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BTW: Massassi is the best web site in the history of the universe! - Otterbine

Saturday, December 17, 2005

Logo Time - blujay @ 4:06 PM
Here are some more logos. We seem to be having a bit of a shortage this year. Get sending or you might just get a lump of coal from Santa! (We have connections, you know.)


Katja


SE_Jostakin

Saturday, December 10, 2005

Logos Logos Logos! - buck @ 9:07 AM
Sorry for the lack recently. I've been quite busy, and frankly, not too many have been submitted. But we have some today! And remember, keep sending them in!


Genki


Uberslug


Gelatinous Drool

Friday, December 2, 2005

More Logos - blujay @ 8:59 PM

Tuesday, November 29, 2005

#JKGames - jEDIkIRBY @ 4:25 PM
The admins over at the JKHub have put together a chatroom similar to the now-dead #Massgames channel in hopes of redirecting game-organization talk. From the main page:
To channel some of the confusion, the JKHub chatroom is founding #JKGames, an mIRC room on irc.holonet.org for setting up and organizing JK Games, be it for Beta Testing, or just overall fun. Talk to one of the ops to have your game added to the list.

I'm looking for anyone who knows mIRC-script well enough to write a game-bot that either Zeq or I can run on our machines while we're away. If you're interested, talk to me in the chat.

Hopefully, with the release of JK-Client projects, we'll be able to replace the #JKGames channel with JK lobbies coordinated through the JK Launcher. Until then, feel free to use #JKGames!

A Note: This channel has far more laid back rules, and isn't suggested for younger JK Gamers. We're hoping for it to be a general room for organizing games, not for discussion. Because of that, we're not going to be moderating it as we do #JKHub. If you have a problem that needs to be handled, contact one of the channel ops.
If you're interested, stop in and start a game!

Monday, November 28, 2005

Some Logos... - buck @ 7:15 PM
More logos for your viewing pleasure!


Kyle90


gbk


Ruthven


Stijn

Sunday, November 27, 2005

And so it begins... - blujay @ 1:06 AM
And here's the first round of fresh submissions from the new year! (Updated by: buck)


KnightRider2000


Nightmare JG


Halucid


Daft_Vader


Vane


TheJkWhoSaysNi


TheJkWhoSaysNi


Masq


gbk


SAJN_Master


SAJN_Master


Kyle90

Keep 'em comin'!

Saturday, November 26, 2005

It's that time of year again! - blujay @ 11:58 PM
That's right, you guessed it, it's...

Holiday Logo Contest Time!

Can you believe this is the seventh year we've done this?! I know I can't.

The rules are the same as always. So get to work and start sending in your logos!

To start us off, I'd like to post the poor logos that didn't get posted last year due to the fault of yours truly. So, here they are, delayed but not defective, the first logos of the 2005 contest!


Phoenix_9286


Phoenix_9286


Spike_Kiwada


BrianTheSith


BrianTheSith


David Beck


Aaron Davies


BrianTheSith

Monday, October 24, 2005

JKHub.net's Official Level Pack - jEDIkIRBY @ 3:30 PM
The JKHub is having it's 1st ever HLP! From the JKHub main page:
All JK editors are invited to create and submit fast-paced deathmatch "one-room" levels to be included in the first JK Editing Hub level pack. Follow the guidelines, and gain instant fame. (Well, maybe not instant.) Judges will select the best levels.

We anticipate (but don't require) levels that include innovations based on the editing community's ongoing JK research and pushing of JK's limits. Although gameplay is the foremost criterion, innovations that enhance gameplay are favored.

Have fun!
Get cracking, Massassi!

Wednesday, October 19, 2005

Massassi Now Taking Submissions Again! - Cool Matty @ 6:40 AM
I have now cleared out the submissions inbox, so what you see on the main page is what we have received. If for some reason you do not see your submission on here, please feel free to resubmit it. (And also check the submission guidelines to assure the best possible chance of getting the file posted)

Things to keep in mind while preparing your submission:

  • A human being needs to read these. Use decent grammar and spelling.
  • Reformat your images to 100KB or smaller JPEGs, please.
  • ReNAME your images also. JSHOT0001.jpg is getting quite annoying.
  • Having the screenshots separate is best. Attach them separately, or in their own zip file.
  • If your images are 1600x1200, resize them to something 800x600 or smaller. Not everyone has gigantic monitors, nor the download speed to get such a file.
  • Including your name, email, level name, and the GAME IT SUPPORTS (such as Jedi Outcast FFA, or JACTF) are so incredibly handy. Nothing annoys me more than having to load up a level to see if it is JO or JA.


