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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Sunday, September 2, 2001

New Serious Sam Game Announced - Brian @ 2:48 PM
Croteam has announced a new Serious Sam game! As you may know, Serious Sam is one of my favorite games. You can check out the news at Serious Editing, Massassi's own Serious Sam editing site.

Saturday, September 1, 2001

New Tutorial: Shellfish Stairs - Brian @ 6:46 PM
GrndAdmThrawn sent in an interesting tutorial that discusses a way to make stairs that spiral upwards in a shellfish pattern.
New Tutorial: Advanced Terrain - Brian @ 5:43 PM
Darth J sent in this great tutorial on creating advanced terrain. While the idea itself isn't new, I think it's the only tutorial on Massassi covering this specific method.
New Tutorial: Advanced Domes - Brian @ 5:27 PM
ThreeDee sent in a superb tutorial that will teach you how to add more detail to your domes in the form of support beams. You can check out the tutorial by clicking here, and as always, it's available in our tutorials section.

Friday, August 31, 2001

More on JK2 Voices - Brian @ 11:22 AM
Bar Tender, who apparently attended the recent QuakeCon, offered these insights on the Jedi Outcast voice acting.
Damn, I knew there was something else I should have asked at QuakeCon!  But there were a few times in the demo that Kyle spoke, and it sounded like the MotS Kyle, Rino Romanio.  I don't know if that was new dialogue or recycled from MotS, though.  I  also don't know if the voice was representative of the finished product.

One thing to keep in mind: Romano also did the voicework for Alexander Munro, the male version of Elite Force's player character.  Since Raven did that game as well, they might use him again.

Thursday, August 30, 2001

JK2 Sound Petition - Brian @ 3:06 PM
Lord_FinnSon sent word that he has started an interesting Jedi Outcast Sound Petition. While I think it may be a bit premature, it's definitely an interesting read. I'm curious... has anybody read any "official" word on whether the actors/actresses will come back for voice-acting?

Wednesday, August 29, 2001

GoZ Studios - New 3do - Brian @ 7:32 AM
MikeC sends word that GoZ Studios has recently released a new 3do. This time around you can download a standard or 16 bit version of an escape pod. Hit their site for the download. Note that this is a bit old but I'm trying to catch up on all the email that came in amidst the ongoing server problems.

Tuesday, August 28, 2001

State of the levels. - Rob @ 1:02 PM
Hello. For the past few weeks I have been posting levels and such here at Massassi. I haven't been around in the past few days because of real life issues that I have had to deal with.

I realize that alot of you have sent levels to the levels account and are wondering where did Rob go? Well I'm still here and I still will be posting levels and such.

I am asking you all to be patient as I just got my life on track. Please do not send any levels you have previously sent. They are all still here. Also please follow the submission guidelines thoroughly. There are alot of levels that haven't been sent correctly, and with our server difficulties I can't reach you to tell you to resubmit. After the server difficulties are corrected I will promptly contact those who have not submited correctly.

Sorry for the delay in postings. It is a pleasure serving you. Thankyou for your patience.

Rob

Monday, August 27, 2001

Server Problems / Forum Registration - Brian @ 8:43 PM
A large number of forum registration emails have been returned to the staff account due to the fact that the outgoing mail server on massassi.net isn't working correctly. If you have registered in the past few days, you probably haven't gotten your confirmation email. We're working on this issue and I hope to forward all the passwords out when the email is working again.

This also concerns any emails you've sent to me personally or to the staff account. Every email I send out gets returned, so if you haven't heard back, this is why.

Sunday, August 26, 2001

User Registration/Bannings - Brian @ 11:13 PM
If you have had a message recently about being banned and you got a reply from blujay or myself regarding AOL users, please try your login again (or try to register again) and it should work. Sorry for the inconvenience. Note: this is for our level commenting system and the Editor's Corner, not the forums.
New Jedi Knight Multiplayer Level: Battle Ground - Rob @ 10:18 AM
File: Battle Ground
Author: Caley Carroll
Screenshots: Screenshot 1, Screenshot 2
Description: This is a medium sized multiplayer map set in an Imperial base. It consists of several hangers and large rooms which allow for some great lightsaber and gun battles.

Saturday, August 25, 2001

New Jedi Knight Multiplayer Level: Arena of the Force - Rob @ 9:38 AM
File: Arena of the Force
Author: PhantomMaster
Screenshots: Screenshot 1, Screenshot 2
Description: A small sabering level. Best used with sabering mods such as Gaurdians of the Galaxy or Spork.
New Jedi Knight Multiplayer Level: WiReFrAmE - Rob @ 9:15 AM
File: WiReFrAmE
Author: Stormie
Screenshots: Screenshot 1, Screenshot 2
Description: This is a very small multiplayer level that consists of beams running across a pit. Good for close combat and for dangerous saber battles. There are four small areas with explosive tanks. There is a skybox outside for your pleasure, and a secret (that won't remain a secret as its so obvious) to get the concussion rifle. I hope you fall down the pit trying to get the gun. The level has been known for its slide, or when someone gets stuck at the bottom and you can laugh and pea shoot them with a bryer. This level was made for JEDI (http://clik.to/jediclan) so I could host tournaments there but I thought, oh well, lets send the thing to Massassi. It uses about 8 textures ,I was trying to make the filesize smaller, and uses no cogs. I might expand it if people like it. Oh yeah and to all the people at The Admirals Command Chamber, Hello!! (I'll never hear the end of this now...)Oh yeah and Jedi Master Episode 2 is coming out in a few months. Please feel free to comment.

