has been removed and placed in a secret area. Now only those who find the ammo and dare to use it have the power of the cannon. You will find the surge, revive, and cannon ammo within secret areas. A two player game may seem long, but three or more players provides many encounters with your opponents. The story line of this level is that it is the ancient temple of the BoC, and the upper levels are undergoing a refit process into a more modern state. It is highly recommended that you enable 3d acceleration for this level.
New MotS Multiplayer Level: Fest - mscbuck @ 8:30 AM
File: Fest
Author: The_Lost_One/Rogue15/Garindan
Screenshots: Screenshot 1, Screenshot 2
Description: This is a big mp map. I used the level, Escape From Fest, from Rogue Squadron as a reference. The more people the better. It's pretty big, maximum of 8 or 10 people.
New MotS Multiplayer Level: Invasion - mscbuck @ 8:20 AM
File: Invasion
Author: The_Lost_One/Rogue15/Garindan
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer level mainly for 3-8 people. It takes place in Barons Hed and in a mercenary's house. You could say, his 'retirement' house, as it's pretty big. There's a balcony surrounding the outside. It's more like a ledge and it is very fun to blow people off of it.