Follow those guidelines, while most may not be required, will help to get your level posted quicker. Especially if I decide to give up for the night on the 3rd straight annoying submission. :-)
New Jedi Knight Arena Level: Basilica - Cool Matty @ 6:26 AM
File: Basilica
Author: Daft_Vader
Screenshots: Screenshot 1, Screenshot 2
Description: Roman-style Jedi Knight Arena level). Features a stone lobby and forum-like arena.

Supports up to 16 players and spectators, featuring real-time weather effects and a brand new Quake III camera system.

Saturday, October 15, 2005

New Jedi Academy Skin: Darth Kyle - Cool Matty @ 10:41 AM
File: Darth Kyle
Author: {LJK}Echo
Screenshots: Screenshot 1, Screenshot 2
Description: An evil red-eyed scary-looking Kyle. 'nuff said.
New Jedi Academy FFA Level: Yavin Academy - Cool Matty @ 9:58 AM
File: Yavin Academy
Author: daral-zand
Screenshots: Screenshot 1, Screenshot 2
Description: Located on Yavin 4, this is the Jedi Academy. This is for ffa and tffa, but maybe if people do training classes this would be a good map for that also.
New Jedi Knight Mod: Gravity Gun Mod - Cool Matty @ 9:45 AM
File: Gravity Gun Mod
Author: Chris Swan
Screenshots: Screenshot 1, Screenshot 2
Description: Fully-functional Gravity Gun for JK and MotS. Inspired by, and works in much the same way as the Half-Life 2 one. Versatility is the main goal – It works with any game object in any level (even user-made ones). SP and MP compatible. Replaces the Bryar Pistol.

Saturday, October 8, 2005

Massassi Radio! - jEDIkIRBY @ 11:06 PM
CoolMatty has recently established Massassi Radio, a shoutcast radio network with clean, Massassian choice music running 24/7. Or at least, they'd like to keep it running 24/7, but they need DJ's to keep things fresh and new. If you're interested, post in The Thread. You can also visit #Massradio on irc.holonet.org to request a song, or ask any questions.

Furthermore, Massassi Radio plans to have periodical shows that go beyond music. Real Tech for Massassi is a Tech show with emphasis on modern tech, as well as discussion on current technical advancements made by Massassi's nerds in the know. Stay tuned for more information on air times, and recordings.

The Editing Cantina Radio Show has recorded their first live show for Massassi Radio. The 90 minute show will air on Sundays at 11 AM CST all month long until a new show is recorded for the next month. You can ask questions and make comments on the Official Thread.

Massassi Radio seems to be shaping up to be the next big thing in Massassi History! Stay tuned in for more information.

You can hear the radio by simply opening the link http://sorrowind.net:8000/listen.pls in Winamp or in iTunes.
The Cantina has been renovated once again! - jEDIkIRBY @ 10:53 PM
Virtual Master sends us word about updates to his Star Wars Cantina website:
Hey, everybody!

Virtual Master here, inviting you all to the new and improved Star Wars Cantina. That's right: I have updated the site again, and now it has lots of different Star Wars games, including Star Wars Battlefront!
Check it out!

Regards,
Virtual Master
(A.K.A: Ken Lunde)
Thanks to Virtual Master for submitting this news item.

Friday, September 23, 2005

Hideki's MILLENNIUM site moved - jEDIkIRBY @ 5:26 AM
Hideki has recently moved his editing site, MILLENNIUM, to a New Location. You can find his thread here. Go check it out, as it's one of those hidden treasures of editing.

Thursday, September 22, 2005

SBX Sound Pack Addon for JK v1.1 - jEDIkIRBY @ 2:44 PM
Some exciting information about ShadowX's SBX3.1 from Jedi_Jos.
ShadowX contacted ORJ and sent us the 'SBX Sound Pack Addon for JK v1.1'. It enhances a lot of the SBX sounds (especially the saber sounds) and it can be used even if other players do not have it installed. You can download it here.
More info can be found here.