Thursday, August 23, 2001

New JK/MotS 3do: couch.zip - Brandon @ 1:16 PM
Download: couch.zip
Author: Myr992
View: Screenshot
Description: This is a couch 3do that I spent a while making. I have had some people say its good, but I'll let you be the judge of that.

Wednesday, August 22, 2001

DCM 88 - Brandon @ 12:38 PM
BrianTheSith let us know that Al MacDonald has posted the 88th Diary of a Crazed Mimbanite.

Tuesday, August 21, 2001

New JK/MotS 3do: barrelpack.zip - Brandon @ 1:57 PM
Download: barrelpack.zip
Author: NHS_corey
View: Screenshot
Description: A pair of rusty metal barrels. One has a lid the other does not and has some type of sludge in it.
New MotS Multiplayer Level: SkyWays - Rob @ 3:11 AM
File: SkyWays
Author: IGF Slayer1
Screenshots: Screenshot 1, Screenshot 2
Description: This multiplayer level is medium in size and is good for up to 5 people. Force Jump Is Needed with at Least 3 Stars and plenty of mana. You need to be at least at level 4 or 5. To be safe I would use just full so you don't get stranded. This level takes place in space where you need to jump from ship to ship to get around. Theres the Millenium Falcon, A-wings, and alot more. If you have anything to say email me. I am planing to relase a version with less gravity.
New Jedi Knight Multiplayer Level: Jedi Smash - Rob @ 2:54 AM
File: Jedi Smash
Author: Jedi Red 2
Screenshots: Screenshot 1, Screenshot 2
Description: Medium to Large sized level. Good for 4-8 players. No theme, no story, no plot, no glory, get in, keep moving, and surrvive...
New Jedi Knight Multiplayer Level: 16bit FightTown - Rob @ 2:23 AM
File: 16bit FightTown
Author: micoal
Screenshots: Screenshot 1, Screenshot 2
Description: This is a 16 bit multiplayer level that is packed full of guns. The beta testers all agreed that it is great with mods. There are several traps and secrets to gain the "upper" hand. I made this level with fast and furious game play in mind, and it worked out nicely for only my second level submission to Massassi. Download and enjoy...
Massassi SotD Screensaver - Brian @ 1:54 AM
Ugg_Boot of the Code Alliance sent in this Massassi Screenshot of the Day Screensaver for Microsoft Windows computers. It allows you to set how often you want to check for new shots, and automatically downloads them to your computer. This was tested on the Win9x family of operating systems, so if you have NT or 2000, you may run into access rights problems (feel free to try it anyway...). From now on it can be found in our Miscellaneous Downloads section (which can also be found in the sidebar...).

Monday, August 20, 2001

New Jedi Knight Multiplayer Level: Geo-Mod Test/Demo - Rob @ 3:51 AM
File: Geo-Mod Test/Demo
Author: Lightside
Screenshots: Screenshot 1, Screenshot 2
Description: I have conjured up a concept for more creative levels. Of course, this idea was kind of "borrowed" from Red Faction. So far, the concept has proved to work nicely. I bring you a sample of what is to come in my future levels, and hopefully, what is to come from other people's levels. Please, feel free to use the 3do's and level from this .zip as a base for your creations. And please, Use This Concept. :) It'd make me the happiest editor in the world if I knew that I started an editing revolution (or at least, a small craze) for a rotting game engine.
New Jedi Knight Multiplayer Level: Geo-Mod Lobby Test/Demo - Rob @ 3:40 AM
File: Geo-Mod Lobby Test/Demo
Author: Lightside
Screenshots: Screenshot 1, Screenshot 2
Description: This, is summed up as a deathmatch level that uses my Geo-Mod concept.Small level. Have fun. :)
New Jedi Knight Multiplayer Level: LS Lab - Rob @ 3:29 AM
File: LS Lab
Author: Lightside
Screenshots: Screenshot 1, Screenshot 2
Description: Small-Medium sized level. Pretty neat features. Do Not be fooled by the file size, people. Great for strategic deathmatch, or all around fun deathmatch. Be prepared...

Saturday, August 18, 2001

New Jedi Knight Multiplayer Level: Dying Namek - Rob @ 11:47 PM
File: Dying Namek
Author: SSJ3_Pepsi
Screenshots: Screenshot 1, Screenshot 2
Description: This level represents the last few minutes of Namek on the TV show DragonbalL Z. This is a medium-sized multiplayer level with 7 dragonballs (sequencer charges) hidden around the level. This level was intended to be used with DBZ 3.0 or DBZ 4.0/TDIR. I've included Nameky trees as well as the Hole that Frieza made. You will even be in the same purplish atmosphere. Have fun! DBZ rules!
New Jedi Knight Multiplayer Level: Temple In The Sky - Rob @ 11:30 PM
File: Temple In The Sky
Author: FreeBird14
Screenshots: Screenshot 1, Screenshot 2
Description: Temple In The Sky is a multiplayer level for JK. It is made small and simple for fast-paced sabers NF dueling. There are no power-ups. There are also 5 places to duel, with hallways and other passageways connecting them. This is my first level, and more will be coming soon. Please send me an email if you detect a bug.