Greets, ORJ_JoS (Jedi_Jos)
The required mod, Saber Battle X 3.1 can be found on Massassi here.

Thanks to Jedi_Jos for submitting this news item.

Tuesday, September 20, 2005

Ortheza Releases Kamino Landing Platform - jEDIkIRBY @ 5:25 AM
Ortheza has recently released his Kamino Landing Platform level for JK! This level was SotD a while ago, and is looking even better with dynamic effects, reflections, and waves!

You can find his showcase thread on our forums. Great job Ortheza!
Downtime - jEDIkIRBY @ 5:21 AM
The forums experienced some downtime yesterday due to some form of DOS attacks to the Database. Brian's posted a thread about it on the discussion forum.

Sunday, September 11, 2005

9-11-2001 - jEDIkIRBY @ 8:17 AM
4 Years ago on this day America, and the world, witnessed a great tragedy. I think I speak for myself and the rest of Massassi when I say that everyone who's died as a result of that day will be in my thoughts. I'd also like to wish our men and women who are still taking care of the threat to America a timely return and safety fighting for our country.

Saturday, September 10, 2005

Lava Hot Deathmatch 2 Released - jEDIkIRBY @ 3:36 PM
We apologize for the lack of level posting as of late, but Brian is working on a new file submission system. Until it's finished, Massassi won't see many file posts.

Darth J sends us word of his recently released JAMP level:
Lava Hot Deathmatch 2 has been finished and released. It has it's fair share of bugs, and a couple errors I can't explain at all, but here it is. It should be available on massassi whenever they decide to post it (if ever). But for now, it can be found here.

Enjoy!
Thanks to Darth J for submitting this news item.
The Rising Empire: website update - jEDIkIRBY @ 11:05 AM
DAK sends us word about updates to his project:
Hey, DAK (a.k.a. Antizac to some)here. Just pluggin' my mod, and lettin' the community know that my Jedi Academy Single-Player mod, The Rising Empire is well on it's way, and heading into the beta stage... No specific time is set for a closed beta, (soon, I hope) and I haven't decided on open betas, yet...

Just realizing, recently, that nobody even knew what this mod was about, I decided to release the backstory, which gives you a good view of the events that lead up to The Rising Empire. It's pretty spoiler-free, so check it out at the Website.

The Rising Empire has pre-rendered cutscenes, new animations, new character models (my own and others), and many other things... Check out the website for more information or check out the WIP thread @ Massassi
Thanks to DAK for submitting this news item.
A quick note: - jEDIkIRBY @ 9:20 AM
The #JKR channel will be CLOSED after 9PM EST. Get there BEFORE then if you want to see the meeting and ask questions. We want to avoid exit enter messages as much as possible. I will possibly give invites to people who drop during the meeting, but there will be no invite for late arrivals.

There will be a log of the meeting put up on the JKHub and Massassi for those of you who can't make it. Hope to see you all there!

Tuesday, September 6, 2005

Jedi Knight: Rebirth Public Meeting - jEDIkIRBY @ 3:17 PM
From the JKHub mainpage:
Saturday, September 10th, 9:00PM EST time, the Jedi Knight: Rebirth team will be meeting to discuss the mod as a whole, as well as specific aspects of the mod.

The general public is invited to observe [The chatroom will be under mute] and at the end of the meeting, make comments, as the team will be sticking around for comments and questions. Don't miss this chance to see how the team functions, and get first word of new exciting happenings within the team.

The chatroom can be found at irc.holonet.org in the #JKR channel. Proxy servers have been banned, so do NOT use any applets or proxy IRC programs. mIRC is pretty much your only option.
Can't wait to see you Massassians there!
Mysteries of the Sith Level Reviews - jEDIkIRBY @ 12:25 PM
The Fury sends us word about some future updates he's making to his site:
I am currently working on reviewing the Mysteries of the Sith multiplayer levels that are on Massassi.
The link is http://thefury.cogia.net , and the reviews are under the mysteries of the sith section.
Thanks to The Fury for submitting this news item.